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Dsoma double tabs / accuracy

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As the competition is getting more fierce and everyone is farming and trying to make the next big item

I am just wondering for devils, can we get the following 2 updates

double tabs - int,dt, str (same as humans)
accuracy update so that +1 gives 3% (as a humans)

Both these updates need to come together as if ddt is introduced then additional accuracy % is required to semi counter it

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[quote="AFRO"]As the competition is getting more fierce and everyone is farming and trying to make the next big item I am just wondering for devils, can we get the following 2 updates double tabs - int,dt, str (same as humans) accuracy update so that +1 gives 3% (as a humans) Both these updates need to come together as if ddt is introduced then additional accuracy % is required to semi counter it [/quote]
+1
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[quote="L0VE"]+1[/quote]
+1

Please ensure if we add double tabs to test it adds 2-2 and not 2-0.
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[quote="AQUAMAN"]+1 Please ensure if we add double tabs to test it adds 2-2 and not 2-0.[/quote]
No to double DT and acc change. They're already the most powerful upgrades, no need to make them better.

But double tabs for str, int, con, wis sounds good.
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[quote="RAMZO"]No to double DT and acc change. They're already the most powerful upgrades, no need to make them better. But double tabs for str, int, con, wis sounds good.[/quote]
As it stands rdt is semi redundant and tow is 100% redundant (ct adds 2ma on acc and Tom adds 2 ma on armour)
Something definitely needs changing for them
I would agree with the acc being the same as hsoma too but not sure about DDT, then again I dont think they should exist in hsoma either, soooo ;/
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[quote="MERLIN"]As it stands rdt is semi redundant and tow is 100% redundant (ct adds 2ma on acc and Tom adds 2 ma on armour) Something definitely needs changing for them I would agree with the acc being the same as hsoma too but not sure about DDT, then again I dont think they should exist in hsoma either, soooo ;/ [/quote]
Double dt would ruin dsoma. Imagine an axer trying to fight an archer with potentially +8 ddts on an armor piece thats 16 dex a piece lol then trying to balance that dex and accuracy with rvr would be op.
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[quote="NITEFALL"]Double dt would ruin dsoma. Imagine an axer trying to fight an archer with potentially +8 ddts on an armor piece thats 16 dex a piece lol then trying to balance that dex and accuracy with rvr would be op.[/quote]
"NITEFALL"Double dt would ruin dsoma. Imagine an axer trying to fight an archer with potentially +8 ddts on an armor piece thats 16 dex a piece lol


an axer is already struggling to hit a dexd archer even right now - this is why I am recommending the accuracy to change also so instead 5% per part you can have 7% - with shield and minton choker then you have a much better success rate than what you have now against archers.

Also if I dex up my axer right now his hit rate is pretty good against most archers - it works both ways really

and what stops hsoma players using double dt on agility earring, venom rings etc? they can still use it on dsoma and get an advantage
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[quote="AFRO"][quote="NITEFALL"]Double dt would ruin dsoma. Imagine an axer trying to fight an archer with potentially +8 ddts on an armor piece thats 16 dex a piece lol[/quote] an axer is already struggling to hit a dexd archer even right now - this is why I am recommending the accuracy to change also so instead 5% per part you can have 7% - with shield and minton choker then you have a much better success rate than what you have now against archers. Also if I dex up my axer right now his hit rate is pretty good against most archers - it works both ways really and what stops hsoma players using double dt on agility earring, venom rings etc? they can still use it on dsoma and get an advantage [/quote]
acc works seperately from dex. so the ddt wont really make much of a diff race v race

the very least u wud have is 40% acc dev v dev non dodge

30% on a knuckler.
32% on an archer.
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[quote="FRINGE"]acc works seperately from dex. so the ddt wont really make much of a diff race v race the very least u wud have is 40% acc dev v dev non dodge 30% on a knuckler. 32% on an archer.[/quote]
I think he means put x-worlds ear across to hsoma, upgrade it with DDT and hand it back to the dsoma player as a mega upgraded accessory, getting around the lack of them in dsoma
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[quote="MERLIN"]I think he means put x-worlds ear across to hsoma, upgrade it with DDT and hand it back to the dsoma player as a mega upgraded accessory, getting around the lack of them in dsoma[/quote]
Hes proposing +2 extra acc% on first +1 for keen. But ddt would double the dex potentially dt specially for knuxs and archer with dodge by double the amount.
Further adding to the dex crisis of swords/spears/axers
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[quote="NITEFALL"]Hes proposing +2 extra acc% on first +1 for keen. But ddt would double the dex potentially dt specially for knuxs and archer with dodge by double the amount. Further adding to the dex crisis of swords/spears/axers [/quote]
Dexs acts like accuracy when you are within a certain dex bracket to the other devils, this ddt would mean archers would have more acc for bosses, pvp even to a fully acc axer which then limits his strength as to fully contend you need acc on every item. Also means other classes would be somewhat squishy sword n spears. Let alone the evasion these knuxs and archers would then have.
DDTs would be op.
DRDT would be nice
DToW would also be handy as Tows are semi useless
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[quote="NITEFALL"]Dexs acts like accuracy when you are within a certain dex bracket to the other devils, this ddt would mean archers would have more acc for bosses, pvp even to a fully acc axer which then limits his strength as to fully contend you need acc on every item. Also means other classes would be somewhat squishy sword n spears. Let alone the evasion these knuxs and archers would then have. DDTs would be op. DRDT would be nice DToW would also be handy as Tows are semi useless[/quote]
+1 afro
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[quote="DONKA"]+1 afro[/quote]

 

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