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Capturing the user count

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I noticed fluctuation in the user count this 2x more towards the increase rather than the decrease. it would be nice to have a cap raise with the new horde mode coming out and keep 2x going for a few days into it. Just s suggestion as the title suggests.
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[quote="4634"]I noticed fluctuation in the user count this 2x more towards the increase rather than the decrease. it would be nice to have a cap raise with the new horde mode coming out and keep 2x going for a few days into it. Just s suggestion as the title suggests.[/quote]
We dont need anymore cap rises atm, just need to fix few of the balancing issues and deal with some of the blatant botters
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[quote="STORE70"]We dont need anymore cap rises atm, just need to fix few of the balancing issues and deal with some of the blatant botters [/quote]
The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade
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[quote="INTELLIGENCE"]The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade [/quote]
"INTELLIGENCE"The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade


for armor i think it would be good if it dropped from nega or the price gets even lowered to be honest
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[quote="MANTICORE"][quote="INTELLIGENCE"]The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade [/quote] for armor i think it would be good if it dropped from nega or the price gets even lowered to be honest [/quote]
We don't need a cap raise, most of us have only just returned and are trying to level up to current cap so an increase would likely push most of us back off the game, which would then not help the user count

There is currently a huge gap from those who have been lucky enough to obtain the new armour and weapons and those that haven't, and the gap is so big between these now its even harder for the ones without to obtain them

It would be nice for more of these items to be in game, it will only benefit the game to allow trading and competition. The only ones against this are the ones who have obtained them and want to maintain there absolutely huge advantage.

So what if people have previously spent huge amounts on them and people may now get them cheaper, this will always happen when new items are released but that's just how games work
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[quote="SHARPI"]We don't need a cap raise, most of us have only just returned and are trying to level up to current cap so an increase would likely push most of us back off the game, which would then not help the user count There is currently a huge gap from those who have been lucky enough to obtain the new armour and weapons and those that haven't, and the gap is so big between these now its even harder for the ones without to obtain them It would be nice for more of these items to be in game, it will only benefit the game to allow trading and competition. The only ones against this are the ones who have obtained them and want to maintain there absolutely huge advantage. So what if people have previously spent huge amounts on them and people may now get them cheaper, this will always happen when new items are released but that's just how games work [/quote]
"SHARPI"We don't need a cap raise, most of us have only just returned and are trying to level up to current cap so an increase would likely push most of us back off the game, which would then not help the user count

There is currently a huge gap from those who have been lucky enough to obtain the new armour and weapons and those that haven't, and the gap is so big between these now its even harder for the ones without to obtain them

It would be nice for more of these items to be in game, it will only benefit the game to allow trading and competition. The only ones against this are the ones who have obtained them and want to maintain there absolutely huge advantage.

So what if people have previously spent huge amounts on them and people may now get them cheaper, this will always happen when new items are released but that's just how games work


yeh but the ones who are capped and geared have nothing to do? our side will quit waiting ofr ur side and then same thing will happen. add a cap raise keep pk alive and our side alive- u guys out number s will make pk interesting now that u have tidy pkers back who can play at range and close range with or without even numbers (outlawz not dl soz)

then theres us who put 20k hours and cant make 1 end game item. new players runing around with +8 gear??????????? wtf.

Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam.

No point farmign anything that drops like tow/rdt/dt - cos double tabs r too hard to make and nega is not often enough to drop negas tear.
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[quote="4634"][quote="SHARPI"]We don't need a cap raise, most of us have only just returned and are trying to level up to current cap so an increase would likely push most of us back off the game, which would then not help the user count There is currently a huge gap from those who have been lucky enough to obtain the new armour and weapons and those that haven't, and the gap is so big between these now its even harder for the ones without to obtain them It would be nice for more of these items to be in game, it will only benefit the game to allow trading and competition. The only ones against this are the ones who have obtained them and want to maintain there absolutely huge advantage. So what if people have previously spent huge amounts on them and people may now get them cheaper, this will always happen when new items are released but that's just how games work [/quote] yeh but the ones who are capped and geared have nothing to do? our side will quit waiting ofr ur side and then same thing will happen. add a cap raise keep pk alive and our side alive- u guys out number s will make pk interesting now that u have tidy pkers back who can play at range and close range with or without even numbers (outlawz not dl soz) then theres us who put 20k hours and cant make 1 end game item. new players runing around with +8 gear??????????? wtf. Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam. No point farmign anything that drops like tow/rdt/dt - cos double tabs r too hard to make and nega is not often enough to drop negas tear. [/quote]
Lol at 20k hours and no +8 weap. You’ve had +8 nega weaps and certainly haven’t made 20k hours apart from maybe being afk for 6months.
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[quote="TYRESE"]Lol at 20k hours and no +8 weap. You’ve had +8 nega weaps and certainly haven’t made 20k hours apart from maybe being afk for 6months.[/quote]
"4634"

Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam.


Got one the other day so thats not true lol
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[quote="BIGCLIFFY"][quote="4634"] Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam.[/quote] Got one the other day so thats not true lol [/quote]
"BIGCLIFFY"
"4634"

Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam.


Got one the other day so thats not true lol


many people at the spawn?
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[quote="4634"][quote="BIGCLIFFY"][quote="4634"] Got nothing to farm to trade with any more as dan removed small diamonds from palus or made them pointless to fam.[/quote] Got one the other day so thats not true lol [/quote] many people at the spawn?[/quote]
"MANTICORE"
"INTELLIGENCE"The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade


for armor i think it would be good if it dropped from nega or the price gets even lowered to be honest


I like this idea. I hope you see the need for a cap raise to, as it helps balance out damage. Other players feel its unfair but with more levels gives people something to do other than pk lower levels. it widens the cap from lower levels vs capped players allowing them to get some quests and get some gear.

As I said capped players have nothing to do, its just issue is drops and gear for most and the ones who are geared have nothing to do.

A cap raise makes sense. one more of each mob. this time with some decent drops for capped players who can then focus on gear for the ones who arent geared. Maybe add double tabs and valour armour, hardened tag valour weapons. valour,

New auras and new spells.

Bring in new proc tabs to as tab of courage and ma useless, reflection, weaken etc.
Proc auras for warriors similar to trolls/raps.

maybe not them ideas exactly but something to go along with horde mode. new incentives and other incentives other. heck add a new mob to the horde map? make it for both races ~? Also would like to see new maps on dsoma for that side of the community to.

Just feel a cap raise, new incentives 2x drops permanent boost until user count is back up. 1.5x crafting upto 200

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[quote="4634"][quote="MANTICORE"][quote="INTELLIGENCE"]The game is in need of much more than a cap raise. The damage dealt is now beyond ridiculous. The 1 bangs from mage side or 4th + hit from any other class. Either the new weaps need dropping or armour needs upping or making more available for a chance to upgrade [/quote] for armor i think it would be good if it dropped from nega or the price gets even lowered to be honest [/quote] I like this idea. I hope you see the need for a cap raise to, as it helps balance out damage. Other players feel its unfair but with more levels gives people something to do other than pk lower levels. it widens the cap from lower levels vs capped players allowing them to get some quests and get some gear. As I said capped players have nothing to do, its just issue is drops and gear for most and the ones who are geared have nothing to do. A cap raise makes sense. one more of each mob. this time with some decent drops for capped players who can then focus on gear for the ones who arent geared. Maybe add double tabs and valour armour, hardened tag valour weapons. valour, New auras and new spells. Bring in new proc tabs to as tab of courage and ma useless, reflection, weaken etc. Proc auras for warriors similar to trolls/raps. maybe not them ideas exactly but something to go along with horde mode. new incentives and other incentives other. heck add a new mob to the horde map? make it for both races ~? Also would like to see new maps on dsoma for that side of the community to. Just feel a cap raise, new incentives 2x drops permanent boost until user count is back up. 1.5x crafting upto 200 [/quote]
Lo all, I have a question. How do you see how many hours spent in game? would be interested and maybe shocked to see that :)

Personally, I'm not a player that has invested huge amounts of time over years, but I've played alot over the last 12 months and I would love to see a cap raise. I appreciate what you're saying about returning players Sharpi, but where does that leave the rest of us.....
I have no +8 items, but have a few decent +6's and they do fine for farming/pve but I also appreciate comments about imbalance in the game from a pk point of view (although I'm neutral and pve only). So some want more balance and some want a cap raise, not an easy problem to solve I guess. Regarding new arms and weps, they are attainable, I have 3 parts arm and a wep and anyone can achieve that with some focus on quests and some farming for drops (granted some of the quests are tedious). With that said I can't agree Sharpi that the gap between the haves and the have nots is harder to close, it's just a matter of getting the valour from quests etc, u can do it :)
having said that, more availability of valour items would benefit everyone and allow ppl to start risking more at anvil ;p
I kind of agree with u 4634 about tow's,dt,rdt. They don't excite me when they drop either, but good for new players and low lvl alts I guess so they still have importance to some and always will. Can u clarify your comment about sd's? reads like you suggest Dan made them pointless? Can't agree with that, I do feel that the economy is so bad that sd's wont buy you what you want these days but I suggest they are in high demand atm due to everyone using ss to upgrade ALL valour weps from +1. On the subject of nega tears, I have never killed that boss so no tears from there, but look..........


Negamare TearsNegamare Tears (23)
Weight : 1


Everything is doable without bosses ;p (sorry, not for sale)
Anyway, waffle over, only here because so bored in game, which says it all....
Cap raise, perm x2, more valour dropping plz gms ;)
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[quote="BLUEHAWK"]Lo all, I have a question. How do you see how many hours spent in game? would be interested and maybe shocked to see that :) Personally, I'm not a player that has invested huge amounts of time over years, but I've played alot over the last 12 months and I would love to see a cap raise. I appreciate what you're saying about returning players Sharpi, but where does that leave the rest of us..... I have no +8 items, but have a few decent +6's and they do fine for farming/pve but I also appreciate comments about imbalance in the game from a pk point of view (although I'm neutral and pve only). So some want more balance and some want a cap raise, not an easy problem to solve I guess. Regarding new arms and weps, they are attainable, I have 3 parts arm and a wep and anyone can achieve that with some focus on quests and some farming for drops (granted some of the quests are tedious). With that said I can't agree Sharpi that the gap between the haves and the have nots is harder to close, it's just a matter of getting the valour from quests etc, u can do it :) having said that, more availability of valour items would benefit everyone and allow ppl to start risking more at anvil ;p I kind of agree with u 4634 about tow's,dt,rdt. They don't excite me when they drop either, but good for new players and low lvl alts I guess so they still have importance to some and always will. Can u clarify your comment about sd's? reads like you suggest Dan made them pointless? Can't agree with that, I do feel that the economy is so bad that sd's wont buy you what you want these days but I suggest they are in high demand atm due to everyone using ss to upgrade ALL valour weps from +1. On the subject of nega tears, I have never killed that boss so no tears from there, but look.......... [item post=252421 index=0] Everything is doable without bosses ;p (sorry, not for sale) Anyway, waffle over, only here because so bored in game, which says it all.... Cap raise, perm x2, more valour dropping plz gms ;)[/quote]
"BLUEHAWK"Lo all, I have a question. How do you see how many hours spent in game? would be interested and maybe shocked to see that :)

Personally, I'm not a player that has invested huge amounts of time over years, but I've played alot over the last 12 months and I would love to see a cap raise. I appreciate what you're saying about returning players Sharpi, but where does that leave the rest of us.....
I have no +8 items, but have a few decent +6's and they do fine for farming/pve but I also appreciate comments about imbalance in the game from a pk point of view (although I'm neutral and pve only). So some want more balance and some want a cap raise, not an easy problem to solve I guess. Regarding new arms and weps, they are attainable, I have 3 parts arm and a wep and anyone can achieve that with some focus on quests and some farming for drops (granted some of the quests are tedious). With that said I can't agree Sharpi that the gap between the haves and the have nots is harder to close, it's just a matter of getting the valour from quests etc, u can do it :)
having said that, more availability of valour items would benefit everyone and allow ppl to start risking more at anvil ;p
I kind of agree with u 4634 about tow's,dt,rdt. They don't excite me when they drop either, but good for new players and low lvl alts I guess so they still have importance to some and always will. Can u clarify your comment about sd's? reads like you suggest Dan made them pointless? Can't agree with that, I do feel that the economy is so bad that sd's wont buy you what you want these days but I suggest they are in high demand atm due to everyone using ss to upgrade ALL valour weps from +1. On the subject of nega tears, I have never killed that boss so no tears from there, but look..........


Negamare TearsNegamare Tears (23)
Weight : 1


Everything is doable without bosses ;p (sorry, not for sale)
Anyway, waffle over, only here because so bored in game, which says it all....
Cap raise, perm x2, more valour dropping plz gms ;)



Regarding my comment over small diamonds what i mean is their a pain to in the arsse to get before it was reasonable and it was hard then now its just like whats the point. like dont get me wrong i have small diamons and level 4 spells etc - but when ur paying 6 sd for like an inisght for example and the item breaks which is part of the game and its alot hard to get than before the anvil will make sure your 6 sd per a insight is wasted so isntead og wasting 1 at +1 u waste 3 going +3 + the intial items. dont even get me started on soul bosses. will always be the same people to get the kills same as nega. though i dont know how the heck you have so many nega tears! 3 characters maximum tears ive had is like 4. Its down to RNG i guess but the system was tideious before. now with small diamonds even worse. mystical frags no longer drop v hard to find motivation to play without 2x - no mystical frags this 2x.


Soul gear and tabs will bump the economy and bring small diamonds back like they was before, now theres no economy. one track mind to get +8 valour weapon or dont play ? - not saying thats dans attitude cause gms sort of amazing.

Then also other issues like magic atack on human staff . im going to stop here because i am going to go miles off the tangent. just feel some new changes and new things are needed. like new fresh, like horde mode looks epic! but theres nothing to do beside it upon release !

same bosses - spawn with different stats so diff people get kill etc?
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[quote="4634"][quote="BLUEHAWK"]Lo all, I have a question. How do you see how many hours spent in game? would be interested and maybe shocked to see that :) Personally, I'm not a player that has invested huge amounts of time over years, but I've played alot over the last 12 months and I would love to see a cap raise. I appreciate what you're saying about returning players Sharpi, but where does that leave the rest of us..... I have no +8 items, but have a few decent +6's and they do fine for farming/pve but I also appreciate comments about imbalance in the game from a pk point of view (although I'm neutral and pve only). So some want more balance and some want a cap raise, not an easy problem to solve I guess. Regarding new arms and weps, they are attainable, I have 3 parts arm and a wep and anyone can achieve that with some focus on quests and some farming for drops (granted some of the quests are tedious). With that said I can't agree Sharpi that the gap between the haves and the have nots is harder to close, it's just a matter of getting the valour from quests etc, u can do it :) having said that, more availability of valour items would benefit everyone and allow ppl to start risking more at anvil ;p I kind of agree with u 4634 about tow's,dt,rdt. They don't excite me when they drop either, but good for new players and low lvl alts I guess so they still have importance to some and always will. Can u clarify your comment about sd's? reads like you suggest Dan made them pointless? Can't agree with that, I do feel that the economy is so bad that sd's wont buy you what you want these days but I suggest they are in high demand atm due to everyone using ss to upgrade ALL valour weps from +1. On the subject of nega tears, I have never killed that boss so no tears from there, but look.......... [item post=252424 index=0] Everything is doable without bosses ;p (sorry, not for sale) Anyway, waffle over, only here because so bored in game, which says it all.... Cap raise, perm x2, more valour dropping plz gms ;)[/quote] Regarding my comment over small diamonds what i mean is their a pain to in the arsse to get before it was reasonable and it was hard then now its just like whats the point. like dont get me wrong i have small diamons and level 4 spells etc - but when ur paying 6 sd for like an inisght for example and the item breaks which is part of the game and its alot hard to get than before the anvil will make sure your 6 sd per a insight is wasted so isntead og wasting 1 at +1 u waste 3 going +3 + the intial items. dont even get me started on soul bosses. will always be the same people to get the kills same as nega. though i dont know how the heck you have so many nega tears! 3 characters maximum tears ive had is like 4. Its down to RNG i guess but the system was tideious before. now with small diamonds even worse. mystical frags no longer drop v hard to find motivation to play without 2x - no mystical frags this 2x. Soul gear and tabs will bump the economy and bring small diamonds back like they was before, now theres no economy. one track mind to get +8 valour weapon or dont play ? - not saying thats dans attitude cause gms sort of amazing. Then also other issues like magic atack on human staff . im going to stop here because i am going to go miles off the tangent. just feel some new changes and new things are needed. like new fresh, like horde mode looks epic! but theres nothing to do beside it upon release ! same bosses - spawn with different stats so diff people get kill etc? [/quote]
Not griefing new/returning players at blg with a twink would be good for userbase
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[quote="SNAKEVENOM"]Not griefing new/returning players at blg with a twink would be good for userbase[/quote]
He doesn’t think like a logical person. He won’t do anything to help himself or the game. Yet he demands and expects the GM’s do something. 🤷🏻‍♂️ My mind boggles for some reason.
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[quote="MANCHU"]He doesn’t think like a logical person. He won’t do anything to help himself or the game. Yet he demands and expects the GM’s do something. 🤷🏻‍♂️ My mind boggles for some reason. [/quote]
"4634"but theres nothing to do beside it upon release !

same bosses - spawn with different stats so diff people get kill etc?


Welcome to endgame gaming!
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[quote="SOPHITIA"][quote="4634"]but theres nothing to do beside it upon release ! same bosses - spawn with different stats so diff people get kill etc? [/quote] Welcome to endgame gaming! [/quote]

 

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