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Immunity potions

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i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player.
Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back.
No take 2 pointless deaths or silly potions - just a switch....................................
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[quote="MICKYC"]i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player. Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back. No take 2 pointless deaths or silly potions - just a switch....................................[/quote]
"MICKYC"i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player.
Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back.
No take 2 pointless deaths or silly potions - just a switch....................................


You suggest such a simple suggestion that many would come back and enjoy, too simple and easy for Soma! Go away!

^_~
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[quote="BLANK"][quote="MICKYC"]i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player. Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back. No take 2 pointless deaths or silly potions - just a switch....................................[/quote] You suggest such a simple suggestion that many would come back and enjoy, too simple and easy for Soma! Go away! ^_~[/quote]
"BLANK"
"MICKYC"i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player.
Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back.
No take 2 pointless deaths or silly potions - just a switch....................................


You suggest such a simple suggestion that many would come back and enjoy, too simple and easy for Soma! Go away!

^_~


Good Idea . Hook it up to the Battle mode tab ???
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[quote="SEVENTH_SON"][quote="BLANK"][quote="MICKYC"]i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player. Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back. No take 2 pointless deaths or silly potions - just a switch....................................[/quote] You suggest such a simple suggestion that many would come back and enjoy, too simple and easy for Soma! Go away! ^_~[/quote] Good Idea . Hook it up to the Battle mode tab ???[/quote]
"MICKYC"i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player.
Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back.
No take 2 pointless deaths or silly potions - just a switch....................................


Agree with this too .. been asked for this kinda thing for a few years.. either Isylver doesnt agree with the ethos of pvp free play.. as many are opposed to it... not sure.
There is a pretty hefty % of the server would like this now .. call it snowflake.. call it what u like.. still think there's enough pvp players to entertain themselves if they so wish and give others a chance to level and try get some gears before entering the pvp world.

If players could get immunity.. it might encourage more to turn up for gvw.. without silly threats of retribution... and maybe we see a bit more competition for the gv.

Just an on / off switch as described would be the easy option.. but maybe if immunity pots were in the donation store.. this would give a little more impetus and enthusiasm for the gm's to carry things forward.

Open debate and sensible arguments.. give both sides an opportunity to put forward their points of view.. and both sides can give evidence and arguments to support their side..
So that means... gm's have a hard choice to make.. as they gona pee some1 off whatever they do...

Gl to gm's whatever happens in new stuff coming forward.. think we should all support them and give as little shit as possible
x
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[quote="LUPISCUS"][quote="MICKYC"]i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player. Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back. No take 2 pointless deaths or silly potions - just a switch....................................[/quote] Agree with this too .. been asked for this kinda thing for a few years.. either Isylver doesnt agree with the ethos of pvp free play.. as many are opposed to it... not sure. There is a pretty hefty % of the server would like this now .. call it snowflake.. call it what u like.. still think there's enough pvp players to entertain themselves if they so wish and give others a chance to level and try get some gears before entering the pvp world. If players could get immunity.. it might encourage more to turn up for gvw.. without silly threats of retribution... and maybe we see a bit more competition for the gv. Just an on / off switch as described would be the easy option.. but maybe if immunity pots were in the donation store.. this would give a little more impetus and enthusiasm for the gm's to carry things forward. Open debate and sensible arguments.. give both sides an opportunity to put forward their points of view.. and both sides can give evidence and arguments to support their side.. So that means... gm's have a hard choice to make.. as they gona pee some1 off whatever they do... Gl to gm's whatever happens in new stuff coming forward.. think we should all support them and give as little shit as possible x [/quote]
"MICKYC"i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player.
Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back.
No take 2 pointless deaths or silly potions - just a switch....................................


+1
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[quote="TORMUNDD"][quote="MICKYC"]i'm sure i've said this several times before - a simple flagged for PVP ON / OFF switch for each player. Switch only works in town - you want to PVP then warp to town, switch ON and run back. You want to PVE, warp to town, switch OFF and run back. No take 2 pointless deaths or silly potions - just a switch....................................[/quote] +1[/quote]
"OPENTHEDOOR"After thinking about it for a while..

2 x 1 hour pots per daily or 1 x 1 hour pot or 1 x 2 hour pot doesn’t seem bad to try. However

1) remove 2 deaths = immunity. These pots should replace not be in addition to current immunity

2) can only use if virtuous or angel moral

3) while immunity is active character unable to participate in pvp

4) close PK gap to +/- 10 levels

5) the duration of the immunity should tick down even if character is logged out


Just Angel can use.
Should only tick down whilst online incase home thing makes you log off quickly.
Very good post though.
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[quote="OXANA"][quote="OPENTHEDOOR"]After thinking about it for a while.. 2 x 1 hour pots per daily or 1 x 1 hour pot or 1 x 2 hour pot doesn’t seem bad to try. However 1) remove 2 deaths = immunity. These pots should replace not be in addition to current immunity 2) can only use if virtuous or angel moral 3) while immunity is active character unable to participate in pvp 4) close PK gap to +/- 10 levels 5) the duration of the immunity should tick down even if character is logged out [/quote] Just Angel can use. Should only tick down whilst online incase home thing makes you log off quickly. Very good post though. [/quote]
sorry to take so long to leave feedback regarding the pk immunity potions, but here is my feedback.

When you activate them in town they you get 60 minutes of immunity even if pk immunity prevention has activated. I do think this is a bonus as it allwos players a chance to fight back and if their serverly out numbered or being griefed, they can warp and use a potion.

I think immunity potions should also be able to be activated outside of town for PVE players but if you have pk immunity prevented then it should only be able to be activated in towna nd if you have had pk immunity prevented acytivated prior to use i think there should be a 30% penalty on the timer so its not bug abused.
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[quote="4634"]sorry to take so long to leave feedback regarding the pk immunity potions, but here is my feedback. When you activate them in town they you get 60 minutes of immunity even if pk immunity prevention has activated. I do think this is a bonus as it allwos players a chance to fight back and if their serverly out numbered or being griefed, they can warp and use a potion. I think immunity potions should also be able to be activated outside of town for PVE players but if you have pk immunity prevented then it should only be able to be activated in towna nd if you have had pk immunity prevented acytivated prior to use i think there should be a 30% penalty on the timer so its not bug abused. [/quote]
"OPENTHEDOOR"After thinking about it for a while..

2 x 1 hour pots per daily or 1 x 1 hour pot or 1 x 2 hour pot doesn’t seem bad to try. However

1) remove 2 deaths = immunity. These pots should replace not be in addition to current immunity

2) can only use if virtuous or angel moral

3) while immunity is active character unable to participate in pvp

4) close PK gap to +/- 10 levels

5) the duration of the immunity should tick down even if character is logged out


I've read this far on this thread and every now and then I read abour angel and/or virt moral to use the immunity pots. I gather y'all have forgotten about us devils?

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[quote="POISONOUS"][quote="OPENTHEDOOR"]After thinking about it for a while.. 2 x 1 hour pots per daily or 1 x 1 hour pot or 1 x 2 hour pot doesn’t seem bad to try. However 1) remove 2 deaths = immunity. These pots should replace not be in addition to current immunity 2) can only use if virtuous or angel moral 3) while immunity is active character unable to participate in pvp 4) close PK gap to +/- 10 levels 5) the duration of the immunity should tick down even if character is logged out [/quote] I've read this far on this thread and every now and then I read abour angel and/or virt moral to use the immunity pots. I gather y'all have forgotten about us devils? [/quote]
Moreover what of the people who have to lose moral for various magics
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[quote="H4WKEYE"]Moreover what of the people who have to lose moral for various magics[/quote]

 

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