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expansion map?

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would love to see an expansion map added. few pence for a tp via paypal or sumat.

Maybe gain faster rested if you map it with a town?.

Gaines to be as normal just drops.

maybe some of the abbys drops like 30 hp stud flowers etc.

Im sure dan can work a good system out :)

better drop increase with maybe new content to be added to this map? no ott drops but better odds than conti or if same rate just epic intense drops only? even if a non pk map to hunt in peace

No guild trace

That should keep the up keep of the server going for a while :)

The more good ideas the better, and of course both race's

Angie :)

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[quote="SLITHER"]would love to see an expansion map added. few pence for a tp via paypal or sumat. Maybe gain faster rested if you map it with a town?. Gaines to be as normal just drops. maybe some of the abbys drops like 30 hp stud flowers etc. Im sure dan can work a good system out :) better drop increase with maybe new content to be added to this map? no ott drops but better odds than conti or if same rate just epic intense drops only? even if a non pk map to hunt in peace No guild trace That should keep the up keep of the server going for a while :) The more good ideas the better, and of course both race's Angie :) [/quote]
Suggestion page?
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[quote="MDC"]Suggestion page? [/quote]
One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever...
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[quote="KING"]One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever... [/quote]
Why don't we just crowdfund some sprite artists or something? You can find freelancers all over the place and even reddit.com/r/pixelart
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[quote="BLACKHAT"]Why don't we just crowdfund some sprite artists or something? You can find freelancers all over the place and even reddit.com/r/pixelart[/quote]
"KING"One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever...


We won't ever give any ingame benefits for real money.

As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.
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[quote="GHOSTLORD"][quote="KING"]One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever... [/quote] We won't ever give any ingame benefits for real money. As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.[/quote]
Do a dsoma to hsoma trade off.

A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char.
Open dsoma maps/mobs and GV to hsoma.

Dsoma has been riddled with problems from day 1 (esoma).
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[quote="JESUSCHRIST"]Do a dsoma to hsoma trade off. A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char. Open dsoma maps/mobs and GV to hsoma. Dsoma has been riddled with problems from day 1 (esoma).[/quote]
"GHOSTLORD"
"KING"One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever...


We won't ever give any ingame benefits for real money.

As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.
Like shout scrolls and gender pots?

It's not even like that, even if it was only more cosmetic stuff, it would be cool. If there was added incentive for donations then the funds can go towards future projects, I recall hearing about a 3D artist being used for mounts or something? Work and time isn't free. I respect that position, I just don't agree with it.

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[quote="KING"][quote="GHOSTLORD"][quote="KING"]One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever... [/quote] We won't ever give any ingame benefits for real money. As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.[/quote]Like shout scrolls and gender pots? It's not even like that, even if it was only more cosmetic stuff, it would be cool. If there was added incentive for donations then the funds can go towards future projects, I recall hearing about a 3D artist being used for mounts or something? Work and time isn't free. I respect that position, I just don't agree with it. [/quote]
"JESUSCHRIST"Do a dsoma to hsoma trade off.

A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char.
Open dsoma maps/mobs and GV to hsoma.

Dsoma has been riddled with problems from day 1 (esoma).


That'd never work.
Last time iSylver posted an hours played list, you had a human with 1400hours clocked at level 70+ and another human with 1400hours clocked at level 80+.
Both with no crafting.

Which would you say is a real human with 1400hours clocked?

Ditto that with humans who have almost 1000hours and are just hitting level 60.
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[quote="S0RCERER"][quote="JESUSCHRIST"]Do a dsoma to hsoma trade off. A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char. Open dsoma maps/mobs and GV to hsoma. Dsoma has been riddled with problems from day 1 (esoma).[/quote] That'd never work. Last time iSylver posted an hours played list, you had a human with 1400hours clocked at level 70+ and another human with 1400hours clocked at level 80+. Both with no crafting. Which would you say is a real human with 1400hours clocked? Ditto that with humans who have almost 1000hours and are just hitting level 60.[/quote]
"KING"
"GHOSTLORD"
"KING"One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever...


We won't ever give any ingame benefits for real money.

As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.
Like shout scrolls and gender pots?

It's not even like that, even if it was only more cosmetic stuff, it would be cool. If there was added incentive for donations then the funds can go towards future projects, I recall hearing about a 3D artist being used for mounts or something? Work and time isn't free. I respect that position, I just don't agree with it.



Ah, I wouldn't be suprised if there were more limited offers and new items in the donation store in the future. They just won't be game-breaking nor giving a real advantage. Right now however, there's more important issues.
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[quote="GHOSTLORD"][quote="KING"][quote="GHOSTLORD"][quote="KING"]One way or the other, despite devs not in it for the money, I would like to see some form of monetization added to this project. Buying rested pots, buying TP's, dye's, boost pots, whatever... [/quote] We won't ever give any ingame benefits for real money. As for money I can assure you we appreciate your donations but we're not about to form some 'money-grabbing' (for lack of better term) strategy.[/quote]Like shout scrolls and gender pots? It's not even like that, even if it was only more cosmetic stuff, it would be cool. If there was added incentive for donations then the funds can go towards future projects, I recall hearing about a 3D artist being used for mounts or something? Work and time isn't free. I respect that position, I just don't agree with it. [/quote] Ah, I wouldn't be suprised if there were more limited offers and new items in the donation store in the future. They just won't be game-breaking nor giving a real advantage. Right now however, there's more important issues. [/quote]
"S0RCERER"
"JESUSCHRIST"Do a dsoma to hsoma trade off.

A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char.
Open dsoma maps/mobs and GV to hsoma.

Dsoma has been riddled with problems from day 1 (esoma).


That'd never work.
Last time iSylver posted an hours played list, you had a human with 1400hours clocked at level 70+ and another human with 1400hours clocked at level 80+.
Both with no crafting.

Which would you say is a real human with 1400hours clocked?

Ditto that with humans who have almost 1000hours and are just hitting level 60.


There must be a reasonable average amongst chars who have played x hours. I am sure a happy medium could be struck between hours played and level achieved.
Not that it is ever likely to happen but a limited user base split between 2 entirely different games isn't a great idea imo.
Granted some prefer dsoma etc however there seems to be something fundamentally wrong with it from the posts on these threads ... and every other server.
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[quote="JESUSCHRIST"][quote="S0RCERER"][quote="JESUSCHRIST"]Do a dsoma to hsoma trade off. A dsoma char with 500 hours gets an equivalent (hours spent) non crafting hsoma char. Open dsoma maps/mobs and GV to hsoma. Dsoma has been riddled with problems from day 1 (esoma).[/quote] That'd never work. Last time iSylver posted an hours played list, you had a human with 1400hours clocked at level 70+ and another human with 1400hours clocked at level 80+. Both with no crafting. Which would you say is a real human with 1400hours clocked? Ditto that with humans who have almost 1000hours and are just hitting level 60.[/quote] There must be a reasonable average amongst chars who have played x hours. I am sure a happy medium could be struck between hours played and level achieved. Not that it is ever likely to happen but a limited user base split between 2 entirely different games isn't a great idea imo. Granted some prefer dsoma etc however there seems to be something fundamentally wrong with it from the posts on these threads ... and every other server.[/quote]

 

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