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Improve Devil Health accessory

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Can you buff the Devil Health accessory please. Its useless and its just dropped/left.

Any other necklace(mostly swift hand) trumps it purely for how little HP it gives and we do need more variety of items :[.

Rather than making something as obviously good as SH, can we just have an alternative option thats 'viable' to use?

Think an alternative could be it maybe has 900 dura and maybe it could give +60 health and +60 stam untagged going upto 85 health/85 stam intense.

Then when you need more ideas, create a Devils Health II in a boss or something That instead of having more stats... could be upgraded... (keeping us different from dirty hsoma) :P


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[quote="GORBASH"]Can you buff the Devil Health accessory please. Its useless and its just dropped/left. Any other necklace(mostly swift hand) trumps it purely for how little HP it gives and we do need more variety of items :[. Rather than making something as obviously good as SH, can we just have an alternative option thats 'viable' to use? Think an alternative could be it maybe has 900 dura and maybe it could give +60 health and +60 stam untagged going upto 85 health/85 stam intense. Then when you need more ideas, create a Devils Health II in a boss or something That instead of having more stats... could be upgraded... (keeping us different from dirty hsoma) :P [/quote]
or just remove it? as no1 uses it?

or maybe add BW to it for crafters? seeing as dsoma dont have a crafters robe?
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[quote="BRAINSTORM"]or just remove it? as no1 uses it? or maybe add BW to it for crafters? seeing as dsoma dont have a crafters robe?[/quote]
No brain, we want to add stuff or fix stuff, not remove stuff fgs XD

MOAR = BETTER ;D
Though bw for crafter could be cool ;p
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[quote="GORBASH"]No brain, we want to add stuff or fix stuff, not remove stuff fgs XD MOAR = BETTER ;D Though bw for crafter could be cool ;p[/quote]

 

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