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TYT Bugs

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Author Content Date
Add a 50 odd MA Magic attack to bugs to stop people using them for int healing for sub level 15 chars. No ones noob will be able to get good enough MD to survive. Noob chars are just hogging them in huts now.

You go hit someones bug and you just get abuse because they are healing for int.

Obviously only apply this if con genuinely can be done any level with no deficit as I was once told.

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[quote="FOXTRCK"]Add a 50 odd MA Magic attack to bugs to stop people using them for int healing for sub level 15 chars. No ones noob will be able to get good enough MD to survive. Noob chars are just hogging them in huts now. You go hit someones bug and you just get abuse because they are healing for int. Obviously only apply this if con genuinely can be done any level with no deficit as I was once told. [/quote]
Can’t cant really.
Currently I have 26 con (the horror!!) on this toon. Thing is I also have 176+ str, so I’d be killing to quickly and wasting exp doing so at this point (hense currently making a new toon)
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[quote="ALEXISONFIRE"]Can’t cant really. Currently I have 26 con (the horror!!) on this toon. Thing is I also have 176+ str, so I’d be killing to quickly and wasting exp doing so at this point (hense currently making a new toon)[/quote]
Well that says to me there needs to be a new mob for con which is hit number based, but definitely throw out people healing for int and taking up the bugs. They are a skilling mob, incl con
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[quote="FOXTRCK"]Well that says to me there needs to be a new mob for con which is hit number based, but definitely throw out people healing for int and taking up the bugs. They are a skilling mob, incl con[/quote]
Make bugs give 0% exp, do 0 damage and make unkillable. Would stop the afk healing, although not the afk con/weapon skills
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[quote="ALEXISONFIRE"]Make bugs give 0% exp, do 0 damage and make unkillable. Would stop the afk healing, although not the afk con/weapon skills [/quote]
The thing is guys no one really wants to do this healing it's a flaw in the game really. It's just like con really long winded and not enjoyable but it's become the new thing necessary to get the edge. It is wrong if people are giving you abuse though feel to hit the bugs I say.

And yes I'm one of the healers and I let anyone hit my mobs, normal etiquette goes out of the window if the mob never dies.
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[quote="BULWARK"]The thing is guys no one really wants to do this healing it's a flaw in the game really. It's just like con really long winded and not enjoyable but it's become the new thing necessary to get the edge. It is wrong if people are giving you abuse though feel to hit the bugs I say. And yes I'm one of the healers and I let anyone hit my mobs, normal etiquette goes out of the window if the mob never dies.[/quote]
Well if its going to be allowed to continue to be done, could do with either more bugs, different mobs or something else. The int healers often are hoarding like 3-4 bugs at a time with their tank.

And yes, that was my point to the dude, was being a proper asshole lol
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[quote="FOXTRCK"]Well if its going to be allowed to continue to be done, could do with either more bugs, different mobs or something else. The int healers often are hoarding like 3-4 bugs at a time with their tank. And yes, that was my point to the dude, was being a proper asshole lol[/quote]
People come kill my bugs all the time. You have to see it from both sides fox, if you are gaining skill simply leave the bug on a tiny amount of exp, that way you get your skill and we get to heal. If you do kill the bug, maybe bring a fresh one to replace it? All just ideas of how to make it a smoother ride for us all.
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[quote="TYRESE"]People come kill my bugs all the time. You have to see it from both sides fox, if you are gaining skill simply leave the bug on a tiny amount of exp, that way you get your skill and we get to heal. If you do kill the bug, maybe bring a fresh one to replace it? All just ideas of how to make it a smoother ride for us all.[/quote]
I do see it both ways tbh but I don't see why a tanking char needs to take 3-4 bugs for a healer, it only takes 4 people tanking their healers to then take most of the bugs out of tyt.

Anyway, be interesting to see what GMs think of it and what the players think across the board..
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[quote="FOXTRCK"]I do see it both ways tbh but I don't see why a tanking char needs to take 3-4 bugs for a healer, it only takes 4 people tanking their healers to then take most of the bugs out of tyt. Anyway, be interesting to see what GMs think of it and what the players think across the board..[/quote]
To be effective healing wise you need 3 hitting you really. It’s a pain in the arse because as mentioned to get the best char this is what needs to be done. The suggestion that hunting in free mode gains you int up to 100 was a great idea.

Keep the gains the same speed as healing so it’s not a quick fix and then people can farm and do it and it removes the afk issue and bug issue.
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[quote="TYRESE"]To be effective healing wise you need 3 hitting you really. It’s a pain in the arse because as mentioned to get the best char this is what needs to be done. The suggestion that hunting in free mode gains you int up to 100 was a great idea. Keep the gains the same speed as healing so it’s not a quick fix and then people can farm and do it and it removes the afk issue and bug issue.[/quote]
I've healed to 78 int so far using 2 bugs to be honest
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[quote="CONTRA"]I've healed to 78 int so far using 2 bugs to be honest[/quote]
could give them 4th axe aura, spd there attk up so would need less bugs ?
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[quote="JAHEIRA"]could give them 4th axe aura, spd there attk up so would need less bugs ? [/quote]

 

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