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PK IMMUNITY

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Right.... Since this has been added it's ruining the game. Unfortunately for some this is a PvP game, Hence there being wotw and GV. You have people acting big and pking when they have 15 of there pals online an the rest of the time they go immune.

A solution for this could be;

Only angel/Virt moral chars can use immunity pots.

This style of gaming is ruining the pvp aspect of the game imo, I was under the illusion that pk immunity pots were to stop PVE chars getting griefed.... not for pkers to hide.

Thanks for reading.
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[quote="BIGCLIFFY"]Right.... Since this has been added it's ruining the game. Unfortunately for some this is a PvP game, Hence there being wotw and GV. You have people acting big and pking when they have 15 of there pals online an the rest of the time they go immune. A solution for this could be; Only angel/Virt moral chars can use immunity pots. This style of gaming is ruining the pvp aspect of the game imo, I was under the illusion that pk immunity pots were to stop PVE chars getting griefed.... not for pkers to hide. Thanks for reading.[/quote]
+1 change or remove them completely.
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[quote="RIN"]+1 change or remove them completely.[/quote]
+1 immunity potions should only be used by neutral and higher moral imo, better yet just remove them entirely / have them only useable at a certain lvl range
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[quote="MARRISPIPER"]+1 immunity potions should only be used by neutral and higher moral imo, better yet just remove them entirely / have them only useable at a certain lvl range[/quote]
greater than virt. and no participation in pvp for a week to use immune pot. see too many people running down 1 hour timer freely in dead spots where it goes down but cant be attacked. then popping pots to goto boss and hunt after they have killed all the pve during the night
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[quote="ADVANTAGE"]greater than virt. and no participation in pvp for a week to use immune pot. see too many people running down 1 hour timer freely in dead spots where it goes down but cant be attacked. then popping pots to goto boss and hunt after they have killed all the pve during the night[/quote]
Couldn't agree more Bill. +1
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[quote="BIGCLIFFY"]Couldn't agree more Bill. +1[/quote]
+1 to remove completely. Too many chars about these days for the moral stuff to work.

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[quote="SB99"]+1 to remove completely. Too many chars about these days for the moral stuff to work. [/quote]
I wouldn't be against some kind of changes being implemented, but I definitely wouldn't like to see immunity potions removed completely.

I'm a returning player, my main is just short of level 100, and I'm solely a PvE player and have no interest in PvP.

I have a hard time hunting at BLG because of a devil moral character being logged out there, with full +5 proc gear, who logs in and kills low level players trying to level.

When I do get a chance to play, I have to compete 2 dailies so that if I am killed or forced to warp, I can pop a potion and finish off what little time I get to level in peace

If potions were removed, even that wouldn't be possible. I get that some tweaks might need to be made, concerning endgame PvP / bosses etc. But removing them completely would only hurt the people that use them for what they're "supposed" to be used for, IMO.
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[quote="KRUZE"]I wouldn't be against some kind of changes being implemented, but I definitely wouldn't like to see immunity potions removed completely. I'm a returning player, my main is just short of level 100, and I'm solely a PvE player and have no interest in PvP. I have a hard time hunting at BLG because of a devil moral character being logged out there, with full +5 proc gear, who logs in and kills low level players trying to level. When I do get a chance to play, I have to compete 2 dailies so that if I am killed or forced to warp, I can pop a potion and finish off what little time I get to level in peace If potions were removed, even that wouldn't be possible. I get that some tweaks might need to be made, concerning endgame PvP / bosses etc. But removing them completely would only hurt the people that use them for what they're "supposed" to be used for, IMO.[/quote]
"KRUZE"I wouldn't be against some kind of changes being implemented, but I definitely wouldn't like to see immunity potions removed completely.

I'm a returning player, my main is just short of level 100, and I'm solely a PvE player and have no interest in PvP.

I have a hard time hunting at BLG because of a devil moral character being logged out there, with full +5 proc gear, who logs in and kills low level players trying to level.

When I do get a chance to play, I have to compete 2 dailies so that if I am killed or forced to warp, I can pop a potion and finish off what little time I get to level in peace

If potions were removed, even that wouldn't be possible. I get that some tweaks might need to be made, concerning endgame PvP / bosses etc. But removing them completely would only hurt the people that use them for what they're "supposed" to be used for, IMO.


Yea it should 100% be used for people like yourself but it isn't. Farming two dailies at that stage of the game is a painfully long task. But that same guy that kills you did the same to me everyday (never killed me) but at the last cap raise he just hunted immune haha so that's where the problem is, it's being abused by those that shouldn't use it. A return to the taking the two would be better than this.

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[quote="SB99"][quote="KRUZE"]I wouldn't be against some kind of changes being implemented, but I definitely wouldn't like to see immunity potions removed completely. I'm a returning player, my main is just short of level 100, and I'm solely a PvE player and have no interest in PvP. I have a hard time hunting at BLG because of a devil moral character being logged out there, with full +5 proc gear, who logs in and kills low level players trying to level. When I do get a chance to play, I have to compete 2 dailies so that if I am killed or forced to warp, I can pop a potion and finish off what little time I get to level in peace If potions were removed, even that wouldn't be possible. I get that some tweaks might need to be made, concerning endgame PvP / bosses etc. But removing them completely would only hurt the people that use them for what they're "supposed" to be used for, IMO.[/quote] Yea it should 100% be used for people like yourself but it isn't. Farming two dailies at that stage of the game is a painfully long task. But that same guy that kills you did the same to me everyday (never killed me) but at the last cap raise he just hunted immune haha so that's where the problem is, it's being abused by those that shouldn't use it. A return to the taking the two would be better than this. [/quote]
Yeah @finito @isylver can taking the 2 deaths be brought back in? Something needs to change here that stops people abusing the immunity pots but doesnt negatively imp[act the pve players.
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[quote="STREGOBOR"]Yeah @finito @isylver can taking the 2 deaths be brought back in? Something needs to change here that stops people abusing the immunity pots but doesnt negatively imp[act the pve players.[/quote]
perhaps something like taking 5 deaths before your auto immune, (only if no pvp participation in a week)
would be a decent barr sink.

immu pots only to be used > moral morale and no participation in pvp in a week.

too many people runnign around killing people then popping pots when it suits them since they can run 1 hour timer down in safe spots
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[quote="ADVANTAGE"]perhaps something like taking 5 deaths before your auto immune, (only if no pvp participation in a week) would be a decent barr sink. immu pots only to be used > moral morale and no participation in pvp in a week. too many people runnign around killing people then popping pots when it suits them since they can run 1 hour timer down in safe spots[/quote]
But i can go around pking noobs on sb99 and just log on corleone and go immune to a boss. so the moral thing won't work
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[quote="SB99"]But i can go around pking noobs on sb99 and just log on corleone and go immune to a boss. so the moral thing won't work[/quote]
could require you to have taken atleast 2 deaths before an immune pot can be used?
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[quote="ADVANTAGE"]could require you to have taken atleast 2 deaths before an immune pot can be used?[/quote]
Maybe at like level 125+ it could require 2 deaths and an imm pot but before that it should be just two deaths. For the boys at BLG n that..
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[quote="SB99"]Maybe at like level 125+ it could require 2 deaths and an imm pot but before that it should be just two deaths. For the boys at BLG n that..[/quote]
It’s rather sad that the purpose of these immunity potions was to replace the 2 deaths to give the PvE players a way out of being constantly harassed off the server and is being abused by the so called PvP minority to have the best of both worlds.

I know I suggested like many others also a scroll to switch pk off for the genuine PvE players at a 5 mil or hell even 10 mil price for the scroll, once bought must be kept in your inventory to prevent being pk, if you engage in pk the scroll is used up and you cannot buy another for 7 days, and then the price doubles each time you engage in pk. This way the genuine PvE will only ever need to buy 1 scroll, and those that can’t decide if they are pkers or not are punished by the increase in Barr.

We know that the 2 deaths was abused to hell and back by a lot of cheaters, still after all these years I can’t get my head around why people need to cheat at soma it’s a simple game to play.

Maybe If the pk range could be looked at, plenty have suggested lowering it to 5-10 levels cause we all know the gulf in stats at present 20 levels is like 5th axe and proc rolled into 1, a death sentence.

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[quote="RAVENSOUL"]It’s rather sad that the purpose of these immunity potions was to replace the 2 deaths to give the PvE players a way out of being constantly harassed off the server and is being abused by the so called PvP minority to have the best of both worlds. I know I suggested like many others also a scroll to switch pk off for the genuine PvE players at a 5 mil or hell even 10 mil price for the scroll, once bought must be kept in your inventory to prevent being pk, if you engage in pk the scroll is used up and you cannot buy another for 7 days, and then the price doubles each time you engage in pk. This way the genuine PvE will only ever need to buy 1 scroll, and those that can’t decide if they are pkers or not are punished by the increase in Barr. We know that the 2 deaths was abused to hell and back by a lot of cheaters, still after all these years I can’t get my head around why people need to cheat at soma it’s a simple game to play. Maybe If the pk range could be looked at, plenty have suggested lowering it to 5-10 levels cause we all know the gulf in stats at present 20 levels is like 5th axe and proc rolled into 1, a death sentence. [/quote]
Lowering the pk level range will be the end of the server. 100%.
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[quote="SB99"]Lowering the pk level range will be the end of the server. 100%.[/quote]

 

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