Author | Content | Date |
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MONSTER |
Does anyone else feel it needs to be removed from being able to be used on players, am i the only one thinking its stupidly op for a bower(i know alot are bow in both hsoma and dsoma so most might not lol) but i still think its far to easy for any class other than mages
I have multiple bowers just sit on the same spot at gvws bowing me with 1 click, atleast without this it may buy me the time i need to get a few more casts off Does click lock cause bows to actualy shoot further too or is this just due to the higher reso, as some1 playing in 800x600 can be shot from 2-3 steps further than their screen shows
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[quote="MONSTER"]Does anyone else feel it needs to be removed from being able to be used on players, am i the only one thinking its stupidly op for a bower(i know alot are bow in both hsoma and dsoma so most might not lol) but i still think its far to easy for any class other than mages
I have multiple bowers just sit on the same spot at gvws bowing me with 1 click, atleast without this it may buy me the time i need to get a few more casts off
Does click lock cause bows to actualy shoot further too or is this just due to the higher reso, as some1 playing in 800x600 can be shot from 2-3 steps further than their screen shows[/quote]
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#1 2013/11/09 04:33:21 |
RHAEGAR |
Click lock in PVP is crazy for archers. It even persists through blind, so all an archer needs to do is get to their spot and pick a target and until you kill them or run out of range they will continue to attack.
I'm not positive, but doesn't it also stay locked when a feather is used? Or does an archer need to change targets when they use a feather. Also I run the game on 1366x768 and can still be shot from outside my view from below/above.
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[quote="RHAEGAR"]Click lock in PVP is crazy for archers. It even persists through blind, so all an archer needs to do is get to their spot and pick a target and until you kill them or run out of range they will continue to attack.
I'm not positive, but doesn't it also stay locked when a feather is used? Or does an archer need to change targets when they use a feather.
Also I run the game on 1366x768 and can still be shot from outside my view from below/above.
[/quote]
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#2 2013/11/09 06:04:46 |
GHOSTLORD |
Bow has a range of 9.
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#3 2013/11/09 09:18:35 |
FUJITORA |
I think range 9 is too much, should to be reduced to a max of 5/6, due to people being able to play in increased resolutions people can now shoot from even further..
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#4 2013/11/09 14:44:47 |
CARNAGE |
Archers benefit way too much from this, basically the whole click lock and feather bs however I do love it for hunting though. So if possible not having it 100% removed would be great.
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#5 2013/11/09 15:31:56 |
YOSHIMITSU |
This is stupid and 100% should be removed, archers have a huge advantage when it comes to pvp because of this
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#6 2013/11/09 17:06:04 |
VEX |
Resolution has no effect on the range of anything, range 9 or whatever it may be is the same regardless.
However i do agree that the click lock remaining on after feather and such is not right and it shouldn't Click lock as a general idea is for more quality of life than as a buff, its practically the same as holding down the button on a player was. I would recommend anyone using 800x600 to at least bump it up to 1024x768
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[quote="VEX"]Resolution has no effect on the range of anything, range 9 or whatever it may be is the same regardless.
However i do agree that the click lock remaining on after feather and such is not right and it shouldn't
Click lock as a general idea is for more quality of life than as a buff, its practically the same as holding down the button on a player was.
I would recommend anyone using 800x600 to at least bump it up to 1024x768
[/quote]
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#7 2013/11/09 17:40:34 |
MONSTER |
Yeh i was refering to pvp purposes, if it can be removed from being used on other players only
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#8 2013/11/09 20:52:51 |
NITE |
Removed for PVP
Keep for PVE. :) |
#9 2013/11/09 23:48:30 |
WARLOCK |
Click and hold would still have the same effect...., or do you want someone to have to keep the mouse over the player as well?
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#10 2013/11/09 23:57:17 |
NITE |
"WARLOCK"Click and hold would still have the same effect...., or do you want someone to have to keep the mouse over the player as well? True, Click and Hold has the same affect but is a little harder to click and hold while pk. Click lock is too easy. Vs an archer they only have to click once and then they can chill. It would be better if it was more of challenge to hit people rather than just clicking once. :)
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[quote="NITE"][quote="WARLOCK"]Click and hold would still have the same effect...., or do you want someone to have to keep the mouse over the player as well?[/quote]
True, Click and Hold has the same affect but is a little harder to click and hold while pk. Click lock is too easy.
Vs an archer they only have to click once and then they can chill.
It would be better if it was more of challenge to hit people rather than just clicking once. :)[/quote]
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#11 2013/11/10 00:01:59 |
WARLOCK |
"NITE""WARLOCK"Click and hold would still have the same effect...., or do you want someone to have to keep the mouse over the player as well? Dont see the point really, click and hold would probably be even better as the the click lock doesn't always kick in
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[quote="WARLOCK"][quote="NITE"][quote="WARLOCK"]Click and hold would still have the same effect...., or do you want someone to have to keep the mouse over the player as well?[/quote]
True, Click and Hold has the same affect but is a little harder to click and hold while pk. Click lock is too easy.
Vs an archer they only have to click once and then they can chill.
It would be better if it was more of challenge to hit people rather than just clicking once. :)[/quote]
Dont see the point really, click and hold would probably be even better as the the click lock doesn't always kick in[/quote]
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#12 2013/11/10 00:19:45 |
MONSTER |
Im not sure if this is true for most but i feel click lock is making my weapons hit faster since its been added as strange as it sounds, and if i run offscreen as a mage id rather they have trouble each time clicking on me while running around, since its hard enough to cast already without click lock..
Its hard to explain but it is definatly too powerful in pvp
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[quote="MONSTER"]Im not sure if this is true for most but i feel click lock is making my weapons hit faster since its been added as strange as it sounds, and if i run offscreen as a mage id rather they have trouble each time clicking on me while running around, since its hard enough to cast already without click lock..
Its hard to explain but it is definatly too powerful in pvp[/quote]
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#13 2013/11/10 02:00:16 |
VEX |
I do see your point, on the flip side click lick has downsides , if a player runs out of range it forces us to run that direction even holding shift , I just don't see click lock removed would solve the issue.
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#14 2013/11/10 12:05:03 |
JARAGOONDOO |
"VEX"I do see your point, on the flip side click lick has downsides , if a player runs out of range it forces us to run that direction even holding shift , I just don't see click lock removed would solve the issue. Another reason why it should be removed from PvP.
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[quote="JARAGOONDOO"][quote="VEX"]I do see your point, on the flip side click lick has downsides , if a player runs out of range it forces us to run that direction even holding shift , I just don't see click lock removed would solve the issue.
[/quote]
Another reason why it should be removed from PvP.[/quote]
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#15 2013/11/10 15:44:53 |
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