while holding down right click its constantly sending out packets. i think adding a delay of 100ms or so between send attempts would stop this

or a diffirent way to do for both attack and magic attack

delay between sends = recoil - 100 (timer)
and then send every 10-20ms until successful send(or fail in magics case) and then go back to the large delay


this would remove the jerky attacks sometime seen from melee weapons with odd recoils due to current delay between sends

I.E. recoil = 900 (magic)
wait 800ms
then send MA every 10-20ms until successful cast or if hit reset waits.

I.E. recoil = 630 melee
wait 530 then send attack every 10-20ms until successful cast.

what this does is cut down on send packets to server so hopefully fixes some of the crashs
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[quote="FRINGE"]while holding down right click its constantly sending out packets. i think adding a delay of 100ms or so between send attempts would stop this or a diffirent way to do for both attack and magic attack delay between sends = recoil - 100 (timer) and then send every 10-20ms until successful send(or fail in magics case) and then go back to the large delay this would remove the jerky attacks sometime seen from melee weapons with odd recoils due to current delay between sends I.E. recoil = 900 (magic) wait 800ms then send MA every 10-20ms until successful cast or if hit reset waits. I.E. recoil = 630 melee wait 530 then send attack every 10-20ms until successful cast. what this does is cut down on send packets to server so hopefully fixes some of the crashs[/quote]