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200 skill robes ideas

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instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas:

higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc

chance of refunding either all mats per try or a % of the mats per try




regardless of wearing the robe, maybe add a permanent increase in bag weight instead?


any thoughts?



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[quote="JPOT"]instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas: higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc chance of refunding either all mats per try or a % of the mats per try regardless of wearing the robe, maybe add a permanent increase in bag weight instead? any thoughts? [/quote]
Either of these would be fantastic for the time and effort put into obtaining that level of crafting
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[quote="DENZEL"]Either of these would be fantastic for the time and effort put into obtaining that level of crafting[/quote]
bump bump bump
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[quote="JPOT"]bump bump bump[/quote]
"JPOT"instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas:

higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc

chance of refunding either all mats per try or a % of the mats per try




regardless of wearing the robe, maybe add a permanent increase in bag weight instead?


any thoughts?





the people who decide to craft to 200 already have considerable more bagweight than ppl who haven't crafted to 200. but +1 to the idea of giving more chance to get higher tags
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[quote="GENTRY"][quote="JPOT"]instead of the extra bag weight on the new robes as after you are capped you kind don't need the extra bag weight, here are some other ideas: higher chance of making a tagged weapon when crafting - would be a good idea for when people are trying to make stingers etc chance of refunding either all mats per try or a % of the mats per try regardless of wearing the robe, maybe add a permanent increase in bag weight instead? any thoughts? [/quote] the people who decide to craft to 200 already have considerable more bagweight than ppl who haven't crafted to 200. but +1 to the idea of giving more chance to get higher tags[/quote]

 

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