Author | Content | Date |
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ACAELUS |
Hi guys
I remember in eSoma that nobody levelled with 3rd sword due to a bug or it actually hindered your leveling? Is that correct or? Has it been corrected for this soma? Or continue using 2nd sword. Obviously skill wise probably best to use 2nd. Thanks |
#1 2013/09/09 11:42:27 |
GINGESTR0 |
Wasn't it the case that when the aura hit the mobs which you weren't directly attacking, you only gained exp from them but no stats?
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#2 2013/09/09 11:56:23 |
ACAELUS |
Yeah something like that, has it been fixed? If not, will it be?
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#3 2013/09/09 12:00:10 |
ACAELUS |
Useless otherwise.. whats the point of having it? Same for Knuckle i guess
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#4 2013/09/09 12:00:26 |
JARAGOONDOO |
I believe that is correct. I definitely think it should be made to give stats, both 3rd and 5th, of sword AND Knuckle. It would add some diversity to the auras being used to level.
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#5 2013/09/09 12:54:19 |
GHOSTLORD |
"JARAGOONDOO"I believe that is correct. I definitely think it should be made to give stats, both 3rd and 5th, of sword AND Knuckle. It would add some diversity to the auras being used to level. Do realise that what your asking for also means that mages would be able to AoE lvl. This means even faster int! The decision was made on the test server to disable XP gain on secondairy targets. Personally I think it should stay like this. Also 3rd (5th) sword are mostly used for PvP.
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[quote="GHOSTLORD"][quote="JARAGOONDOO"]I believe that is correct. I definitely think it should be made to give stats, both 3rd and 5th, of sword AND Knuckle. It would add some diversity to the auras being used to level.[/quote]
Do realise that what your asking for also means that mages would be able to AoE lvl. This means even faster int!
The decision was made on the test server to disable XP gain on secondairy targets. Personally I think it should stay like this.
Also 3rd (5th) sword are mostly used for PvP.[/quote]
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#6 2013/09/09 13:26:39 |
JARAGOONDOO |
So you're saying we don't gain XP OR stats on secondary targets?
If that's true, then that is fine. Before it was wasteful (as you'd get XP but no stats). |
#7 2013/09/09 13:43:21 |
GHOSTLORD |
"JARAGOONDOO"So you're saying we don't gain XP OR stats on secondary targets? Sorry, I wasn't clear on that. You only get XP on secondary mobs. You get stats and XP from the main (targeted) mob.
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[quote="GHOSTLORD"][quote="JARAGOONDOO"]So you're saying we don't gain XP OR stats on secondary targets?
If that's true, then that is fine. Before it was wasteful (as you'd get XP but no stats).[/quote]
Sorry, I wasn't clear on that.
You only get XP on secondary mobs. You get stats and XP from the main (targeted) mob.[/quote]
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#8 2013/09/09 13:47:08 |
ACAELUS |
Whats the point of it? Literally one use, to hit a crowd in GVW, 3rd sword aura.. ridiculous damage.. oh wait! Might aswell remove it or change it to something USEFUL. Same with knuckle by the way not just for sword.
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#9 2013/09/09 13:48:33 |
JARAGOONDOO |
"GHOSTLORD""JARAGOONDOO"So you're saying we don't gain XP OR stats on secondary targets? So wouldn't a good change be to make it so you get nothing (no xp or stats) from secondary mobs, so it is actually viable to use it in PvE (as currently, you're being wasteful if you hit multiple targets).
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[quote="JARAGOONDOO"][quote="GHOSTLORD"][quote="JARAGOONDOO"]So you're saying we don't gain XP OR stats on secondary targets?
If that's true, then that is fine. Before it was wasteful (as you'd get XP but no stats).[/quote]
Sorry, I wasn't clear on that.
You only get XP on secondary mobs. You get stats and XP from the main (targeted) mob.[/quote]
So wouldn't a good change be to make it so you get nothing (no xp or stats) from secondary mobs, so it is actually viable to use it in PvE (as currently, you're being wasteful if you hit multiple targets).[/quote]
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#10 2013/09/09 13:50:09 |
GHOSTLORD |
"JARAGOONDOO""GHOSTLORD""JARAGOONDOO"So you're saying we don't gain XP OR stats on secondary targets? I actually quite like that. However I don't know if it's possible and I'm not the one to dicide either.
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[quote="GHOSTLORD"][quote="JARAGOONDOO"][quote="GHOSTLORD"][quote="JARAGOONDOO"]So you're saying we don't gain XP OR stats on secondary targets?
If that's true, then that is fine. Before it was wasteful (as you'd get XP but no stats).[/quote]
Sorry, I wasn't clear on that.
You only get XP on secondary mobs. You get stats and XP from the main (targeted) mob.[/quote]
So wouldn't a good change be to make it so you get nothing (no xp or stats) from secondary mobs, so it is actually viable to use it in PvE (as currently, you're being wasteful if you hit multiple targets).[/quote]
I actually quite like that. However I don't know if it's possible and I'm not the one to dicide either.[/quote]
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#11 2013/09/09 14:01:23 |
ACAELUS |
Your opinion is probably listened to more so than ours though Ghost in all respect.
Why not change the aura to make it useful instead of players working toward 80 skill only to use something that literally has no benefit other than hitting people at GVW, of which you 99% wouldnt use anyway..
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[quote="ACAELUS"]Your opinion is probably listened to more so than ours though Ghost in all respect.
Why not change the aura to make it useful instead of players working toward 80 skill only to use something that literally has no benefit other than hitting people at GVW, of which you 99% wouldnt use anyway..[/quote]
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#12 2013/09/09 14:39:42 |
FINITO [Staff] |
Auras and Magic that hit multiple target have been changed and do give exp and stats for each hit.
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#13 2013/09/09 15:57:29 |
DOTHRAKI |
Awesome. Thanks Fin.
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#14 2013/09/09 16:06:59 |
JARAGOONDOO |
"FINITO"Auras and Magic that hit multiple target have been changed and do give exp and stats for each hit. Wow. That's awesome. I bet a lot of mages are happy :D |
#15 2013/09/09 16:14:28 |
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