Author | Content | Date |
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KHAOS |
Does anyone have one? Like when certain classes should start punching and how much for?
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#1 2013/09/23 09:29:13 |
S0RCERER |
"KHAOS"Does anyone have one? Like when certain classes should start punching and how much for? I would advise against it early on, makes leveling take unnecessarily long. As a mage, you'll want to punch when you are reaching 90str, if it is as it was on Esoma, your str gains almost entirely stop while using magic at 90str+ As a melee, you will punch whenever you feel you want INT/WIS, that simple really.
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[quote="S0RCERER"][quote="KHAOS"]Does anyone have one? Like when certain classes should start punching and how much for?[/quote]
I would advise against it early on, makes leveling take unnecessarily long.
As a mage, you'll want to punch when you are reaching 90str, if it is as it was on Esoma, your str gains almost entirely stop while using magic at 90str+
As a melee, you will punch whenever you feel you want INT/WIS, that simple really.[/quote]
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#2 2013/09/23 10:12:51 |
GHOSTLORD |
Some classes, mainly axe, might want to punch more for extra DEX and CON. We don't know how much exactly since we haven't seen the new ratios endgame nor do we know the what the caps are.
Other than that it's a S0rcerer said. |
#3 2013/09/23 10:34:06 |
CARNAGE |
Any idea how punching effects the rest of the gains? Well mainly str.
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#4 2013/09/23 12:19:20 |
GHOSTLORD |
Punching gives equal stats. The only reason you get different stats on lvl up is because each stats is in a different slowdown.
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#5 2013/09/23 16:28:25 |
BASIL |
As a low level axer I've tried to punch 20-40% a level, ATM I have 2dex less then str, I know this gap will get bigger but as it stands really help with hunting :)
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#6 2013/09/23 17:18:10 |
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