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Future thoughts,

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Was just wondering on peoples thoughts about late game weps like 105 dex for the bow etc? will these be tweeked to custom req's? A 10% increase later on is very very substantial when stats are as slow as they get and atm its made doing INT very overpower for pvp. No disadvantage to doing int now as u get full hp and with new wepons a substantial bit harder to get pvp seems broken for any1 who has not done int,

Once the scale tilts and people start to get better skilled wepons for example... first person to bloodbow for casuals this is going to be a nightmare as they have less armour/attack than normal will put the first ppl up there at a huge advantage.

This isnt a moan thread as i have accepted this and went int early as i understand how powerful it is on this server. This is more for the less active players who will soon feel they are a country mile behind when they have thunder bow going against blood which will happen in the next week or so.
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[quote="HORUS"]Was just wondering on peoples thoughts about late game weps like 105 dex for the bow etc? will these be tweeked to custom req's? A 10% increase later on is very very substantial when stats are as slow as they get and atm its made doing INT very overpower for pvp. No disadvantage to doing int now as u get full hp and with new wepons a substantial bit harder to get pvp seems broken for any1 who has not done int, Once the scale tilts and people start to get better skilled wepons for example... first person to bloodbow for casuals this is going to be a nightmare as they have less armour/attack than normal will put the first ppl up there at a huge advantage. This isnt a moan thread as i have accepted this and went int early as i understand how powerful it is on this server. This is more for the less active players who will soon feel they are a country mile behind when they have thunder bow going against blood which will happen in the next week or so.[/quote]
This is a good point. I feel that custom req's are the way to go instead of a flat 10% increase on req's (at higher levels). A change to be more in line with what actual dex/str you would have at around the req'd skill lvls if you where pure in those weapons. For the sake of example maybe around 42~43 dex for Crystal Glove which is 55 skill (This one is purely for example It's to low end of a weapon to worry about a custom req for) Hadn't thought about this but could prove to be a problem later haha
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[quote="CLOUDIAN"]This is a good point. I feel that custom req's are the way to go instead of a flat 10% increase on req's (at higher levels). A change to be more in line with what actual dex/str you would have at around the req'd skill lvls if you where pure in those weapons. For the sake of example maybe around 42~43 dex for Crystal Glove which is 55 skill (This one is purely for example It's to low end of a weapon to worry about a custom req for) Hadn't thought about this but could prove to be a problem later haha[/quote]

 

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