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Reduce Bow Dmg + accuracy at range

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wouldnt the reduction of bow users at range be a good thing for a mage? plenty of time to cast then.

seems to be only 2 arguements here. bow locks mage out but dont nerf it, mage reks devils & humans but dont nerf it. so increase every other weapon instead? still wouldnt solve any rvr mage damage. especially with patch coming.
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[quote="ARROW"]wouldnt the reduction of bow users at range be a good thing for a mage? plenty of time to cast then. seems to be only 2 arguements here. bow locks mage out but dont nerf it, mage reks devils & humans but dont nerf it. so increase every other weapon instead? still wouldnt solve any rvr mage damage. especially with patch coming.[/quote]
instead of damage maybe have it increase recoil at set % the further the archer is away in pvp
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[quote="ARROW"]instead of damage maybe have it increase recoil at set % the further the archer is away in pvp[/quote]
Bow is slow(& less damage) compared to most other weapons ... why weaken it further?

Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons)

Comparatively, there is reasonable equilibrium .... leave it be.

8)

Jac
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[quote="JACKELPUP"]Bow is slow(& less damage) compared to most other weapons ... why weaken it further? Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons) Comparatively, there is reasonable equilibrium .... leave it be. 8) Jac [/quote]
im not talking about humans only. i see your main weapon is a shotgun bow though?

i like the not being able to precast attack spell, i would include zombie in that also tbh it was supposed to be a rare spell but it seems every1 and there gran has it
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[quote="ARROW"]im not talking about humans only. i see your main weapon is a shotgun bow though? i like the not being able to precast attack spell, i would include zombie in that also tbh it was supposed to be a rare spell but it seems every1 and there gran has it[/quote]
"JACKELPUP"Bow is slow(& less damage) compared to most other weapons ... why weaken it further?

Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons)

Comparatively, there is reasonable equilibrium .... leave it be.

8)

Jac


Because people want to kill the game off and kill pvp.
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[quote="LEONARDO"][quote="JACKELPUP"]Bow is slow(& less damage) compared to most other weapons ... why weaken it further? Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons) Comparatively, there is reasonable equilibrium .... leave it be. 8) Jac [/quote] Because people want to kill the game off and kill pvp. [/quote]
the mage of bowma isnt the name of the game
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[quote="ARROW"]the mage of bowma isnt the name of the game[/quote]
"LEONARDO"
"JACKELPUP"Bow is slow(& less damage) compared to most other weapons ... why weaken it further?

Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons)

Comparatively, there is reasonable equilibrium .... leave it be.

8)

Jac


Because people want to kill the game off and kill pvp.


Nothing about said changes will "kill the game" BOW is OP Mage is OP (albeit not as much as bow) sword plx spear plx knuckle plx, wont say axe considering 3rd/5th are useful in pvp.
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[quote="VEIGAR"][quote="LEONARDO"][quote="JACKELPUP"]Bow is slow(& less damage) compared to most other weapons ... why weaken it further? Just because people have worked out how to upgrade to stupid speeds? (They have done this with all weapons) Comparatively, there is reasonable equilibrium .... leave it be. 8) Jac [/quote] Because people want to kill the game off and kill pvp. [/quote] Nothing about said changes will "kill the game" BOW is OP Mage is OP (albeit not as much as bow) sword plx spear plx knuckle plx, wont say axe considering 3rd/5th are useful in pvp.[/quote]
I do not know how Dsoma works now with mages in PVP, but on Hsoma mages are not "OP" and there should not be any nerfs of any kind.

There is a issue with machine gun bows but it is a bit late in the day to be dealing with that now.. Imo bow speed should have been capped at a fast A. and not able to go A++++

Zombie is hard to get and came out over 2 years ago. You cant criticize more people having it... Its like criticizing people having better gear now then back in the day...

Best option now imo is to buff the attack on the other weps as bow att is far to high when you compare the end game weapons
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[quote="ACAELUS"]I do not know how Dsoma works now with mages in PVP, but on Hsoma mages are not "OP" and there should not be any nerfs of any kind. There is a issue with machine gun bows but it is a bit late in the day to be dealing with that now.. Imo bow speed should have been capped at a fast A. and not able to go A++++ Zombie is hard to get and came out over 2 years ago. You cant criticize more people having it... Its like criticizing people having better gear now then back in the day... Best option now imo is to buff the attack on the other weps as bow att is far to high when you compare the end game weapons[/quote]
mage doesnt exist anymore on Dsoma Gms never managed to fix that class its completely broken

bow on hsoma needs a massive nerf that we all agree shame some cant not see it the biggest problem is the existence of Swift Spirits and how the upgrades work.

Remove Swift Spirits from the game
Cap the upgrade system on weps to +5 (make it so to affect the current weps aswell)

OR
put a cap on Recoil depending the type of the wep
Bow = 650
Knuckle 450
Sword = 550
Axe = 650 the 1handed ones/ 800 the 2handed ones
Spear = 700ish?

EDIT attack range on bows is abit high aswell
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[quote="MANTICORE"]mage doesnt exist anymore on Dsoma Gms never managed to fix that class its completely broken bow on hsoma needs a massive nerf that we all agree shame some cant not see it the biggest problem is the existence of Swift Spirits and how the upgrades work. Remove Swift Spirits from the game Cap the upgrade system on weps to +5 (make it so to affect the current weps aswell) OR put a cap on Recoil depending the type of the wep Bow = 650 Knuckle 450 Sword = 550 Axe = 650 the 1handed ones/ 800 the 2handed ones Spear = 700ish? EDIT attack range on bows is abit high aswell [/quote]
"MANTICORE"mage doesnt exist anymore on Dsoma Gms never managed to fix that class its completely broken

bow on hsoma needs a massive nerf that we all agree shame some cant not see it the biggest problem is the existence of Swift Spirits and how the upgrades work.

Remove Swift Spirits from the game
Cap the upgrade system on weps to +5 (make it so to affect the current weps aswell)

OR
put a cap on Recoil depending the type of the wep
Bow = 650
Knuckle 450
Sword = 550
Axe = 650 the 1handed ones/ 800 the 2handed ones
Spear = 700ish?

EDIT attack range on bows is abit high aswell


i agree with the +5, +5 should be max, iv seen some humans with +8 items, just seems the drop rate on hsoma is high

"ACAELUS"I do not know how Dsoma works now with mages in PVP, but on Hsoma mages are not "OP" and there should not be any nerfs of any kind.

There is a issue with machine gun bows but it is a bit late in the day to be dealing with that now.. Imo bow speed should have been capped at a fast A. and not able to go A++++

Zombie is hard to get and came out over 2 years ago. You cant criticize more people having it... Its like criticizing people having better gear now then back in the day...

Best option now imo is to buff the attack on the other weps as bow att is far to high when you compare the end game weapons


hsoma mages are not OP? what are you smoking? hsoma mages are way OP
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[quote="BRAINSTORM"][quote="MANTICORE"]mage doesnt exist anymore on Dsoma Gms never managed to fix that class its completely broken bow on hsoma needs a massive nerf that we all agree shame some cant not see it the biggest problem is the existence of Swift Spirits and how the upgrades work. Remove Swift Spirits from the game Cap the upgrade system on weps to +5 (make it so to affect the current weps aswell) OR put a cap on Recoil depending the type of the wep Bow = 650 Knuckle 450 Sword = 550 Axe = 650 the 1handed ones/ 800 the 2handed ones Spear = 700ish? EDIT attack range on bows is abit high aswell [/quote] i agree with the +5, +5 should be max, iv seen some humans with +8 items, just seems the drop rate on hsoma is high [quote="ACAELUS"]I do not know how Dsoma works now with mages in PVP, but on Hsoma mages are not "OP" and there should not be any nerfs of any kind. There is a issue with machine gun bows but it is a bit late in the day to be dealing with that now.. Imo bow speed should have been capped at a fast A. and not able to go A++++ Zombie is hard to get and came out over 2 years ago. You cant criticize more people having it... Its like criticizing people having better gear now then back in the day... Best option now imo is to buff the attack on the other weps as bow att is far to high when you compare the end game weapons[/quote] hsoma mages are not OP? what are you smoking? hsoma mages are way OP[/quote]

 

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