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Fallen trolls

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still waiting for the day fallen trolls made easyer like hogz and apai been made easyer back then.
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[quote="WEZZEK"]still waiting for the day fallen trolls made easyer like hogz and apai been made easyer back then.[/quote]
i got from lvl 78 to lvl 93 on trolls just fine and the first 5-6 lvls of that were when they still had 4th axe aura for speeding up casting, that was removed ages ago as far as im aware.

i could get 10% per hunt easily on the old rested so it should be even easier now with the changes.
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[quote="KRACKEN"]i got from lvl 78 to lvl 93 on trolls just fine and the first 5-6 lvls of that were when they still had 4th axe aura for speeding up casting, that was removed ages ago as far as im aware. i could get 10% per hunt easily on the old rested so it should be even easier now with the changes.[/quote]
they have 4th axe again
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[quote="KEKKET"]they have 4th axe again[/quote]
wrong char
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[quote="SPEKKET"]wrong char[/quote]
"XARUTHAR"Can fallen troll their drop table have a look at pls? Now they drop same stuff as shamans and druids besides pod. Seems a bit strange to have same drops as i had 20 lvls ago.

Also can they be added to conti? Maybe merge hopper spawns and put trolls @ botom right lake?

- wezzek


after 7 months i decided to give them a go again, Yet after 1 hunt i felt like quiting again.
The frequency of the barr drops is to low!

Is this done on purpose so no mage will ever cap on fallen trolls?

/Wezzek
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[quote="WEZZEK"][quote="XARUTHAR"]Can fallen troll their drop table have a look at pls? Now they drop same stuff as shamans and druids besides pod. Seems a bit strange to have same drops as i had 20 lvls ago. Also can they be added to conti? Maybe merge hopper spawns and put trolls @ botom right lake? - wezzek[/quote] after 7 months i decided to give them a go again, Yet after 1 hunt i felt like quiting again. The frequency of the barr drops is to low! Is this done on purpose so no mage will ever cap on fallen trolls? /Wezzek[/quote]
"WEZZEK"
"XARUTHAR"Can fallen troll their drop table have a look at pls? Now they drop same stuff as shamans and druids besides pod. Seems a bit strange to have same drops as i had 20 lvls ago.

Also can they be added to conti? Maybe merge hopper spawns and put trolls @ botom right lake?

- wezzek


after 7 months i decided to give them a go again, Yet after 1 hunt i felt like quiting again.
The frequency of the barr drops is to low!

Is this done on purpose so no mage will ever cap on fallen trolls?

/Wezzek


+1

there has only ever been 2 capped mages (as far as im aware) and both are heavy punched chars, I dunno imo this issue should of been addressed/sorted out a long time ago, from my pov the absence from a whole class in dsoma must have some sort of impact in pvp/rvr and its purely down to people don't want to play them because its a long and irritating levelling path

Also the fact that they need such a heavy amount of punching makes them more viable/tanky in rvr say a mage could level with int under better conditions (faster exp gains actually using int instead of it being faster and easyier to punch) they would only need to punch to inv (or how much they seem fit)then hsoma meele might stand a chance
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[quote="INTHEFACE"][quote="WEZZEK"][quote="XARUTHAR"]Can fallen troll their drop table have a look at pls? Now they drop same stuff as shamans and druids besides pod. Seems a bit strange to have same drops as i had 20 lvls ago. Also can they be added to conti? Maybe merge hopper spawns and put trolls @ botom right lake? - wezzek[/quote] after 7 months i decided to give them a go again, Yet after 1 hunt i felt like quiting again. The frequency of the barr drops is to low! Is this done on purpose so no mage will ever cap on fallen trolls? /Wezzek[/quote] +1 there has only ever been 2 capped mages (as far as im aware) and both are heavy punched chars, I dunno imo this issue should of been addressed/sorted out a long time ago, from my pov the absence from a whole class in dsoma must have some sort of impact in pvp/rvr and its purely down to people don't want to play them because its a long and irritating levelling path Also the fact that they need such a heavy amount of punching makes them more viable/tanky in rvr say a mage could level with int under better conditions (faster exp gains actually using int instead of it being faster and easyier to punch) they would only need to punch to inv (or how much they seem fit)then hsoma meele might stand a chance[/quote]
I'll see if I can forward the message at a convenient time. Thanks for the feedback.
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[quote="GHOSTLORD"]I'll see if I can forward the message at a convenient time. Thanks for the feedback.[/quote]

 

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