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CTF ideas.

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Cracking new addition to more PvP and great reward as well, Thank you guys !!!

Keep ideas in one post ill start with a few...


Revive - maybe both races should revive centrally to the map

Flag holder - can we see the flag holder live on maps? both to attack and defend?

Flag drop - Can we have a command to drop flag?

these are my ideas i think the damage and speed was sorted live in game, be interesting to see the different class auras and how they will work.

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[quote="DIOS"]Cracking new addition to more PvP and great reward as well, Thank you guys !!! Keep ideas in one post ill start with a few... Revive - maybe both races should revive centrally to the map Flag holder - can we see the flag holder live on maps? both to attack and defend? Flag drop - Can we have a command to drop flag? these are my ideas i think the damage and speed was sorted live in game, be interesting to see the different class auras and how they will work. [/quote]
I'd say there needs to be some way to account for the massive disparity in UC between human & devil.

Maybe just give devils a bit more survivability but there is also the issue of just physically making it past walls of people, that said I didn't get to test the blink so maybe that would solve it when working.
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[quote="SAL3M"]I'd say there needs to be some way to account for the massive disparity in UC between human & devil. Maybe just give devils a bit more survivability but there is also the issue of just physically making it past walls of people, that said I didn't get to test the blink so maybe that would solve it when working.[/quote]
Good idea! I will personally attempt to join every single one... but the biggest issue is UC.

I think for flag holder if we can see where they are every 30 seconds or 1 minute - this will help evading for short period instead of having 50 people running into 1 location.

Keep it up it will be a great addition.
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[quote="AFRO"]Good idea! I will personally attempt to join every single one... but the biggest issue is UC. I think for flag holder if we can see where they are every 30 seconds or 1 minute - this will help evading for short period instead of having 50 people running into 1 location. Keep it up it will be a great addition. [/quote]
how about if all weps are same damage etc.... would make it easier to do some fighting if we had increased range...so every1 use bows and increase the range for the slow spell..kind of ;o
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[quote="LUPISCUS"]how about if all weps are same damage etc.... would make it easier to do some fighting if we had increased range...so every1 use bows and increase the range for the slow spell..kind of ;o[/quote]
"LUPISCUS"how about if all weps are same damage etc.... would make it easier to do some fighting if we had increased range...so every1 use bows and increase the range for the slow spell..kind of ;o


A spell would be a better idea, no recoil issues then
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[quote="JAHEIRA"][quote="LUPISCUS"]how about if all weps are same damage etc.... would make it easier to do some fighting if we had increased range...so every1 use bows and increase the range for the slow spell..kind of ;o[/quote] A spell would be a better idea, no recoil issues then[/quote]
3rd aura makes you go grey if youre not in a guild
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[quote="DIOS"]3rd aura makes you go grey if youre not in a guild[/quote]
it stones you for 3 seconds and you don't take damage but I still do and died.
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[quote="ARYA_"]it stones you for 3 seconds and you don't take damage but I still do and died.[/quote]
Bows ..any bows... whatever u use has same rec and attack as any1 elses..u can play with a lev 1 in training gear..every1 is equal ;p
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[quote="LUPISCUS"]Bows ..any bows... whatever u use has same rec and attack as any1 elses..u can play with a lev 1 in training gear..every1 is equal ;p[/quote]
Each aura should have it's own cool down.

Blink should have you automatically attack the person you move to.

The invulnerability thing seems a bit redundant, would be better to have stone in it's place.

Still early days though, just some thoughts I had while trying it out today. Nice to see something new added to the game.
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[quote="JIBBY"]Each aura should have it's own cool down. Blink should have you automatically attack the person you move to. The invulnerability thing seems a bit redundant, would be better to have stone in it's place. Still early days though, just some thoughts I had while trying it out today. Nice to see something new added to the game.[/quote]

 

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