Author | Content | Date |
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MDC |
when hitting dummy when not in a guild the damage comes up in the guild slot,
maybe a bug ? |
#1 2017/01/15 22:45:02 |
ISYLVER [Staff] |
Could you provide a screenshot?
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#2 2017/01/17 20:49:21 |
BALLA |
https://postimg.org/image/7mvnmv4b5/
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#3 2017/01/18 15:42:00 |
FINITO [Staff] |
It is a bug but not one I would have expected to happen but the way the client extension gets the guild name is dodgy and the only difference to the original code (character status UI was re-implemented) is that it does not check if the guild name string length was 0, checking it fixes the bug but I wouldn't have expected to need that check in the first place. I can only guess something weird is going on when going from the MFC42 CString to C++ std::string.
Anyway the fix will appear in the next client patch (will not be releasing a patch just for this because it is not important).
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Quote
[quote="FINITO"]It is a bug but not one I would have expected to happen but the way the client extension gets the guild name is dodgy and the only difference to the original code (character status UI was re-implemented) is that it does not check if the guild name string length was 0, checking it fixes the bug but I wouldn't have expected to need that check in the first place. I can only guess something weird is going on when going from the MFC42 CString to C++ std::string.
Anyway the fix will appear in the next client patch (will not be releasing a patch just for this because it is not important).[/quote]
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#4 2017/01/22 00:15:20 |
LOTSO |
Fair enough, thought you'd better know ;)
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#5 2017/01/22 12:16:07 |
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