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Evasion Advice Please

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I am struggling with an evasion issue;

My understanding to achieve 100% evasion over a mob (well, 99% since that is the max) you need;

+50 dex or more over the attack dex of the mob
You must have an evasion piece equipped
Dodge (bow) counts as +5 evasion
“Evasion” is your defence dex

I think that at least one of those assumptions is wrong but I don’t know which.

To be specific;

I have equipped 2 x evasion pieces which are helm and boots totalling 10% evasion (100% of the time) and 2 x RoKs (which state 1%-2% evasion so I have assumed only 1% because that is the only guaranteed amount). The total “evasion” equipped is 12%.

I do not know if dodge can be added to that.

I have enough base dex to throw the character well past the +50 dex needed for a lot of the lower mobs and, when I stand still letting them hit en masse they virtually never hit (99% miss rate confirmed).

However, when I am equipped with 12%(100%) evasion pieces as above, with dodge and a base dex of 51 more than the attack dex of the mob, I get hit at least 10% of the time (90% miss rate) and dura raped when I am surrounded.

I considered the problem might be that the RoKs are not 3 dex PLUS 1%-2% evasion?

I considered that dodge might not be 5% (for bow)

I considered that I might need pieces of evasion that exceed 12%

….. but I don’t know because each of those considerations seem to fail when I consider the lower mobs.

Any help would be appreciated.

Fanks !

8)

Jac
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[quote="JACKELPUP"]I am struggling with an evasion issue; My understanding to achieve 100% evasion over a mob (well, 99% since that is the max) you need; +50 dex or more over the attack dex of the mob You must have an evasion piece equipped Dodge (bow) counts as +5 evasion “Evasion” is your defence dex I think that at least one of those assumptions is wrong but I don’t know which. To be specific; I have equipped 2 x evasion pieces which are helm and boots totalling 10% evasion (100% of the time) and 2 x RoKs (which state 1%-2% evasion so I have assumed only 1% because that is the only guaranteed amount). The total “evasion” equipped is 12%. I do not know if dodge can be added to that. I have enough base dex to throw the character well past the +50 dex needed for a lot of the lower mobs and, when I stand still letting them hit en masse they virtually never hit (99% miss rate confirmed). However, when I am equipped with 12%(100%) evasion pieces as above, with dodge and a base dex of 51 more than the attack dex of the mob, I get hit at least 10% of the time (90% miss rate) and dura raped when I am surrounded. I considered the problem might be that the RoKs are not 3 dex PLUS 1%-2% evasion? I considered that dodge might not be 5% (for bow) I considered that I might need pieces of evasion that exceed 12% ….. but I don’t know because each of those considerations seem to fail when I consider the lower mobs. Any help would be appreciated. Fanks ! 8) Jac [/quote]
Eva is capped at 90% i think
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[quote="KEKKET"]Eva is capped at 90% i think[/quote]
I tested a bit when 100% Eva was possible on this server. What I found is that you needed 54 dex / Eva (it was 100% 50 on esoma so seemed weird) more than the mobs attacking dex. Also 25-30 of it it has to come from Eva % and not dex. Again I think this is higher than esoma.

To sum it up if you have 54 dex / Eva more than the mobs attacking dex and 30 of it is made up of 30% or more Eva then you will have 99% Eva.
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[quote="HADOU"]I tested a bit when 100% Eva was possible on this server. What I found is that you needed 54 dex / Eva (it was 100% 50 on esoma so seemed weird) more than the mobs attacking dex. Also 25-30 of it it has to come from Eva % and not dex. Again I think this is higher than esoma. To sum it up if you have 54 dex / Eva more than the mobs attacking dex and 30 of it is made up of 30% or more Eva then you will have 99% Eva. [/quote]
Kekket, I think you are probably right with 90%. I think that relates to the maximum without the evasion qualifying criteria (ie. just "dex" over the mobs attack dex).

Hadou, can we explore the 54?

It was over "50" (ie, 51 or better) on esoma. Is there any (hypothetical) logic to the number 54? Have you counted the bow aura as 8% (I think it was reduced to only 5%).

Also, can we explore or expand on the 25-30% required evasion items? I have never had that much evasion and have enjoyed 99% on various mobs. Does the evasion requirement drop against other criteria? Is there any calculable basis that can be used to arrive at the right % evasion needed?


I have seen characters tanking at high level mobs (notably Hoarde) who are stood in peace mode with no aura and endure long periods without being hit at all (whilst positioned strategically to attract re-spawning mobs). When they are hit, the hit rate is slow low that even 1% seems high (it is evident they have the maximum evasion).

Does anyone actually know the requirement for 99% evasion?

8)

Jac
PM Reply Quote
[quote="JACKELPUP"]Kekket, I think you are probably right with 90%. I think that relates to the maximum without the evasion qualifying criteria (ie. just "dex" over the mobs attack dex). Hadou, can we explore the 54? It was over "50" (ie, 51 or better) on esoma. Is there any (hypothetical) logic to the number 54? Have you counted the bow aura as 8% (I think it was reduced to only 5%). Also, can we explore or expand on the 25-30% required evasion items? I have never had that much evasion and have enjoyed 99% on various mobs. Does the evasion requirement drop against other criteria? Is there any calculable basis that can be used to arrive at the right % evasion needed? I have seen characters tanking at high level mobs (notably Hoarde) who are stood in peace mode with no aura and endure long periods without being hit at all (whilst positioned strategically to attract re-spawning mobs). When they are hit, the hit rate is slow low that even 1% seems high (it is evident they have the maximum evasion). Does anyone actually know the requirement for 99% evasion? 8) Jac[/quote]

 

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