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QoL updates and improvements to the server

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id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere !
rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you!
bit radical maybe.. but would put a stop to some iffy trading behaviours
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[quote="LUPISCUS"]id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere ! rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you! bit radical maybe.. but would put a stop to some iffy trading behaviours[/quote]
"LUPISCUS"id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere !
rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you!
bit harsh maybe.. but would put a stop to some iffy trading behaviours


I'd like to see mats upped for each drop from 1-3 to 5-10. I'd like to see crafting skills remain, but change the crafters robe to give back materials on craft or to increase the tag rate per craft by whoever wears them and make them soul bound so they cant just be traded from 1 account to another. As shown in 2.3

I hate to be negative but the rest of this post isn't a good idea. Most people will only upgrade epic+ items for obvious reasons. If they're then soulbound you're stuck with that item unless you want to NPC it, totally wasting all of the items you just put into it. Look at the emporium, most of the items on there are epic+. It would kill off whatever small market there is for trading at the moment.
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[quote="YOSHIMIKA"][quote="LUPISCUS"]id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere ! rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you! bit harsh maybe.. but would put a stop to some iffy trading behaviours[/quote] I'd like to see mats upped for each drop from 1-3 to 5-10. I'd like to see crafting skills remain, but change the crafters robe to give back materials on craft or to increase the tag rate per craft by whoever wears them and make them soul bound so they cant just be traded from 1 account to another. As shown in 2.3 I hate to be negative but the rest of this post isn't a good idea. Most people will only upgrade epic+ items for obvious reasons. If they're then soulbound you're stuck with that item unless you want to NPC it, totally wasting all of the items you just put into it. Look at the emporium, most of the items on there are epic+. It would kill off whatever small market there is for trading at the moment. [/quote]
There’s more than just metal that crafters need large amounts of to be able to craft...
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[quote="RAVENSOUL"]There’s more than just metal that crafters need large amounts of to be able to craft...[/quote]
Added in Molton Oil drop rate increase. 1.23.
Added alternative for stone change

"RAVENSOUL"There’s more than just metal that crafters need large amounts of to be able to craft...


I'm not saying it's a bad idea. It's just very hard to have a productive discussion without the full details is all.

Which materials outside of TYT/Merc and which items are you referring to please?
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[quote="YOSHIMIKA"]Added in Molton Oil drop rate increase. 1.23. Added alternative for stone change [quote="RAVENSOUL"]There’s more than just metal that crafters need large amounts of to be able to craft...[/quote] I'm not saying it's a bad idea. It's just very hard to have a productive discussion without the full details is all. Which materials outside of TYT/Merc and which items are you referring to please?[/quote]
"LUPISCUS"id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere !
rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you!
bit radical maybe.. but would put a stop to some iffy trading behaviours


I wouldn’t worry to much about the buyers and sellers now, majority of the recently acquired 200 skill crafters were from botting so they can now make there own gear.
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[quote="RAVENSOUL"][quote="LUPISCUS"]id like to see a few more mats, by whatever means ... possibly make crafting a touch quicker .. and then all new items dropped... anything epic tag + becomes soulbound to whoever upgrades it..so can't be traded or sold.. basically .. you do ur own upgrades and they stay on ur character..no selling..no trading no nothing..they are urs made by you and going nowhere ! rare and lower tags can still be traded if upgraded, so there's still an active market.. but the best shit has to be made by you! bit radical maybe.. but would put a stop to some iffy trading behaviours[/quote] I wouldn’t worry to much about the buyers and sellers now, majority of the recently acquired 200 skill crafters were from botting so they can now make there own gear.[/quote]
there's proly less than a dozen 200skill crafters atm.. however they done it is irrelevant .. can't turn the clock back.. but u can change it going forwards..
lupi is lev 103..gained 2 levs from farming gold leos in the farm and hunting sbg's..gained 0 stats.. so this chararcter is useless and not worth levelling up.... i can and could do upgrades.. the suggestion is..... to make upgrades..hi tag untradeable.. so anything i make on this character is useless for me... but if i do ups on mandela or wolf 8 ..they are his items.. untradeable, unsellable and no means of doing anything iffy...
If ppl do their own upgrades from 100 + craft skill... and have some restrictions about their trade ..it will put an end to ppl selling.. was my point... ie..tradin rare items is fine with +'s on them..but the nice shit .. epic+ is soulbound to the upgrader..so it cant be sold..
If there wasn't a huge abundance of epic + weps.. combining not possible , then epic + would be an unusual rare drop.. trade them away willy nilly...but once they have +'s on them.... they are soulbound to the upgrader.

The market won't fall apart because u can't buy a +5 or + 8weapon .. plenty of other stuff to trade.. and u can make ur own weapons !

Well it's an idea.. not the best maybe.. but any1 else have ideas to stop the paypallian practises that are so prevalent?
Im talkin about doing this with next gen items... the next tier of stuff... too late for what we have now
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[quote="LUPISCUS"]there's proly less than a dozen 200skill crafters atm.. however they done it is irrelevant .. can't turn the clock back.. but u can change it going forwards.. lupi is lev 103..gained 2 levs from farming gold leos in the farm and hunting sbg's..gained 0 stats.. so this chararcter is useless and not worth levelling up.... i can and could do upgrades.. the suggestion is..... to make upgrades..hi tag untradeable.. so anything i make on this character is useless for me... but if i do ups on mandela or wolf 8 ..they are his items.. untradeable, unsellable and no means of doing anything iffy... If ppl do their own upgrades from 100 + craft skill... and have some restrictions about their trade ..it will put an end to ppl selling.. was my point... ie..tradin rare items is fine with +'s on them..but the nice shit .. epic+ is soulbound to the upgrader..so it cant be sold.. If there wasn't a huge abundance of epic + weps.. combining not possible , then epic + would be an unusual rare drop.. trade them away willy nilly...but once they have +'s on them.... they are soulbound to the upgrader. The market won't fall apart because u can't buy a +5 or + 8weapon .. plenty of other stuff to trade.. and u can make ur own weapons ! Well it's an idea.. not the best maybe.. but any1 else have ideas to stop the paypallian practises that are so prevalent? Im talkin about doing this with next gen items... the next tier of stuff... too late for what we have now[/quote]
Could always remove upgrading altogether from the server that way everyone is on the same level gear wise ;)
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[quote="RAVENSOUL"]Could always remove upgrading altogether from the server that way everyone is on the same level gear wise ;)[/quote]
1.6.
Feather changes
Increase feather stacks to 20.

DONE


1.18.
Hellish Troll
Change small ruby to medium. Incease drops by a flat % as trolls.

DONE


1.20.

Horror eyes tradable

DONE


1.23.
Increase molten oil drop rate.
With the new potions coming in, it is unrealistic to actually craft them with the current drop rate. WIthout an increase in drop rate of them, this new addition will gather dust.

DONE
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[quote="ISYLVER"]1.6. Feather changes Increase feather stacks to 20. [b]DONE[/b] 1.18. Hellish Troll Change small ruby to medium. Incease drops by a flat % as trolls. [b]DONE[/b] 1.20. Horror eyes tradable [b]DONE[/b] 1.23. Increase molten oil drop rate. With the new potions coming in, it is unrealistic to actually craft them with the current drop rate. WIthout an increase in drop rate of them, this new addition will gather dust. [b]DONE[/b] [/quote]
nice =D
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[quote="LUTHER"]nice =D[/quote]
Awesome

Could wasps drop med ruby instead of small aswell? Pretty please :p
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[quote="ENTRAIL"]Awesome Could wasps drop med ruby instead of small aswell? Pretty please :p [/quote]
Any chance small ruby at war beast miner for dsoma changed to medium so dsoma have at least one mob to farm 24/7 like hsoma blg and now hellish trolls?
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[quote="RAVENSOUL"]Any chance small ruby at war beast miner for dsoma changed to medium so dsoma have at least one mob to farm 24/7 like hsoma blg and now hellish trolls?[/quote]
"RAVENSOUL"Any chance small ruby at war beast miner for dsoma changed to medium so dsoma have at least one mob to farm 24/7 like hsoma blg and now hellish trolls?


Please make a thread about Dsoma similar to this one. Yoshimika obviously put a huge effort into this.
It's not a thread about Dsoma as he does not play Dsoma.

Cheers.
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[quote="CORLEONE"][quote="RAVENSOUL"]Any chance small ruby at war beast miner for dsoma changed to medium so dsoma have at least one mob to farm 24/7 like hsoma blg and now hellish trolls?[/quote] Please make a thread about Dsoma similar to this one. Yoshimika obviously put a huge effort into this. It's not a thread about Dsoma as he does not play Dsoma. Cheers. [/quote]
The thread is for the server hence in the title of the server, last time I checked dsoma was on same server.
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[quote="RAVENSOUL"]The thread is for the server hence in the title of the server, last time I checked dsoma was on same server.[/quote]
+1 raven soul. Hsoma has the higher uc sadly so their voice get heard more and discuss issues and requests an awful lot more. This is were we get more of an unbalance and more of the dsoma crowd migrating to hsoma.
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[quote="CHEEKY"]+1 raven soul. Hsoma has the higher uc sadly so their voice get heard more and discuss issues and requests an awful lot more. This is were we get more of an unbalance and more of the dsoma crowd migrating to hsoma.[/quote]
.
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[quote="DENZEL"].[/quote]

 

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