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Continental Castle Craft room - Improvements

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At the moment the craft room is only useable for Human Soma.

1) Please make the craft stations, when owned by Devil soma, replaced by the Devil soma versions and swap the NPCs around - so that devil soma can use them.

2) Please move the W/H and GM NPC locations to be "better" than TYT -> Craft stations and Pandemonium -> Craft stations. People value shorter distances for hauling matts.

3) Please create an incentive to craft there. Either more chance of tag / less repeat craft delay.

4) Add in a devil soma craft robe - iSylver seemed to have part or completely done one (maybe in SomaVision). https://myth-of-soma.com/Forum/Thread.asp?ID=26400&title=Dsoma+Crafters+robe&Page=1

(oh and 5) if you want me to, I'll happy make a more dsoma cultured version of the map :p)

Thank you.
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[quote="FOXTRCK"]At the moment the craft room is only useable for Human Soma. 1) Please make the craft stations, when owned by Devil soma, replaced by the Devil soma versions and swap the NPCs around - so that devil soma can use them. 2) Please move the W/H and GM NPC locations to be "better" than TYT -> Craft stations and Pandemonium -> Craft stations. People value shorter distances for hauling matts. 3) Please create an incentive to craft there. Either more chance of tag / less repeat craft delay. 4) Add in a devil soma craft robe - iSylver seemed to have part or completely done one (maybe in SomaVision). https://myth-of-soma.com/Forum/Thread.asp?ID=26400&title=Dsoma+Crafters+robe&Page=1 (oh and 5) if you want me to, I'll happy make a more dsoma cultured version of the map :p) Thank you. [/quote]
It’s been a long time since I tried the craft room, but from memory it’s an unsafe zone in that you could be pked from your own race plus attacked by the other race, why I’ve never used it since.

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[quote="RAVENSOUL"]It’s been a long time since I tried the craft room, but from memory it’s an unsafe zone in that you could be pked from your own race plus attacked by the other race, why I’ve never used it since. [/quote]
Sounds like another thing to change then - pk free room. ^^
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[quote="FOXTRCK"]Sounds like another thing to change then - pk free room. ^^[/quote]
I’ve never really understood why the castle area (within the walls) isn’t a safe zone like any other town (tyt,merc,abias,pandi) same can be said about the farm on human merc map. You enter the farm within merc town but once inside you can be attacked by players, makes absolutely no sense. It actually defeats the purpose of trying to use it to farm for the various mats in the farm.
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[quote="RAVENSOUL"]I’ve never really understood why the castle area (within the walls) isn’t a safe zone like any other town (tyt,merc,abias,pandi) same can be said about the farm on human merc map. You enter the farm within merc town but once inside you can be attacked by players, makes absolutely no sense. It actually defeats the purpose of trying to use it to farm for the various mats in the farm.[/quote]

 

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