Author | Content | Date |
---|---|---|
SAM |
Possible addition to drops to include Mind aids as only things to drop are t18 bosses and Tark knights. Also was going to suggest making Macabres craftable. ive hunted ferals for quite some time and had 2 drop. Not sure about other mages but i think they are exceedingly rare and maybe a few new mats to make them could be viable?
Thanks Sam
PM
Reply
Quote
[quote="SAM"]Possible addition to drops to include Mind aids as only things to drop are t18 bosses and Tark knights. Also was going to suggest making Macabres craftable. ive hunted ferals for quite some time and had 2 drop. Not sure about other mages but i think they are exceedingly rare and maybe a few new mats to make them could be viable?
Thanks
Sam[/quote]
|
#1 2018/04/07 00:16:10 |
IBEX |
Just an additional piece for a small benefit to mainly me and a few other mages is a possible double number of ferals at each spawn if this is possible? starting to plough through them rather quickly. Same situation if a few people are at Nightmares on hsoma i guess?! seem to do more running than levelling at some stages.
Thanks Sam
PM
Reply
Quote
[quote="IBEX"]Just an additional piece for a small benefit to mainly me and a few other mages is a possible double number of ferals at each spawn if this is possible? starting to plough through them rather quickly. Same situation if a few people are at Nightmares on hsoma i guess?! seem to do more running than levelling at some stages.
Thanks
Sam[/quote]
|
#2 2018/04/08 20:42:09 |
RAIG3XI |
+1 this is defo needed, drops seem awfully low, especially barr compared to trolls. Fingers crossed for a new mage mob in the future :P
|
#3 2018/04/08 20:48:07 |
MINGEPIECE |
all mage mobs need better drops and drops increasing 3 blue pods in 15 lvls at drazil druid is not fun
oh 2 wonder what it is monsterous meat unknown stone or metal a; barr drops are rubbish so +1 but add to all mage mobs |
#4 2018/04/09 09:09:42 |
Please sign in with one of your characters to reply