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new human mele ring.....

Author Content Date
Ring of Knight[Epic] Ring of Knight
Weight : 13
Durability : 967

Attack + 4
DEX + 3
Modified evasion rate + 1%~2%



shows 4 att here..... but when equipped it says 4% + att. is the % a mistype? or true ?
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[quote="MANDELA"][item post=122968 index=0] shows 4 att here..... but when equipped it says 4% + att. is the % a mistype? or true ?[/quote]
isylver said in game the % was visual bug im sure
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[quote="RIN"]isylver said in game the % was visual bug im sure[/quote]
"RIN"isylver said in game the % was visual bug im sure


Correct, bug since esoma
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[quote="JAHEIRA"][quote="RIN"]isylver said in game the % was visual bug im sure[/quote] Correct, bug since esoma[/quote]
ah ok ty
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[quote="MANDELA"]ah ok ty[/quote]
Such a nice ring
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[quote="DIOS"]Such a nice ring [/quote]
What happens if you add a DT?

(don't just say +4 dex)

8)

Jac
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[quote="JACKELPUP"]What happens if you add a DT? (don't just say +4 dex) 8) Jac[/quote]
It would go +1 dex and replace everything.
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[quote="PERCYPLS"]It would go +1 dex and replace everything.[/quote]
are there any rings for mages at hsoma or they got screwed ?
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[quote="MANTICORE"]are there any rings for mages at hsoma or they got screwed ?[/quote]
Mage ring is the same as dsoma and ideally needs looking at.

Could all the values be changed from 1% to 4/5%?

The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it.

Where as the melee one is pretty handy, and gives melee a nice boost.

Last thing mage class needs it more boosts to melee while mage is standing still.
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[quote="FLAWLESS"]Mage ring is the same as dsoma and ideally needs looking at. Could all the values be changed from 1% to 4/5%? The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it. Where as the melee one is pretty handy, and gives melee a nice boost. Last thing mage class needs it more boosts to melee while mage is standing still. [/quote]
i assume the eva is 100% yes? not the gimick dex armor variable
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[quote="1355"]i assume the eva is 100% yes? not the gimick dex armor variable[/quote]
"1355"i assume the eva is 100% yes? not the gimick dex armor variable


Yup - 3 types of eva. +x% (like added on DP), +x~y% (like this which is between x & y % 100% of the time) and +x% (y%) which is +x% evasion, y% of the time.

Also agree that there is huge imbalance in quality of each ring. Mage's rings are terrible compared to this.
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[quote="JAMIS"][quote="1355"]i assume the eva is 100% yes? not the gimick dex armor variable[/quote] Yup - 3 types of eva. +x% (like added on DP), +x~y% (like this which is between x & y % 100% of the time) and +x% (y%) which is +x% evasion, y% of the time. Also agree that there is huge imbalance in quality of each ring. Mage's rings are terrible compared to this.[/quote]
"JAMIS"
"1355"i assume the eva is 100% yes? not the gimick dex armor variable


Yup - 3 types of eva. +x% (like added on DP), +x~y% (like this which is between x & y % 100% of the time) and +x% (y%) which is +x% evasion, y% of the time.

Also agree that there is huge imbalance in quality of each ring. Mage's rings are terrible compared to this.


indeed, it wouldn't be bad if u could upgrade it, but u cant without wiping everything, so it needs to be a little better
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[quote="JAHEIRA"][quote="JAMIS"][quote="1355"]i assume the eva is 100% yes? not the gimick dex armor variable[/quote] Yup - 3 types of eva. +x% (like added on DP), +x~y% (like this which is between x & y % 100% of the time) and +x% (y%) which is +x% evasion, y% of the time. Also agree that there is huge imbalance in quality of each ring. Mage's rings are terrible compared to this.[/quote] indeed, it wouldn't be bad if u could upgrade it, but u cant without wiping everything, so it needs to be a little better[/quote]
"FLAWLESS"Mage ring is the same as dsoma and ideally needs looking at.

Could all the values be changed from 1% to 4/5%?

The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it.

Where as the melee one is pretty handy, and gives melee a nice boost.

Last thing mage class needs it more boosts to melee while mage is standing still.


i had the feeling the mage's on hsoma would get screwed and never understood why you guys cant upgrade ur staffs dsoma mages did got this choice with his patch.
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[quote="MANTICORE"][quote="FLAWLESS"]Mage ring is the same as dsoma and ideally needs looking at. Could all the values be changed from 1% to 4/5%? The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it. Where as the melee one is pretty handy, and gives melee a nice boost. Last thing mage class needs it more boosts to melee while mage is standing still. [/quote] i had the feeling the mage's on hsoma would get screwed and never understood why you guys cant upgrade ur staffs dsoma mages did got this choice with his patch.[/quote]
"MANTICORE"
"FLAWLESS"Mage ring is the same as dsoma and ideally needs looking at.

Could all the values be changed from 1% to 4/5%?

The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it.

Where as the melee one is pretty handy, and gives melee a nice boost.

Last thing mage class needs it more boosts to melee while mage is standing still.


i had the feeling the mage's on hsoma would get screwed and never understood why you guys cant upgrade ur staffs dsoma mages did got this choice with his patch.


Hsoma mages screwed our last mob drops items that no lvl 100+ even needs only good thing it drops is probably azure staff and magic earing rest are useless, like what lvl 100 still needs SP/DB/AT/ghost earing / (ameth and saphires pointless when boars drop the vials) even the 4k quest all u get is a crappy TOW(should have been int warp neckie) melle get rare end wep....
also y were mages not given 4th staff?
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[quote="PROFESSORX"][quote="MANTICORE"][quote="FLAWLESS"]Mage ring is the same as dsoma and ideally needs looking at. Could all the values be changed from 1% to 4/5%? The fact you can’t upgrade as it’s a duel stat, I honestly can’t see anyone using it. Where as the melee one is pretty handy, and gives melee a nice boost. Last thing mage class needs it more boosts to melee while mage is standing still. [/quote] i had the feeling the mage's on hsoma would get screwed and never understood why you guys cant upgrade ur staffs dsoma mages did got this choice with his patch.[/quote] Hsoma mages screwed our last mob drops items that no lvl 100+ even needs only good thing it drops is probably azure staff and magic earing rest are useless, like what lvl 100 still needs SP/DB/AT/ghost earing / (ameth and saphires pointless when boars drop the vials) even the 4k quest all u get is a crappy TOW(should have been int warp neckie) melle get rare end wep.... also y were mages not given 4th staff?[/quote]
Hi professor GM.

Merry Christmas - looking forward to seeing your soma server.
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[quote="ISYLVER"]Hi professor GM. Merry Christmas - looking forward to seeing your soma server.[/quote]

 

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