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Extraction

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Would it be possible to make extraction for all in bag please..?
As much as I enjoy clicking thousands of times to make rice and beans it's breaking my mouse (:
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[quote="CYPHUS"]Would it be possible to make extraction for all in bag please..? As much as I enjoy clicking thousands of times to make rice and beans it's breaking my mouse (: [/quote]
A safer approach would be an alt gem type npc which would probably be a pain to do cause unlike the alt gem where the provided itemid is the same for each item.

If you extract all items defining the 'all' is the issue. I don't think they could set it to check the inventory and return a 'max' number of extracted material. If you want the existing model of click and get then the alternative would be to increase the number of materials being asked for which would hinder people with only one item.

Again taking into consideration the massive amount of items that can be extracted into something. Whichever way you settle on to address the issue is a pretty massive time sink

Ideally if they found the time and using this thread I'd say they would be more open to adding an alt gem type npc that only exchanged the most used items to cut down on the work required to add every item

The one to many relationship is probably a pain as well. Not sure say for 1 beef Jerky to 5 rice how that would translate into a shop unless they would have to make like a Christmas present item which would mean after buying from the shop in a 1:1 ratio you sit and right click to get your rice 10 beef Jerky for 1 'crafting box' right click and get 50

So, I'd compile a list of most common extracts and lead with the 'Xmas present/ Easter egg' mechanic
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[quote="TYPHIN"]A safer approach would be an alt gem type npc which would probably be a pain to do cause unlike the alt gem where the provided itemid is the same for each item. If you extract all items defining the 'all' is the issue. I don't think they could set it to check the inventory and return a 'max' number of extracted material. If you want the existing model of click and get then the alternative would be to increase the number of materials being asked for which would hinder people with only one item. Again taking into consideration the massive amount of items that can be extracted into something. Whichever way you settle on to address the issue is a pretty massive time sink Ideally if they found the time and using this thread I'd say they would be more open to adding an alt gem type npc that only exchanged the most used items to cut down on the work required to add every item The one to many relationship is probably a pain as well. Not sure say for 1 beef Jerky to 5 rice how that would translate into a shop unless they would have to make like a Christmas present item which would mean after buying from the shop in a 1:1 ratio you sit and right click to get your rice 10 beef Jerky for 1 'crafting box' right click and get 50 So, I'd compile a list of most common extracts and lead with the 'Xmas present/ Easter egg' mechanic[/quote]
Mine is not to reason, only to request
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[quote="CYPHUS"]Mine is not to reason, only to request[/quote]
Will see what I can do. A trader npc will not work how it is implemented right now because you can only get 1 item from the exchange there is no quantity. So can't have it give 5 beans for 1 gazer crystal can only give 1 bean.

I will redo the NPC script so that it will try to extract all instead.
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[quote="FINITO"]Will see what I can do. A trader npc will not work how it is implemented right now because you can only get 1 item from the exchange there is no quantity. So can't have it give 5 beans for 1 gazer crystal can only give 1 bean. I will redo the NPC script so that it will try to extract all instead.[/quote]
Even if it couldn't do all, think ppl would be happy if it did a bunch at once
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[quote="JAHEIRA"]Even if it couldn't do all, think ppl would be happy if it did a bunch at once [/quote]
The NPC will now do mass extraction.
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[quote="FINITO"]The NPC will now do mass extraction.[/quote]
Thts fast :D thnx fin
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[quote="KEKKET"]Thts fast :D thnx fin[/quote]
Mirin response
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[quote="CYPHUS"]Mirin response[/quote]
"FINITO"The NPC will now do mass extraction.


might be just me but I get D/c if i try and extract anything above 92 meat piles at once I still have loads of free bag weight afterwards so it can't be that. but could you look into it for me please


chris
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[quote="CELTS"][quote="FINITO"]The NPC will now do mass extraction.[/quote] might be just me but I get D/c if i try and extract anything above 92 meat piles at once I still have loads of free bag weight afterwards so it can't be that. but could you look into it for me please chris[/quote]
I also get a connection terminated every time. Still faster than old method! but a litlle annoying
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[quote="LURKER"]I also get a connection terminated every time. Still faster than old method! but a litlle annoying[/quote]
Fixed the d/c issue.
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[quote="FINITO"]Fixed the d/c issue.[/quote]

 

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