Author | Content | Date |
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BL00D_SHOT |
Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login)
And initially it comes up on the defending sides screen wiith how many are left in either map after the closing of portals So a human would see after the 10 minutes and ports close that 2 devs are still in vod and then after another half an hour it tells the defending side the players names so they can be traced and removed (this would also avoid ppl tanking on the devs or humans for the other race which is also bannable) For other balancing reasons you could also limit it to allow only 4 people to stay for example and tp the others back randomly if over 4 on map This would be banter Cheers
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[quote="BL00D_SHOT"]Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login)
And initially it comes up on the defending sides screen wiith how many are left in either map after the closing of portals
So a human would see after the 10 minutes and ports close that 2 devs are still in vod and then after another half an hour it tells the defending side the players names so they can be traced and removed (this would also avoid ppl tanking on the devs or humans for the other race which is also bannable)
For other balancing reasons you could also limit it to allow only 4 people to stay for example and tp the others back randomly if over 4 on map
This would be banter
Cheers
[/quote]
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#1 2017/10/28 16:00:00 |
HEISENBERG |
Fantastic Idea. Turn off auto warp at T7 and chars can stay untill they die or log out. Would also be cool after the first 10mins the oposingvrace's location appeared on the mini map
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#2 2017/10/29 14:29:27 |
BL00D_SHOT |
"HEISENBERG"Fantastic Idea. Turn off auto warp at T7 and chars can stay untill they die or log out. Would also be cool after the first 10mins the oposingvrace's location appeared on the mini map Definitely ^^ |
#3 2017/10/29 17:21:17 |
JAHEIRA |
"BL00D_SHOT""HEISENBERG"Fantastic Idea. Turn off auto warp at T7 and chars can stay untill they die or log out. Would also be cool after the first 10mins the oposingvrace's location appeared on the mini map Dont mind this either, tho could do with a little delay Defently need the warp removing, just starys getting fun and your warped
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[quote="JAHEIRA"][quote="BL00D_SHOT"][quote="HEISENBERG"]Fantastic Idea. Turn off auto warp at T7 and chars can stay untill they die or log out. Would also be cool after the first 10mins the oposingvrace's location appeared on the mini map[/quote]
Definitely ^^[/quote]
Dont mind this either, tho could do with a little delay
Defently need the warp removing, just starys getting fun and your warped[/quote]
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#4 2017/10/29 17:58:51 |
CELTS |
"BL00D_SHOT"Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login) yer fantastic idea, just what we need .. another map that capped devils can run all over the map killing off any human they see.. great way to stop humans hunting in vod.. so that makes what 3 maps we can level in now ? cheers
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[quote="CELTS"][quote="BL00D_SHOT"]Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login)
And initially it comes up on the defending sides screen wiith how many are left in either map after the closing of portals
So a human would see after the 10 minutes and ports close that 2 devs are still in vod and then after another half an hour it tells the defending side the players names so they can be traced and removed (this would also avoid ppl tanking on the devs or humans for the other race which is also bannable)
For other balancing reasons you could also limit it to allow only 4 people to stay for example and tp the others back randomly if over 4 on map
This would be banter
Cheers
[/quote]
yer fantastic idea, just what we need .. another map that capped devils can run all over the map killing off any human they see..
great way to stop humans hunting in vod..
so that makes what 3 maps we can level in now ?
cheers
[/quote]
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#5 2017/11/05 20:23:47 |
JHAELIEN |
Stop complaining dude, honestly it's getting boring now. These are decent ideas for people who actually want to rvr and not hit mobs all day.
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#6 2017/11/05 21:42:23 |
BL00D_SHOT |
"CELTS""BL00D_SHOT"Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login) I bet you're massively fun at parties mate P.S. Can a GM reply with their thoughts on this idea, as I think it'd be mental - even it if was once every 4 x T6 that this happened and on other occasions it was just standard T6 settings.
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[quote="BL00D_SHOT"][quote="CELTS"][quote="BL00D_SHOT"]Have a system that if you are in either vod as a devil or IC as a human when the portal closes, you are locked in until death, tp or logging (kicks you back to home town on login)
And initially it comes up on the defending sides screen wiith how many are left in either map after the closing of portals
So a human would see after the 10 minutes and ports close that 2 devs are still in vod and then after another half an hour it tells the defending side the players names so they can be traced and removed (this would also avoid ppl tanking on the devs or humans for the other race which is also bannable)
For other balancing reasons you could also limit it to allow only 4 people to stay for example and tp the others back randomly if over 4 on map
This would be banter
Cheers
[/quote]
yer fantastic idea, just what we need .. another map that capped devils can run all over the map killing off any human they see..
great way to stop humans hunting in vod..
so that makes what 3 maps we can level in now ?
cheers
[/quote]
I bet you're massively fun at parties mate
P.S. Can a GM reply with their thoughts on this idea, as I think it'd be mental - even it if was once every 4 x T6 that this happened and on other occasions it was just standard T6 settings.
[/quote]
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#7 2017/11/10 15:21:02 |
GHOSTLORD |
Cross-world raids are often talked about internally and it is subject to change. How or what is uncertain at this point. We'd rather work on the lvl cap first.
But yes, I do see things changing in the future to include more RvR fun. |
#8 2017/11/11 10:19:26 |
MERLIN |
Sounds great 😊 conti mags are good for rvr too, as generally a few capped chars there so turns into a good acrap
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#9 2017/11/11 11:05:45 |
ISELIX |
good idea, if humans are able to raid back, being strong enough to fight ofc
otherwise its just an extension of how long humans are slaughtered in vod every soma day |
#10 2017/11/11 19:51:22 |
BL00D_SHOT |
"ISELIX"good idea, if humans are able to raid back, being strong enough to fight ofc You moan about devs all the time yet have 0 k and 29 deaths... So you cant even kill other hsoma chars are they unbalanced as well? or do they have more SRs than you? Infact, you know ive died multiple times at 90+ on my dev in VoD during a raid, from DL or VK raids because they have teamwork and raid.
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[quote="BL00D_SHOT"][quote="ISELIX"]good idea, if humans are able to raid back, being strong enough to fight ofc
otherwise its just an extension of how long humans are slaughtered in vod every soma day[/quote]
You moan about devs all the time yet have 0 k and 29 deaths...
So you cant even kill other hsoma chars are they unbalanced as well? or do they have more SRs than you?
Infact, you know ive died multiple times at 90+ on my dev in VoD during a raid, from DL or VK raids because they have teamwork and raid.[/quote]
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#11 2017/11/12 16:17:09 |
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