Author | Content | Date |
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SKATT420 |
Got a random thought earlier and I think people would like it....
Dex armours, you can get the dex armour with +10%Evasion rate (15%) So why not make an alternative dex armour that has +10%Accuracy (15%) Requires different materials obviously, but needs the same dex to wear it, looks the same etc, or could make it a different skin. Could even have a 10%Attack Damage (15%) Requires dex again too wear. Anyone?
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[quote="SKATT420"]Got a random thought earlier and I think people would like it....
Dex armours, you can get the dex armour with +10%Evasion rate (15%)
So why not make an alternative dex armour that has +10%Accuracy (15%)
Requires different materials obviously, but needs the same dex to wear it, looks the same etc, or could make it a different skin.
Could even have a 10%Attack Damage (15%)
Requires dex again too wear.
Anyone?[/quote]
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#1 2016/03/28 17:12:54 |
_JR_ |
Would be good for pure str chars,
Say make it 170str 15%accuary 170 int for 15% md 80cha for hp set 120wisd for mp set Figures might be abit shit but you get the drift |
#2 2016/03/28 18:12:27 |
SKATT420 |
"_JR_"Would be good for pure str chars, Ye get the drift, I think all stat should have beneficial amours for the players who chose to be focused on the said stat. like above listed by JR and the dex armours etc, could do same for each stat to add variance
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[quote="SKATT420"][quote="_JR_"]Would be good for pure str chars,
Say make it 170str 15%accuary
170 int for 15% md
80cha for hp set
120wisd for mp set
Figures might be abit shit but you get the drift[/quote]
Ye get the drift, I think all stat should have beneficial amours for the players who chose to be focused on the said stat.
like above listed by JR and the dex armours etc, could do same for each stat to add variance [/quote]
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#3 2016/03/28 18:55:16 |
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