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Approach to feed back

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Please ignore people who don't engage regularly with the game, like darklegacy?

I come on to game when everyone was capped i had to catch up.

Nothing to do in game.
quite a few dex mages cant use valour orb/bow.
The new hp pots make it so easy not to die by a warrior widening the gap between mages and warrior.
Would be stupid to reduce proc to less than 2.
A weaken warrior = dead with a double proc, giving mages an advantage still especially with 5th stone

Please can we have a cap raise to close the gap between warrior and mages again.....zzzzzzz
It will allow dex mages to get the stats for valour weapons
Those of us who are left playing will give us something to do. the majroity of us left playing will not be needing valour weapons because we had them from drops, quests etc. Some people even managed to make +5 armours
It iwll just give us something to do.

Would like to see the cap raise come along side horde mode, horde mode being the incentive to bring players back. Cap raise to do along side horde mode.
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[quote="4634"]Please ignore people who don't engage regularly with the game, like darklegacy? I come on to game when everyone was capped i had to catch up. Nothing to do in game. quite a few dex mages cant use valour orb/bow. The new hp pots make it so easy not to die by a warrior widening the gap between mages and warrior. Would be stupid to reduce proc to less than 2. A weaken warrior = dead with a double proc, giving mages an advantage still especially with 5th stone Please can we have a cap raise to close the gap between warrior and mages again.....zzzzzzz It will allow dex mages to get the stats for valour weapons Those of us who are left playing will give us something to do. the majroity of us left playing will not be needing valour weapons because we had them from drops, quests etc. Some people even managed to make +5 armours It iwll just give us something to do. Would like to see the cap raise come along side horde mode, horde mode being the incentive to bring players back. Cap raise to do along side horde mode. [/quote]
its not being reduced to less than 2.

its hit + 2 procs.

a lvl increase just now wouldnt solve anything. theres needs to be a content patch before anything.

the damage being done by single players is ridic. people expect to be able to 1v1 and kill people in seconds these days.

should be a team effort. remember when you had support chars running on to stone etc sum1 dedicated to casting weaken / zombie.

when was the last time you saw any of that.

also why even mention darklegacy there basically gone, come on for a few gvws now and then
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[quote="ADVANTAGE"]its not being reduced to less than 2. its hit + 2 procs. a lvl increase just now wouldnt solve anything. theres needs to be a content patch before anything. the damage being done by single players is ridic. people expect to be able to 1v1 and kill people in seconds these days. should be a team effort. remember when you had support chars running on to stone etc sum1 dedicated to casting weaken / zombie. when was the last time you saw any of that. also why even mention darklegacy there basically gone, come on for a few gvws now and then[/quote]
Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.
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[quote="SB99"]Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.[/quote]
If you weren't banned from discord, u cud see all that was being said last couple of nights.

Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters

There was problems with horde mode. So it's not coming yet.

DL have left long ago, but still live rent free in your head.

-1 to everything u have said, its not for the good of the community or players.

The use of "zzzzzzzz" is just ridiculous in this shambles of a post.

You are being selfish as usual.
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[quote="BIGRIK86"]If you weren't banned from discord, u cud see all that was being said last couple of nights. Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters There was problems with horde mode. So it's not coming yet. DL have left long ago, but still live rent free in your head. -1 to everything u have said, its not for the good of the community or players. The use of "zzzzzzzz" is just ridiculous in this shambles of a post. You are being selfish as usual. [/quote]
+1 to big rik -1 to Jamie .
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[quote="BIGCLIFFY"]+1 to big rik -1 to Jamie .[/quote]
"SB99"Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.


Bet the suggestion come from someone like Bradley cole or temenoso
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[quote="4634"][quote="SB99"]Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.[/quote] Bet the suggestion come from someone like Bradley cole or temenoso[/quote]
"BIGRIK86"If you weren't banned from discord, u cud see all that was being said last couple of nights.

Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters

There was problems with horde mode. So it's not coming yet.

DL have left long ago, but still live rent free in your head.

-1 to everything u have said, its not for the good of the community or players.

The use of "zzzzzzzz" is just ridiculous in this shambles of a post.

You are being selfish as usual.


lol aiming at "you" its not just me who wants it. if you wasnt kicked from the whatsapp you wou would see that.

"there was problems with horde mode. So it's not coming yet. - thank you for taking the lead on feed back for the community, instead ot the gms. appreciated.

as for not gd for the community or players. - all you know is paypal and robbing gear i,e genghis aouemie, panthro and i recon deimos.


I know you and cliffy dont like me but it is responses like this that stop people commenting.
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[quote="4634"][quote="BIGRIK86"]If you weren't banned from discord, u cud see all that was being said last couple of nights. Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters There was problems with horde mode. So it's not coming yet. DL have left long ago, but still live rent free in your head. -1 to everything u have said, its not for the good of the community or players. The use of "zzzzzzzz" is just ridiculous in this shambles of a post. You are being selfish as usual. [/quote] lol aiming at "you" its not just me who wants it. if you wasnt kicked from the whatsapp you wou would see that. "there was problems with horde mode. So it's not coming yet. - thank you for taking the lead on feed back for the community, instead ot the gms. appreciated. as for not gd for the community or players. - all you know is paypal and robbing gear i,e genghis aouemie, panthro and i recon deimos. I know you and cliffy dont like me but it is responses like this that stop people commenting.[/quote]
"4634"
"SB99"Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.


Bet the suggestion come from someone like Bradley cole or temenoso


I heard it came from gene. Just saying
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[quote="BIGRIK86"][quote="4634"][quote="SB99"]Limiting to 2 procs wont change anything. Pretty poorly thought out by people that don't play the game or PVP. As usual.[/quote] Bet the suggestion come from someone like Bradley cole or temenoso[/quote] I heard it came from gene. Just saying [/quote]
"4634"
"BIGRIK86"If you weren't banned from discord, u cud see all that was being said last couple of nights.

Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters

There was problems with horde mode. So it's not coming yet.

DL have left long ago, but still live rent free in your head.

-1 to everything u have said, its not for the good of the community or players.

The use of "zzzzzzzz" is just ridiculous in this shambles of a post.

You are being selfish as usual.


lol aiming at "you" its not just me who wants it. if you wasnt kicked from the whatsapp you wou would see that.

"there was problems with horde mode. So it's not coming yet. - thank you for taking the lead on feed back for the community, instead ot the gms. appreciated.

as for not gd for the community or players. - all you know is paypal and robbing gear i,e genghis aouemie, panthro and i recon deimos.


I know you and cliffy dont like me but it is responses like this that stop people commenting. tell lenny i said hi


So u ask for feedback, I give u it. Then u start throwing accusations around? And getting personal.

Nice 1 mate thanks.
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[quote="BIGRIK86"][quote="4634"][quote="BIGRIK86"]If you weren't banned from discord, u cud see all that was being said last couple of nights. Cap raise isn't required just do YOU have something to do. There's plenty of uncapped characters There was problems with horde mode. So it's not coming yet. DL have left long ago, but still live rent free in your head. -1 to everything u have said, its not for the good of the community or players. The use of "zzzzzzzz" is just ridiculous in this shambles of a post. You are being selfish as usual. [/quote] lol aiming at "you" its not just me who wants it. if you wasnt kicked from the whatsapp you wou would see that. "there was problems with horde mode. So it's not coming yet. - thank you for taking the lead on feed back for the community, instead ot the gms. appreciated. as for not gd for the community or players. - all you know is paypal and robbing gear i,e genghis aouemie, panthro and i recon deimos. I know you and cliffy dont like me but it is responses like this that stop people commenting. tell lenny i said hi [/quote] So u ask for feedback, I give u it. Then u start throwing accusations around? And getting personal. Nice 1 mate thanks. [/quote]
-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels.

The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.
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[quote="RAVENSOUL"]-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels. The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.[/quote]
"RAVENSOUL"-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels.

The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.


+1
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[quote="ADVANTAGE"][quote="RAVENSOUL"]-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels. The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.[/quote] +1[/quote]
"RAVENSOUL"-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels.

The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.


I find your statement is an oxymoron .Your mentioning the balancing of the classes yet critise the people who have gone for more balanced stats on their dex mages? assuming high % for stats were sustained if a cap raise was to happen. A str mage would have to do str this cap raise to be a tank on gv stone which would balance their int and str out.

In regards to a warrior in previous cap raises, warriors have needed to get dex to be able to compete in rvr thats without considering pk. Even now dan is still nerfing mage damage, which is a good call. Proc is now limited to 2 procs which is a perfect balance for a mage. Warriors lack the int, especially considering weaken, zombie procs and casts. Rather than it be instant kill it be good for characters to survive more, rather than it be feather/run/stone pvp like it is atm.

The damage mages and warriors do with valour weapons is massive. A raise would allow warriors to get tidy int without the worry now of having to go with too much dex or strength. Obviously you will get some warriors who will choose to do dex or str still but balanced pk characters could reach a decent amount of int to survive better and not worry about being told to wear md, therefore they can sustain damage with gear.

Not all dex mages can wear champion armour and valour weapons. A cap raise would give the choice of getting str to wear champion armour , to do more dex/str for valour bow, or int for orb. The class would be utilised more and have a more balanced spectrum of classes utilised rather than warrior vs mage. I know there's a few in xcursion now talking about majority when everyone active.

How would a stat raise create more of an imbalance can you explain please considering the recent change to proc to be limited to 2 procs opposed to being limited to how many different proc items you had?
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[quote="4634"][quote="RAVENSOUL"]-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels. The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.[/quote] I find your statement is an oxymoron .Your mentioning the balancing of the classes yet critise the people who have gone for more balanced stats on their dex mages? assuming high % for stats were sustained if a cap raise was to happen. A str mage would have to do str this cap raise to be a tank on gv stone which would balance their int and str out. In regards to a warrior in previous cap raises, warriors have needed to get dex to be able to compete in rvr thats without considering pk. Even now dan is still nerfing mage damage, which is a good call. Proc is now limited to 2 procs which is a perfect balance for a mage. Warriors lack the int, especially considering weaken, zombie procs and casts. Rather than it be instant kill it be good for characters to survive more, rather than it be feather/run/stone pvp like it is atm. The damage mages and warriors do with valour weapons is massive. A raise would allow warriors to get tidy int without the worry now of having to go with too much dex or strength. Obviously you will get some warriors who will choose to do dex or str still but balanced pk characters could reach a decent amount of int to survive better and not worry about being told to wear md, therefore they can sustain damage with gear. Not all dex mages can wear champion armour and valour weapons. A cap raise would give the choice of getting str to wear champion armour , to do more dex/str for valour bow, or int for orb. The class would be utilised more and have a more balanced spectrum of classes utilised rather than warrior vs mage. I know there's a few in xcursion now talking about majority when everyone active. How would a stat raise create more of an imbalance can you explain please considering the recent change to proc to be limited to 2 procs opposed to being limited to how many different proc items you had? [/quote]
Who can’t use a valour weap? What are their stats?
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[quote="TYRESE"]Who can’t use a valour weap? What are their stats? [/quote]
"4634"
"RAVENSOUL"-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels.

The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.


I find your statement is an oxymoron .Your mentioning the balancing of the classes yet critise the people who have gone for more balanced stats on their dex mages? assuming high % for stats were sustained if a cap raise was to happen. A str mage would have to do str this cap raise to be a tank on gv stone which would balance their int and str out.

In regards to a warrior in previous cap raises, warriors have needed to get dex to be able to compete in rvr thats without considering pk. Even now dan is still nerfing mage damage, which is a good call. Proc is now limited to 2 procs which is a perfect balance for a mage. Warriors lack the int, especially considering weaken, zombie procs and casts. Rather than it be instant kill it be good for characters to survive more, rather than it be feather/run/stone pvp like it is atm.

The damage mages and warriors do with valour weapons is massive. A raise would allow warriors to get tidy int without the worry now of having to go with too much dex or strength. Obviously you will get some warriors who will choose to do dex or str still but balanced pk characters could reach a decent amount of int to survive better and not worry about being told to wear md, therefore they can sustain damage with gear.

Not all dex mages can wear champion armour and valour weapons. A cap raise would give the choice of getting str to wear champion armour , to do more dex/str for valour bow, or int for orb. The class would be utilised more and have a more balanced spectrum of classes utilised rather than warrior vs mage. I know there's a few in xcursion now talking about majority when everyone active.

How would a stat raise create more of an imbalance can you explain please considering the recent change to proc to be limited to 2 procs opposed to being limited to how many different proc items you had?


-1 the only dex mage about atm is u
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[quote="BIGRIK86"][quote="4634"][quote="RAVENSOUL"]-1 for a cap rise, cap rises just create more imbalance. Plenty of things need fixing, tweaking than an extra 5 or 10 levels. The stat requirements on the valour weapons were intended to prevent players from being able to use more than one of these, so the fault lays with the players that level there characters up and find themselves in a situation were they can’t use a valour bow or the orb. You the player should have focused on which weapon you was going to use and gained the stats for it surely.[/quote] I find your statement is an oxymoron .Your mentioning the balancing of the classes yet critise the people who have gone for more balanced stats on their dex mages? assuming high % for stats were sustained if a cap raise was to happen. A str mage would have to do str this cap raise to be a tank on gv stone which would balance their int and str out. In regards to a warrior in previous cap raises, warriors have needed to get dex to be able to compete in rvr thats without considering pk. Even now dan is still nerfing mage damage, which is a good call. Proc is now limited to 2 procs which is a perfect balance for a mage. Warriors lack the int, especially considering weaken, zombie procs and casts. Rather than it be instant kill it be good for characters to survive more, rather than it be feather/run/stone pvp like it is atm. The damage mages and warriors do with valour weapons is massive. A raise would allow warriors to get tidy int without the worry now of having to go with too much dex or strength. Obviously you will get some warriors who will choose to do dex or str still but balanced pk characters could reach a decent amount of int to survive better and not worry about being told to wear md, therefore they can sustain damage with gear. Not all dex mages can wear champion armour and valour weapons. A cap raise would give the choice of getting str to wear champion armour , to do more dex/str for valour bow, or int for orb. The class would be utilised more and have a more balanced spectrum of classes utilised rather than warrior vs mage. I know there's a few in xcursion now talking about majority when everyone active. How would a stat raise create more of an imbalance can you explain please considering the recent change to proc to be limited to 2 procs opposed to being limited to how many different proc items you had? [/quote] -1 the only dex mage about atm is u[/quote]
If you actually read what I posted I never mentioned classes at all...

I mentioned cap rises bring imbalance which they have done with every cap rise.

I mentioned the valour weapons where created as they are to prevent players from being able to use more than 1 of these valour weapons at one time.

You had the choice when making a dex mage to acquire the stats to use either a valour bow or a valour orb not both.
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[quote="RAVENSOUL"]If you actually read what I posted I never mentioned classes at all... I mentioned cap rises bring imbalance which they have done with every cap rise. I mentioned the valour weapons where created as they are to prevent players from being able to use more than 1 of these valour weapons at one time. You had the choice when making a dex mage to acquire the stats to use either a valour bow or a valour orb not both.[/quote]

 

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