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ALL BOSS TIMERS: YOU ARE WELCOME

Author Content Date
"S0RCERER"
"GREATERIX"
"CARNAGE"
You're playing a game with pvp, it's an open world server spawned event if you're too bothered about being pk'ed you don't have to go.


I'd agree if there was another way to acquire the end-game weps of decent quality for humans.

As there isn't, I'd argue that people shouldn't be able to prevent people fighting to acquire them - it's already lottery enough getting last hit + being in drop range.


Without sufficient INT you won't be getting the last hit, without sufficient INT, you'll be an easy target to PK.

Get more INT and you'll have a higher chance at surviving and getting the last hit.

Win-win.


Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment
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[quote="YOSHIMITSU"][quote="S0RCERER"][quote="GREATERIX"][quote="CARNAGE"] You're playing a game with pvp, it's an open world server spawned event if you're too bothered about being pk'ed you don't have to go. [/quote] I'd agree if there was another way to acquire the end-game weps of decent quality for humans. As there isn't, I'd argue that people shouldn't be able to prevent people fighting to acquire them - it's already lottery enough getting last hit + being in drop range.[/quote] Without sufficient INT you won't be getting the last hit, without sufficient INT, you'll be an easy target to PK. Get more INT and you'll have a higher chance at surviving and getting the last hit. Win-win.[/quote] Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment[/quote]
"YOSHIMITSU"Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment



Shironim is a mage boss... It was designed for mages...

There are bosses that take 1 dmg from INT, you've a distinct advantage over mages there.

"UPGRADE"feel free to come back and participate when u actually have a clue what goes on is hsoma ty


Why you feel the need to talk nonsense is beyond me, most of EQ are mages, a lot of them train INT at the exclusion of all other stats.

The general "YOU" whine about INT all the time, say it's so OP and that it's so easy to train... Then why not do some yourself?

It only makes sense that if it's 'the way' to kill bosses and 'the way' to pvp and also 'the way' to survive, either do it, or shut up - It's not like you don't have the option to do so, you do play Hsoma, not Dsoma, you're not restricted in what you can and can't train.

If you get more INT, you'll be far less of an easy kill vs. EQ and you'll be able to participate just as well vs. particular bosses.

This farce that doing INT early ruins your character is exactly that, a farce.

You have a set # of experience points from level 1 to 100, doing INT early on has absolutely no negative impact on the final result of your character. This resistance to train INT is beyond understanding, especially when it's the solution to so many of the whines I read on this forum.
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[quote="S0RCERER"][quote="YOSHIMITSU"]Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment[/quote] Shironim is a mage boss... It was designed for mages... There are bosses that take 1 dmg from INT, you've a distinct advantage over mages there. [quote="UPGRADE"]feel free to come back and participate when u actually have a clue what goes on is hsoma ty[/quote] Why you feel the need to talk nonsense is beyond me, most of EQ are mages, a lot of them train INT at the exclusion of all other stats. The general "YOU" whine about INT all the time, say it's so OP and that it's so easy to train... Then why not do some yourself? It only makes sense that if it's 'the way' to kill bosses and 'the way' to pvp and also 'the way' to survive, either do it, or shut up - It's not like you don't have the option to do so, you do play Hsoma, not Dsoma, you're not restricted in what you can and can't train. If you get more INT, you'll be far less of an easy kill vs. EQ and you'll be able to participate just as well vs. particular bosses. This farce that doing INT early ruins your character is exactly that, a farce. You have a set # of experience points from level 1 to 100, doing INT early on has absolutely no negative impact on the final result of your character. This resistance to train INT is beyond understanding, especially when it's the solution to so many of the whines I read on this forum.[/quote]
"S0RCERER"
It's a mage boss... Was designed for mages...

There are bosses that take 1 dmg from INT.


I was mainly talking about pamoth - which, if you look at the drop file drops ALL the human end-game melee weapons.

There is no way in this world that it could be considered a mage boss.

shironim is the end-game mage weapon, ergo THAT should be the mage boss.

tbh getting int is a null argument - there is not enough int available pure int upto cap that could survive the onslaught of the EQ folks - as let's face it they're the main guild that actually take the game so anally serious to have a KoS list (lolz).

I'm not suggesting a hand-hold or bubble wrap at all.

All I was suggesting if they want to prevent others the chance - as that is all it is, a chance even at 90-100int - of grabbing an end-game wep they should themselves also be stripped simultaneously by being unable to hit that singular boss whilst grey.

but they should still have the choice of doing it.

tbh all of hSoma is against them anyways so it's about time the dev's came onboard ;-) (jokes, btw - no need for dev bias)


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[quote="GREATERIX"][quote="S0RCERER"] It's a mage boss... Was designed for mages... There are bosses that take 1 dmg from INT. [/quote] I was mainly talking about pamoth - which, if you look at the drop file drops ALL the human end-game melee weapons. There is no way in this world that it could be considered a mage boss. shironim is the end-game mage weapon, ergo THAT should be the mage boss. tbh getting int is a null argument - there is not enough int available pure int upto cap that could survive the onslaught of the EQ folks - as let's face it they're the main guild that actually take the game so anally serious to have a KoS list (lolz). I'm not suggesting a hand-hold or bubble wrap at all. All I was suggesting if they want to prevent others the chance - as that is all it is, a chance even at 90-100int - of grabbing an end-game wep they should themselves also be stripped simultaneously by being unable to hit that singular boss whilst grey. but they should still have the choice of doing it. tbh all of hSoma is against them anyways so it's about time the dev's came onboard ;-) (jokes, btw - no need for dev bias) [/quote]
There's no Dev bias going on here, some members (read:not all) EQ decide to assist when we raid Human Conti.

It's a deal with the devil, literally, where I let them hunt, if they help me get kills - I think that's fair :+)

Again, it's not even the whole of EQ, just a few of them who think it's wiser to side with the enemy of their enemy to save themselves being attacked. Anyone is free to do the same, just need to sell your soul!
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[quote="S0RCERER"]There's no Dev bias going on here, some members (read:not all) EQ decide to assist when we raid Human Conti. It's a deal with the devil, literally, where I let them hunt, if they help me get kills - I think that's fair :+) Again, it's not even the whole of EQ, just a few of them who think it's wiser to side with the enemy of their enemy to save themselves being attacked. Anyone is free to do the same, just need to sell your soul![/quote]
"S0RCERER"
"YOSHIMITSU"Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment



Shironim is a mage boss... It was designed for mages...

There are bosses that take 1 dmg from INT, you've a distinct advantage over mages there.



I wasn't speaking just about Shironim, I was speaking about all bosses in general. The only bosses I can think of is gargoyle warrior and kevlar (Or kovlar) which are weak to melee (Correct me if i'm wrong as i'm not 100% sure). Apart from that your better off using int. Not only because of the damage you'd do with melee, but the fact you have to have the dex to actually hit them.
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[quote="YOSHIMITSU"][quote="S0RCERER"][quote="YOSHIMITSU"]Why should you be forced to do int to get the last hit on bosses? Your second point fair enough, but your first point is exactly what is wrong with the boss situation in hsoma at the moment[/quote] Shironim is a mage boss... It was designed for mages... There are bosses that take 1 dmg from INT, you've a distinct advantage over mages there. [/quote] I wasn't speaking just about Shironim, I was speaking about all bosses in general. The only bosses I can think of is gargoyle warrior and kevlar (Or kovlar) which are weak to melee (Correct me if i'm wrong as i'm not 100% sure). Apart from that your better off using int. Not only because of the damage you'd do with melee, but the fact you have to have the dex to actually hit them.[/quote]
"NITE"INWHANG: 45:00:00
HARTMAN : 51:00:00
WAR BEAST LORD : 51:00:00
ELITE DEVIL WARRIOR : 51:30:00
KING KOBOLD: 82:30:00
GRATH THE WEREWOLF: 82:30:00
ANDROCTONUS AUSTRALIS 82:30:00
BLOOD AKAH 82:30:00
PAMOTH 93:00:00
GARGOYLE WARRIOR 102:00:00
SHIRONIM 102:00:00

You are welcome ^_^
Hope to see you all there.


is this still the respawn times?
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[quote="LOVEME"][quote="NITE"]INWHANG: 45:00:00 HARTMAN : 51:00:00 WAR BEAST LORD : 51:00:00 ELITE DEVIL WARRIOR : 51:30:00 KING KOBOLD: 82:30:00 GRATH THE WEREWOLF: 82:30:00 ANDROCTONUS AUSTRALIS 82:30:00 BLOOD AKAH 82:30:00 PAMOTH 93:00:00 GARGOYLE WARRIOR 102:00:00 SHIRONIM 102:00:00 You are welcome ^_^ Hope to see you all there. [/quote] is this still the respawn times?[/quote]
no, the timers are randomised to an extent +- 10% of timer
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[quote="FRINGE"]no, the timers are randomised to an extent +- 10% of timer[/quote]
I ccant remember them all, but you get some at T8, shiro is 5 hours after the last time it died. and some at T18
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[quote="ARYA_"]I ccant remember them all, but you get some at T8, shiro is 5 hours after the last time it died. and some at T18[/quote]

 

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