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Change to PK idea

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The guild do help each other but most of us would rather not waste each others time and in any case due to eq being int monkeys and our guild mainly being str monkeys mass pk wars always end up with eq getting many more kills because as we all know in the short term int is overpower compared to str.
as far as time goes, eq are on 24/7 in numbers so they can afford to ruin my available hunting time.
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[quote="SCOIN"]The guild do help each other but most of us would rather not waste each others time and in any case due to eq being int monkeys and our guild mainly being str monkeys mass pk wars always end up with eq getting many more kills because as we all know in the short term int is overpower compared to str. as far as time goes, eq are on 24/7 in numbers so they can afford to ruin my available hunting time.[/quote]
"<span class="cz563" id="cz563_11">S</span>0RCERER"
"RTPR"The system needs value and meaning, a lack of this has always created nothing more than a bullying system not a PK system. People do not PK because they will obtain items when their victim dies and nor do they do it to obtain the moral linked spells. On ESoma people PK'd usually when they became bored; killing characters well below their level. It's even worse on this server as the rate increase means moral is regained so fast that PK'ing has even less of a consequence! In fact the moral system is a joke because of it.

PK'ing must have a genuine purpose as this is the only thing that will stop the system being seen as a route to bullying or harrassment and it must also have genuine, meaningful consequences.


The reason grieffing can occur is the value of a Resurrection scroll is far lower than Warping to Town.

If you warp to town, grieffing cannot occur.

If you warp to town, go back to hunt and someone is still attacking you - you should enlist the assistance of your guild. After all, what's the point in having guild members if they don't help you out?

Nerfing the absolute shit out of resi scrolls (making them cost a fortune) would see more victimss warping to town (or idiotically losing stats, the player IS presented with the choice after all) AND will also see a reluctance for engaging in PKing if they're at risk of being killed themselves.

Does this solve the abuse of lower levels? No.
But no game does or has been able to do this without simply making level restrictions.

I can't understand why people insist on pressing Revive then they whine about being grieffed... If a team of people were strong enough to kill you once, twice, three times... Perhaps it's about time you got the hell out of there?


Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either!

So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too.


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[quote="RTPR"][quote="<span class="cz563" id="cz563_11">S</span>0RCERER"][quote="RTPR"]The system needs value and meaning, a lack of this has always created nothing more than a bullying system not a PK system. People do not PK because they will obtain items when their victim dies and nor do they do it to obtain the moral linked spells. On ESoma people PK'd usually when they became bored; killing characters well below their level. It's even worse on this server as the rate increase means moral is regained so fast that PK'ing has even less of a consequence! In fact the moral system is a joke because of it. PK'ing must have a genuine purpose as this is the only thing that will stop the system being seen as a route to bullying or harrassment and it must also have genuine, meaningful consequences. [/quote] The reason grieffing can occur is the value of a Resurrection scroll is far lower than Warping to Town. If you warp to town, grieffing cannot occur. If you warp to town, go back to hunt and someone is still attacking you - you should enlist the assistance of your guild. After all, what's the point in having guild members if they don't help you out? Nerfing the absolute shit out of resi scrolls (making them cost a fortune) would see more victimss warping to town (or idiotically losing stats, the player IS presented with the choice after all) AND will also see a reluctance for engaging in PKing if they're at risk of being killed themselves. Does this solve the abuse of lower levels? No. But no game does or has been able to do this without simply making level restrictions. I can't understand why people insist on pressing Revive then they whine about being grieffed... If a team of people were strong enough to kill you once, twice, three times... Perhaps it's about time you got the hell out of there?[/quote] Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either! So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too. [/quote]
"RTPR"Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either!

So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too.


First off, most people being PK'd are being killed by association.
If you are a member of a rival guild, you will be a target - as such, if you cannot take the heat, step out of the fire. No guild is innocent here, both guilds have caused eachother grief, the extent of who has done more is irrelevant (If someone does something bad to me, I will do something 10x to them).

If someone wishes to try and dictate where you can and can't hunt, then fight back or get someone else to assist you - this is an MMO, not a single player game, ask the community for help.

You would only be kidding yourself if you think innocent bystanders in neutral guilds are being griefed (sure they might be PK'd the odd time) without reason.

There are two options upon death - why do you think there are two? If Revival was the only choice you should make, Warp to Town would've been removed.

If you are being grieffed, revive and TP or hit that Warp to Town button.

You say PK'ing costs very little, well they waste just as much time as you do as they go out of their way to kill you, you can waste more of their time by hurling abuse back at them, you can kick their ass with a group of your friends, or you can move to another location in an attempt for some solace.
READ: ATTEMPT.

One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash.

Heck, everything is faster.

The ONLY value in PKing at present is to harrass, by really nerfing the crap out of resis, people might start pressing that Warp to Town function - only then, should PK'ing be looked at, because as it stands, the value of PKing is just as low as being a victim of PKing.
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[quote="S0RCERER"][quote="RTPR"]Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either! So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too.[/quote] First off, most people being PK'd are being killed by association. If you are a member of a rival guild, you will be a target - as such, if you cannot take the heat, step out of the fire. No guild is innocent here, both guilds have caused eachother grief, the extent of who has done more is irrelevant (If someone does something bad to me, I will do something 10x to them). If someone wishes to try and dictate where you can and can't hunt, then fight back or get someone else to assist you - this is an MMO, not a single player game, ask the community for help. You would only be kidding yourself if you think innocent bystanders in neutral guilds are being griefed (sure they might be PK'd the odd time) without reason. There are two options upon death - why do you think there are two? If Revival was the only choice you should make, Warp to Town would've been removed. If you are being grieffed, revive and TP or hit that Warp to Town button. You say PK'ing costs very little, well they waste just as much time as you do as they go out of their way to kill you, you can waste more of their time by hurling abuse back at them, you can kick their ass with a group of your friends, or you can move to another location in an attempt for some solace. READ: ATTEMPT. One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash. Heck, everything is faster. The ONLY value in PKing at present is to harrass, by really nerfing the crap out of resis, people might start pressing that Warp to Town function - only then, should PK'ing be looked at, because as it stands, the value of PKing is just as low as being a victim of PKing.[/quote]
"S0RCERER"
"RTPR"Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either!

So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too.


First off, most people being PK'd are being killed by association.
If you are a member of a rival guild, you will be a target - as such, if you cannot take the heat, step out of the fire. No guild is innocent here, both guilds have caused eachother grief, the extent of who has done more is irrelevant (If someone does something bad to me, I will do something 10x to them).

If someone wishes to try and dictate where you can and can't hunt, then fight back or get someone else to assist you - this is an MMO, not a single player game, ask the community for help.

You would only be kidding yourself if you think innocent bystanders in neutral guilds are being griefed (sure they might be PK'd the odd time) without reason.

There are two options upon death - why do you think there are two? If Revival was the only choice you should make, Warp to Town would've been removed.

If you are being grieffed, revive and TP or hit that Warp to Town button.

You say PK'ing costs very little, well they waste just as much time as you do as they go out of their way to kill you, you can waste more of their time by hurling abuse back at them, you can kick their ass with a group of your friends, or you can move to another location in an attempt for some solace.
READ: ATTEMPT.

One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash.

Heck, everything is faster.

The ONLY value in PKing at present is to harrass, by really nerfing the crap out of resis, people might start pressing that Warp to Town function - only then, should PK'ing be looked at, because as it stands, the value of PKing is just as low as being a victim of PKing.


Surely we can advance this discussion rather than force each other to go over the same points...

Since PK'ing is what they enjoy doing I fail to see how they have lost anything, surely they have gained, at least assuming they kill or obtain their pleasure harassing you.

As I said above, relying on others doesn't work nor should we expect it to, even in the world's most successful MMO it has failed. I'm not going to go over a point that I have already made.

You are right, victims will gain back their stats as fast as PK'ers will regain their moral but the issue here is abuse of the PK system and thus it concerns the act of PK'ing rather than the fact that there exists a digital magic sponge to make it better.

Nerfing res scrolls will not prevent the abuse of the PK system. It's the constant PK'ing of individuals that people protest at and nerfing res scrolls will not solve that problem since the potential for it to occur would remain. If you did get your way and res scrolls were nerfed somehow and the harassment continued, what would be your strategy to deal with it?

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[quote="RTPR"][quote="S0RCERER"][quote="RTPR"]Guilds are not always willing or able to help. Being your personal body guard is not necessarily a condition of guild membership and there are only so many guilds. It cannot be the case that your enjoyment of the game rests on being able to summon the help of others. The World of Warcraft class system has failed for precisely that reason and if they can't do it Soma sure as hell won't either! So, what do I do when I go back and I am indeed attacked again? Submit my harassment complaint? There has to be a limit. It is not for you or anyone else to decide where and when a person can hunt. Yet your post seems to be implying this and at the same time implying that if I did exercise my choice to revive you should be allowed to kill me over and over again until I learn that you hold the power to force me to warp (and lose items which on this game may well be extremely rare but useful for hunting). Is that really the game you want? This is why the PK system as I and others have said is purely a route to harassment. It does need restriction and it needs real consequences but also genuine value rather than the childish glee PKers currently get from of being able to force a person to warp or die. As Seph said above on ESoma you simply did not enter devil moral lightly, it was in effect a 'sentence' to be endured for some time. I'd happily let people kill me on ESoma, safe in the knowledge that doing so will cost them in moral and the associated restrictions that came with it. Here, PK'ing costs very little indeed and achieves very little too.[/quote] First off, most people being PK'd are being killed by association. If you are a member of a rival guild, you will be a target - as such, if you cannot take the heat, step out of the fire. No guild is innocent here, both guilds have caused eachother grief, the extent of who has done more is irrelevant (If someone does something bad to me, I will do something 10x to them). If someone wishes to try and dictate where you can and can't hunt, then fight back or get someone else to assist you - this is an MMO, not a single player game, ask the community for help. You would only be kidding yourself if you think innocent bystanders in neutral guilds are being griefed (sure they might be PK'd the odd time) without reason. There are two options upon death - why do you think there are two? If Revival was the only choice you should make, Warp to Town would've been removed. If you are being grieffed, revive and TP or hit that Warp to Town button. You say PK'ing costs very little, well they waste just as much time as you do as they go out of their way to kill you, you can waste more of their time by hurling abuse back at them, you can kick their ass with a group of your friends, or you can move to another location in an attempt for some solace. READ: ATTEMPT. One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash. Heck, everything is faster. The ONLY value in PKing at present is to harrass, by really nerfing the crap out of resis, people might start pressing that Warp to Town function - only then, should PK'ing be looked at, because as it stands, the value of PKing is just as low as being a victim of PKing.[/quote] Surely we can advance this discussion rather than force each other to go over the same points... Since PK'ing is what they enjoy doing I fail to see how they have lost anything, surely they have gained, at least assuming they kill or obtain their pleasure harassing you. As I said above, relying on others doesn't work nor should we expect it to, even in the world's most successful MMO it has failed. I'm not going to go over a point that I have already made. You are right, victims will gain back their stats as fast as PK'ers will regain their moral but the issue here is abuse of the PK system and thus it concerns the act of PK'ing rather than the fact that there exists a digital magic sponge to make it better. Nerfing res scrolls will not prevent the abuse of the PK system. It's the constant PK'ing of individuals that people protest at and nerfing res scrolls will not solve that problem since the potential for it to occur would remain. If you did get your way and res scrolls were nerfed somehow and the harassment continued, what would be your strategy to deal with it? [/quote]
"S0RCERER"One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..


Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral.
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[quote="_SEPHIROTH_"][quote="S0RCERER"]One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..[/quote] Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral. [/quote]
You missed a very important point - these people being harassed are either 'guilty by association' or are giving as good as they get, be it harassment via PKing or verbally.

I'm third party here, this doesn't involve me but it's clear as day as to why people are doing the PKing and why people are being PKed.
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[quote="S0RCERER"]You missed a very important point - these people being harassed are either 'guilty by association' or are giving as good as they get, be it harassment via PKing or verbally. I'm third party here, this doesn't involve me but it's clear as day as to why people are doing the PKing and why people are being PKed.[/quote]
"S0RCERER"You missed a very important point - these people being harassed are either 'guilty by association' or are giving as good as they get, be it harassment via PKing or verbally.

I'm third party here, this doesn't involve me but it's clear as day as to why people are doing the PKing and why people are being PKed.


I had a feeling that you might say something along the lines of harassment doesn't exist.

Incidently, don't be fooled into thinking that I'm not third party either. I do not post because I have been PK'd or because I practise it. I've not engaged in either.
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[quote="RTPR"][quote="S0RCERER"]You missed a very important point - these people being harassed are either 'guilty by association' or are giving as good as they get, be it harassment via PKing or verbally. I'm third party here, this doesn't involve me but it's clear as day as to why people are doing the PKing and why people are being PKed.[/quote] I had a feeling that you might say something along the lines of harassment doesn't exist. Incidently, don't be fooled into thinking that I'm not third party either. I do not post because I have been PK'd or because I practise it. I've not engaged in either.[/quote]
"_SEPHIROTH_"
"S0RCERER"One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..


Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral.


It's evidently a matter of opinion.

I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out.

Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town.

There is no person on the server who is being griefed without reason.

As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.
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[quote="S0RCERER"][quote="_SEPHIROTH_"][quote="S0RCERER"]One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..[/quote] Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral. [/quote] It's evidently a matter of opinion. I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out. Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town. There is no person on the server who is being griefed without reason. As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.[/quote]
"S0RCERER"

There is no person on the server who is being griefed without reason.


.


reasons like," you didn't help our guild at the gvw"?

The people who should be griefed are those that say to married women with kids "Go Fuck Your Kids". but the people saying shit like that are the people running round with 6 or 7 others randomly pking people for little more than the reason ive stated above.

Sorce, as you said, your not involved, you have no clue as to whats going on or why its going on.
You probably hear just one side from the usual suspects and they are full of shit with their innocent little puppy eyes.

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[quote="SCOIN"][quote="S0RCERER"] There is no person on the server who is being griefed without reason. .[/quote] reasons like," you didn't help our guild at the gvw"? The people who should be griefed are those that say to married women with kids "Go Fuck Your Kids". but the people saying shit like that are the people running round with 6 or 7 others randomly pking people for little more than the reason ive stated above. Sorce, as you said, your not involved, you have no clue as to whats going on or why its going on. You probably hear just one side from the usual suspects and they are full of shit with their innocent little puppy eyes. [/quote]
"S0RCERER"
"_SEPHIROTH_"
"S0RCERER"One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..


Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral.


It's evidently a matter of opinion.

I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out.

Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town.

There is no person on the server who is being griefed without reason.

As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.


S0rc - your argument is completely invalid.

It is not the losing and regaining of the 0.1 stat which is the problem. It is the inability to hunt at all and therefore gaining no stats.

Regaining of the moral so quickly inflates this problem massively as they can actually spend longer harrassing without the worry of being devil for long. It only increases the likelyhood of griefing.

Also your statement of 'death by association is completely inaccurate'. Do not make statements when you have no idea what is going on on hsoma side. I have never attended gvw but was unable to hunt for 3 days due to EQ. How is that death by association. I have been 100% neutral outside gvw also.
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[quote="DOWNER"][quote="S0RCERER"][quote="_SEPHIROTH_"][quote="S0RCERER"]One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..[/quote] Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral. [/quote] It's evidently a matter of opinion. I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out. Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town. There is no person on the server who is being griefed without reason. As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.[/quote] S0rc - your argument is completely invalid. It is not the losing and regaining of the 0.1 stat which is the problem. It is the inability to hunt at all and therefore gaining no stats. Regaining of the moral so quickly inflates this problem massively as they can actually spend longer harrassing without the worry of being devil for long. It only increases the likelyhood of griefing. Also your statement of 'death by association is completely inaccurate'. Do not make statements when you have no idea what is going on on hsoma side. I have never attended gvw but was unable to hunt for 3 days due to EQ. How is that death by association. I have been 100% neutral outside gvw also.[/quote]
"DOWNER"
"S0RCERER"
"_SEPHIROTH_"
"S0RCERER"One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..


Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral.


It's evidently a matter of opinion.

I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out.

Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town.

There is no person on the server who is being griefed without reason.

As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.


S0rc - your argument is completely invalid.

It is not the losing and regaining of the 0.1 stat which is the problem. It is the inability to hunt at all and therefore gaining no stats.

Regaining of the moral so quickly inflates this problem massively as they can actually spend longer harrassing without the worry of being devil for long. It only increases the likelyhood of griefing.

Also your statement of 'death by association is completely inaccurate'. Do not make statements when you have no idea what is going on on hsoma side. I have never attended gvw but was unable to hunt for 3 days due to EQ. How is that death by association. I have been 100% neutral outside gvw also.


How dare you question S0rc, everyone knows he knows everything.
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[quote="SHATTERSTAR"][quote="DOWNER"][quote="S0RCERER"][quote="_SEPHIROTH_"][quote="S0RCERER"]One thing that you and Seph both miss in regards to Moral is that sure, Moral is faster to gain on this server, but so are stats. If you die and revive without a resi, you will gain the stats 2 times faster (4x with rested) so that argument doesn't wash..[/quote] Why doesn't the argument wash? Whats gaining stats faster got to do with balancing the consequences of killing someone? I don't understand you logic sorry. Reviving without a resi scroll or reviving without a resi scroll has never been an option. With the current moral speed you can feasibly harass someone whenever their online and never get near wicked moral. [/quote] It's evidently a matter of opinion. I say that as stats (and moral) are equally easy and fast to recuperate, any time spent PKing or being PKed cancel eachother out. Since the introduction of Resi Scrolls, Warp to Town is a feature that nobody ever uses - the 'victim' then plays the grief card, which is entirely within the hands of the recipient to stop... By pressing Warp to Town. There is no person on the server who is being griefed without reason. As stated before, they are either guilty by association (by which if their guild fails to support them, find another guild...), they give as good as they get, or they hurl abuse at their PK'er and then are baffled as to why the PK'er continues.[/quote] S0rc - your argument is completely invalid. It is not the losing and regaining of the 0.1 stat which is the problem. It is the inability to hunt at all and therefore gaining no stats. Regaining of the moral so quickly inflates this problem massively as they can actually spend longer harrassing without the worry of being devil for long. It only increases the likelyhood of griefing. Also your statement of 'death by association is completely inaccurate'. Do not make statements when you have no idea what is going on on hsoma side. I have never attended gvw but was unable to hunt for 3 days due to EQ. How is that death by association. I have been 100% neutral outside gvw also.[/quote] How dare you question S0rc, everyone knows he knows everything. [/quote]
"S0RCERER"

There is no person on the server who is being griefed without reason.


.


This should be stickied or something ......

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[quote="GILGAMESH"][quote="S0RCERER"] There is no person on the server who is being griefed without reason. .[/quote] This should be stickied or something ...... [/quote]
"GILGAMESH"
"S0RCERER"

There is no person on the server who is being griefed without reason.


.


This should be stickied or something ......



Are we going to make Tedious links then?

I mean Scoin plays soma, so do I.

I live in London, so does S0rc

Sorc is a mage and so is Fuji.

therefore, we are all connected so lets all PK Fuji.

Dear Fuji, your name is just there, I promise I wont grief you.
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[quote="SHATTERSTAR"][quote="GILGAMESH"][quote="S0RCERER"] There is no person on the server who is being griefed without reason. .[/quote] This should be stickied or something ...... [/quote] Are we going to make Tedious links then? I mean Scoin plays soma, so do I. I live in London, so does S0rc Sorc is a mage and so is Fuji. therefore, we are all connected so lets all PK Fuji. Dear Fuji, your name is just there, I promise I wont grief you.[/quote]
"SCOIN"reasons like," you didn't help our guild at the gvw"?

The people who should be griefed are those that say to married women with kids "Go Fuck Your Kids". but the people saying shit like that are the people running round with 6 or 7 others randomly pking people for little more than the reason ive stated above.

Sorce, as you said, your not involved, you have no clue as to whats going on or why its going on.
You probably hear just one side from the usual suspects and they are full of shit with their innocent little puppy eyes.


People who say such things to mothers with children should do two things:
1) Screenshot and report it.
2) Block communication with the individual making such remarks.

Nobody is being griefed because they are not helping anyone out, they are being PKed.
Let's make a definite difference here.
This is understandable when hypocrisy is rife on Hsoma, from all sides; "Don't ally, it's boring" Right!

Really Downer? 3 days without being able to hunt? Sounds difficult to believe that someone would go to such lengths to stop you from playing if you've done absolutely nothing to warrant it and are completely neutral.
Not saying that I don't believe it, but I can't understand why anyone would do that unless perhaps upon being PK'd you retaliated with verbal abuse (Not saying you did).

Scoin, I do know what's going on on Hsoma, and no, I don't have just one side of the story. I do know that the primary reason you are a target is because you're very opinionated and became involved in a scruff that had nothing to do with you. There were two guilds fighting eachother (EQ&DYN) who settled their differences because of a common foe whom was harassing both of them (by harassing, I mean mobstealing). For each time they reacted, Style's guild would up the ante, it led to characters being made with the sole purpose of stopping others from hunting which escalating into what we have today.

You chose a side in an affair that had nothing to do with you.

Do what I do... Stay neutral. You'll have no problems if you keep to yourself or to your neutral guild.

Gilgamesh, Shatter, Scoin - Name to me ONE player who has been grieffed who's in a neutral guild.

A guild is not a tedious link Shatter.
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[quote="S0RCERER"][quote="SCOIN"]reasons like," you didn't help our guild at the gvw"? The people who should be griefed are those that say to married women with kids "Go Fuck Your Kids". but the people saying shit like that are the people running round with 6 or 7 others randomly pking people for little more than the reason ive stated above. Sorce, as you said, your not involved, you have no clue as to whats going on or why its going on. You probably hear just one side from the usual suspects and they are full of shit with their innocent little puppy eyes.[/quote] People who say such things to mothers with children should do two things: 1) Screenshot and report it. 2) Block communication with the individual making such remarks. Nobody is being griefed because they are not helping anyone out, they are being PKed. Let's make a definite difference here. This is understandable when hypocrisy is rife on Hsoma, from all sides; "Don't ally, it's boring" Right! Really Downer? 3 days without being able to hunt? Sounds difficult to believe that someone would go to such lengths to stop you from playing if you've done absolutely nothing to warrant it and are completely neutral. Not saying that I don't believe it, but I can't understand why anyone would do that unless perhaps upon being PK'd you retaliated with verbal abuse (Not saying you did). Scoin, I do know what's going on on Hsoma, and no, I don't have just one side of the story. I do know that the primary reason you are a target is because you're very opinionated and became involved in a scruff that had nothing to do with you. There were two guilds fighting eachother (EQ&DYN) who settled their differences because of a common foe whom was harassing both of them (by harassing, I mean mobstealing). For each time they reacted, Style's guild would up the ante, it led to characters being made with the sole purpose of stopping others from hunting which escalating into what we have today. You chose a side in an affair that had nothing to do with you. Do what I do... Stay neutral. You'll have no problems if you keep to yourself or to your neutral guild. Gilgamesh, Shatter, Scoin - Name to me ONE player who has been grieffed who's in a neutral guild. A guild is not a tedious link Shatter.[/quote]
I quoted you before, because I agreed with your point.

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[quote="GILGAMESH"]I quoted you before, because I agreed with your point. [/quote]

 

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