Author | Content | Date |
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ALEXISONFIRE |
Think I may have suggested this before, but could a ncp be put in place to remove your weapon skill? Of course make it cost something. Be that barr or say a few frogs or something
Example I currently have 200 axe skill, and 128 staff skill. For me to be able to change what weapon i'm using I'd first have to get staff higher than axe before i could even start the long path to raising a different weapon up. Cheers in advance
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[quote="ALEXISONFIRE"]Think I may have suggested this before, but could a ncp be put in place to remove your weapon skill? Of course make it cost something. Be that barr or say a few frogs or something
Example I currently have 200 axe skill, and 128 staff skill. For me to be able to change what weapon i'm using I'd first have to get staff higher than axe before i could even start the long path to raising a different weapon up.
Cheers in advance [/quote]
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#1 2017/12/14 11:40:27 |
MICKYC |
+1
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#2 2017/12/14 19:36:53 |
MATTY |
+1
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#3 2017/12/15 08:06:05 |
CUPID |
+1
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#4 2017/12/15 15:47:43 |
MAVERICK |
+1
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#5 2017/12/15 19:45:48 |
DEAMOND |
+1
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#6 2017/12/15 20:23:51 |
JAXS |
bump :P
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#7 2018/05/11 15:52:26 |
FOXO_STORE |
+1
Even if the npc reset a skill to 0.0 and nothing more would be good. |
#8 2018/05/12 10:11:57 |
KEKKET |
"FOXO_STORE"+1 I like this idea if all skills get resetted to 0 instead of 1 |
#9 2018/05/12 11:07:04 |
BRAVE |
bump every1 has mentioned this in the years of soma! make a re-spec skill scroll :D
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#10 2018/07/11 01:10:15 |
CHOJINE |
"KEKKET""FOXO_STORE"+1 Why would you want to reset ALL your skills to zero :O that is just masochistic!
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[quote="CHOJINE"][quote="KEKKET"][quote="FOXO_STORE"]+1
Even if the npc reset a skill to 0.0 and nothing more would be good.[/quote]
I like this idea if all skills get resetted to 0 instead of 1[/quote]
Why would you want to reset ALL your skills to zero :O that is just masochistic![/quote]
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#11 2018/07/11 12:25:12 |
MANTICORE |
tbh all they need to do is a button to lock the weapon u dont wanna loose then train the new one
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#12 2018/07/12 12:46:56 |
FINITO [Staff] |
Yeah I would prefer adding a skill lock. Could just add a button next to each weapon skill that locks the skill. That would then prevent it from being the skill decreased when at the cap. If you was at the skill cap then would need to have at least one skill unlocked to be able to gain exp in another skill that isn't capped.
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[quote="FINITO"]Yeah I would prefer adding a skill lock. Could just add a button next to each weapon skill that locks the skill. That would then prevent it from being the skill decreased when at the cap. If you was at the skill cap then would need to have at least one skill unlocked to be able to gain exp in another skill that isn't capped.[/quote]
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#13 2018/07/13 07:50:26 |
MICKYC |
FINITO +1
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[quote="MICKYC"][quote=]FINITO
[Staff]
Yeah I would prefer adding a skill lock. Could just add a button next to each weapon skill that locks the skill. That would then prevent it from being the skill decreased when at the cap. If you was at the skill cap then would need to have at least one skill unlocked to be able to gain exp in another skill that isn't capped. [/quote]
+1[/quote]
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#14 2018/07/13 08:13:40 |
CUPID |
"FINITO"Yeah I would prefer adding a skill lock. Could just add a button next to each weapon skill that locks the skill. That would then prevent it from being the skill decreased when at the cap. If you was at the skill cap then would need to have at least one skill unlocked to be able to gain exp in another skill that isn't capped. +1 <3 fin! :D Also to bring even more versatility to weapons and make people use more weapons it would be beneficial to upgrade the skill cap so we can use 3 weapons, :) every1 is bow/axe this would bring more weapons into the game and into general play :)
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[quote="CUPID"][quote="FINITO"]Yeah I would prefer adding a skill lock. Could just add a button next to each weapon skill that locks the skill. That would then prevent it from being the skill decreased when at the cap. If you was at the skill cap then would need to have at least one skill unlocked to be able to gain exp in another skill that isn't capped.[/quote]
+1 <3 fin!
:D Also to bring even more versatility to weapons and make people use more weapons it would be beneficial to upgrade the skill cap so we can use 3 weapons, :) every1 is bow/axe this would bring more weapons into the game and into general play :)
[/quote]
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#15 2018/07/13 15:28:39 |
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