Author | Content | Date |
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DEMON |
I've been thinking of how could we put a raid into soma with its mechanics and this is what i think could work.
Raid time: Once a week at changing times and days to help people who can't always be on at certain times or days. Map: Hsoma Dungeon level 2 How to enter Raid: Implement a weekly quest where you prove you're strength to receive a raid teleport scroll. The level/difficulty of the quest is up to the GM's and what they think is reasonable. How the Raid would work: Teleport into a random place in the raid where you must then group up (feathers to not work, so it can be more challenging). Have a stone where the white dots are on the map. These stones once active each spawn 1 random boss which must be defeated in a time limit. the bosses themselves should be quite different from one another to make tactics different in facing them. Once each boss is Defeated from the 3 different stones, A raid boss will spawn in the middle of the map which will be HARD to defeat. If successful in defeating a npc will spawn to give each player 1 Raid Token and the Raid would Teleport you out after 5mins of the npc being spawned. Bosses: Their should be maybe 6 possible bosses that could spawn when a stone is activated and only 1 Raid boss. Each boss could have a different saying which need a certain spell or skill from a weapon to stop a 1 hit kill move. for example if a boss says "i can see your death coming" you have to blind the boss in the next 10 sec or the boss will 1 shot kill in a 7 square radius thus wasting time. The Raid boss: The Raid boss should have the unique feature from all the bosses making it a nightmare not knowing what might be needed at any point to stop a 1 hit kill. Raid Tokens: The raid tokens should be possible to trade at a npc. possible reward could be: 1 token = random tablet 5 Tokens = chosen piece of armour or weapon only available from this. 10 tokens = random legendary from the 2nd or 3rd tier weapons. This can both work for dsoma and hsoma i believe with some differences of course. I don't know if this is possible its just a idea and any thoughts on it are welcome.
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[quote="DEMON"]I've been thinking of how could we put a raid into soma with its mechanics and this is what i think could work.
Raid time:
Once a week at changing times and days to help people who can't always be on at certain times or days.
Map: Hsoma Dungeon level 2
[img]https://image.ibb.co/bFYAN6/d2.jpg[/img]
How to enter Raid:
Implement a weekly quest where you prove you're strength to receive a raid teleport scroll. The level/difficulty of the quest is up to the GM's and what they think is reasonable.
How the Raid would work:
Teleport into a random place in the raid where you must then group up (feathers to not work, so it can be more challenging).
Have a stone where the white dots are on the map. These stones once active each spawn 1 random boss which must be defeated in a time limit. the bosses themselves should be quite different from one another to make tactics different in facing them.
Once each boss is Defeated from the 3 different stones, A raid boss will spawn in the middle of the map which will be HARD to defeat. If successful in defeating a npc will spawn to give each player 1 Raid Token and the Raid would Teleport you out after 5mins of the npc being spawned.
Bosses:
Their should be maybe 6 possible bosses that could spawn when a stone is activated and only 1 Raid boss.
Each boss could have a different saying which need a certain spell or skill from a weapon to stop a 1 hit kill move.
for example if a boss says "i can see your death coming" you have to blind the boss in the next 10 sec or the boss will 1 shot kill in a 7 square radius thus wasting time.
The Raid boss:
The Raid boss should have the unique feature from all the bosses making it a nightmare not knowing what might be needed at any point to stop a 1 hit kill.
Raid Tokens:
The raid tokens should be possible to trade at a npc.
possible reward could be:
1 token = random tablet
5 Tokens = chosen piece of armour or weapon only available from this.
10 tokens = random legendary from the 2nd or 3rd tier weapons.
This can both work for dsoma and hsoma i believe with some differences of course.
I don't know if this is possible its just a idea and any thoughts on it are welcome.
[/quote]
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#1 2017/12/24 18:24:26 |
STORMHAVEN |
Would be nice to see something like this, not everyone is on at event times so being able to organise something with guildies / friends when its suitable for all would be cool,
Played a lot of destiny and raids were cool on there when we could organise them
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[quote="STORMHAVEN"]Would be nice to see something like this, not everyone is on at event times so being able to organise something with guildies / friends when its suitable for all would be cool,
Played a lot of destiny and raids were cool on there when we could organise them[/quote]
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#2 2017/12/24 18:40:28 |
PERCYPLS |
Decent idea
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#3 2017/12/24 19:28:37 |
INFLUENCE |
i love this idea
every 500-1000 mob kills on top end hsoma dsoma mobs u get to buy a raid portal maybe? you can stack them but tbf if you are stacking them then you deserve to join the raid This would encourage each race to get together and get a party so that they warp n and have enough number to complete the raid Bravo on the idea +1
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[quote="INFLUENCE"]i love this idea
every 500-1000 mob kills on top end hsoma dsoma mobs u get to buy a raid portal maybe?
you can stack them but tbf if you are stacking them then you deserve to join the raid
This would encourage each race to get together and get a party so that they warp n and have enough number to complete the raid
Bravo on the idea
+1[/quote]
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#4 2017/12/29 03:31:48 |
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