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new cap raise mobs for conti

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im sure in past Dan has said he would add them to conti but it was the logistics of where they might go

My suggestion for dsoma would be to move dread scythe and fireworm to castle map as literally nobody hunts there other than bric quest (could even use castle map mobs for future skins)
And use the 2 spawns created on conti for the new top warrior and top mage mobs

If anyone thinks new mobs in conti would be a good idea feel free to add hsoma suggestions / +1

Cheers
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[quote="MERLIN"]im sure in past Dan has said he would add them to conti but it was the logistics of where they might go My suggestion for dsoma would be to move dread scythe and fireworm to castle map as literally nobody hunts there other than bric quest (could even use castle map mobs for future skins) And use the 2 spawns created on conti for the new top warrior and top mage mobs If anyone thinks new mobs in conti would be a good idea feel free to add hsoma suggestions / +1 Cheers [/quote]
Yeah no reason why they shouldn’t be in conti imo and I agree there’s plenty of room in conti for a new mob
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[quote="ZURICH"]Yeah no reason why they shouldn’t be in conti imo and I agree there’s plenty of room in conti for a new mob [/quote]
Think he added them to conti already? Could be wrong though
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[quote="GRIMPIRATE"]Think he added them to conti already? Could be wrong though[/quote]
Even just adding boar/troll too conti for melee
And wasps/ valks for conti wouldngo a long way to seeing more rvr
And
Adding devil deity and tarks for dsoma melee
And ferals and wizards for dsoma mages.

Slightly improve drops of these and we will see conti fought for more often and much more rvr.
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[quote="NITEFALL"]Even just adding boar/troll too conti for melee And wasps/ valks for conti wouldngo a long way to seeing more rvr And Adding devil deity and tarks for dsoma melee And ferals and wizards for dsoma mages. Slightly improve drops of these and we will see conti fought for more often and much more rvr. [/quote]

 

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