People ask people to craft I'm not sure if it's any different between hsoma n dsoma

Could it be an idea for items such as poison plants (used upon first repair kept in inventory ) basically an item that garentees a tag craft?

Say have conti drop legendary / intense (gives races reason to hunt there)
Dsoma say evolved beasts upward drop rare+ with lower chances for epic intense No leg.
Monsters upto evolved beast drop hardened +

This could also make crafting a little less boring?
What's everyone's thoughts?
Sorry if I'v not explained myself well.
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[quote="SH1VS"]People ask people to craft I'm not sure if it's any different between hsoma n dsoma Could it be an idea for items such as poison plants (used upon first repair kept in inventory ) basically an item that garentees a tag craft? Say have conti drop legendary / intense (gives races reason to hunt there) Dsoma say evolved beasts upward drop rare+ with lower chances for epic intense No leg. Monsters upto evolved beast drop hardened + This could also make crafting a little less boring? What's everyone's thoughts? Sorry if I'v not explained myself well.[/quote]