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Weapon Skill

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Would it be possible it implement an npc that removes weapon skill at say 100k barr (for example)?

Currently if you're wanting to change which weapons your using it takes hours getting skill up, which isn't an issue really. What the pain is, is that let's say you're currently bow/knucks.
You want to drop using knuckles and instead go bow/axe. But let's say your knucks skill is higher than bow.
So first you'd have to get bow higher than knucks. Then you couldn't use your bow at all whilst skulking up axe, otherwise you'd lose axe skill. If you understand what I'm getting at?

Just an idea that isn't game breaking, or will effect the balance of the game
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[quote="ALEXISONFIRE"]Would it be possible it implement an npc that removes weapon skill at say 100k barr (for example)? Currently if you're wanting to change which weapons your using it takes hours getting skill up, which isn't an issue really. What the pain is, is that let's say you're currently bow/knucks. You want to drop using knuckles and instead go bow/axe. But let's say your knucks skill is higher than bow. So first you'd have to get bow higher than knucks. Then you couldn't use your bow at all whilst skulking up axe, otherwise you'd lose axe skill. If you understand what I'm getting at? Just an idea that isn't game breaking, or will effect the balance of the game[/quote]
Been mentioned a few times but don't think a gm has ever answered

It's something that could do with adding, tho id rather see you able to set a redundant skill, that will go down over all other skills when u gain a skill
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[quote="JAHEIRA"]Been mentioned a few times but don't think a gm has ever answered It's something that could do with adding, tho id rather see you able to set a redundant skill, that will go down over all other skills when u gain a skill [/quote]
It's a good idea if you'd ask me. But it will probably end up on the list of ideas to be discussed / thought about. There's so much to do for Finito. :(
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[quote="GHOSTLORD"]It's a good idea if you'd ask me. But it will probably end up on the list of ideas to be discussed / thought about. There's so much to do for Finito. :([/quote]
It would not take long to add a command to set which skill you want to have decrease when at the skill cap.
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[quote="FINITO"]It would not take long to add a command to set which skill you want to have decrease when at the skill cap.[/quote]
"FINITO"It would not take long to add a command to set which skill you want to have decrease when at the skill cap.


This would be great
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[quote="JAHEIRA"][quote="FINITO"]It would not take long to add a command to set which skill you want to have decrease when at the skill cap.[/quote] This would be great [/quote]
this would be awesome!! :D
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[quote="MICKYC"]this would be awesome!! :D[/quote]
a command to lock skill also. say u have 200 bow and want to use ur second weapon. and dont want it to decrease at all
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[quote="ARROW"]a command to lock skill also. say u have 200 bow and want to use ur second weapon. and dont want it to decrease at all[/quote]
"ARROW"a command to lock skill also. say u have 200 bow and want to use ur second weapon. and dont want it to decrease at all


Yeah, currently i have to bash knuckle skill to 5.0 every now n then to prevent losing the 200.0 while using 2nd skill.
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[quote="FLICKTHEBEAN"][quote="ARROW"]a command to lock skill also. say u have 200 bow and want to use ur second weapon. and dont want it to decrease at all[/quote] Yeah, currently i have to bash knuckle skill to 5.0 every now n then to prevent losing the 200.0 while using 2nd skill.[/quote]

 

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