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Weapon Effectiveness & DPS Comparison

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Author Content Date
[UPDATED] 17/07/18

This is a response to a question/request posted in Ideas & Suggestions. I thought I'd be better placed to put the results here; hopefully a few people will find it interesting/helpful.

The request was to calculate and display the performance of all (current) the top tier weapons v.s. a defender using different gear loadouts.

The calculations used the following assumptions:
SpoilerShow
■ Attacker has 200 STR & 200 weapon skill in respective weapon.
■ Attacker is using an untagged variant of weapon - This gives a solid baseline as tag variance is removed.
■ Attacker has +5 str (From bulwark) when equipped with 1h sword/axe
■ Defender has 200 STR and is equipped with a full, untagged Bitter Bone Set.
■ Defender is equipped with untagged Bulwark in the shielded calculations, factoring in the +5 str.
■ Defender has an additional +15 Defence in the Perfect Defence calculations.
■ No accessories or offensive gear (titus pads ect) calculated for either attacker or defender.
■ Skill wise, Sword is presumed to be using 1st and 5th, Bow/Knuckle using 1st and 4th, Spear using 1st and 2nd and Axe using 4th.
■ Offensive skills such as 5th sword, 2nd spear ect have been normalised to equate into a per second value – This is done by calculating the effect of these skills over a minute and dividing the result by 60.


A lot of calculations (a good few pages) have gone into creating this so I'm going to omit them from the thread for obvious reasons.
SpoilerShow

Please feel free to ask a question if you want to know about a particular aspect of it.

The numbers in the table below are the damage INFLICTED PER SECOND on the defender by the supposed attacker laid out above. There are two attacker and three defender scenarios in the table.

ATK1 - 200 STR + Untagged Weapon, NO SKILLS / AURAS
ATK2 - 200 STR + Untagged Weapon, WITH SKILLS / AURAS
DEF1 - 200 STR + full untagged Bitter Bone Set
DEF2 - 200 STR + full untagged Bitter Bone Set + Untagged Fellforged Bulwark
DEF3 - 200 STR + full untagged Bitter Bone Set, Untagged Fellforged Bulwark + Perfect Defence



Please bare in mind that this is calculated using untagged weapons, so in the skilled section axe 4th is going to skew the DPS in its favour, which would not be the case in heavily upgraded items.

[UPDATES]
■ Corrected error in minimum PvP damage values.
■ Changed perfect defence from +15% STR as defence to flat +15 defence.
■ Corrected error in 2nd Spear statistics.
■ Corrected error in 4th Knuckle statistics.
■ Full Recalc using the above values.

A big thanks to QIANG for providing info for the above corrections.

I will be re-running all of the above calculations in the next few days using Tagged weapon statistics and using the average +5 ToE rolls for each weapon. Once that's complete, I may then start factoring in accessories and armours upgraded with fort plates ect.

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[quote="MISERICORD"][b][UPDATED] 17/07/18[/b] This is a response to a question/request posted in Ideas & Suggestions. I thought I'd be better placed to put the results here; hopefully a few people will find it interesting/helpful. The request was to calculate and display the performance of all (current) the top tier weapons v.s. a defender using different gear loadouts. The calculations used the following assumptions: [spoiler]■ Attacker has 200 STR & 200 weapon skill in respective weapon. ■ Attacker is using an untagged variant of weapon - This gives a solid baseline as tag variance is removed. ■ Attacker has +5 str (From bulwark) when equipped with 1h sword/axe ■ Defender has 200 STR and is equipped with a full, untagged Bitter Bone Set. ■ Defender is equipped with untagged Bulwark in the shielded calculations, factoring in the +5 str. ■ Defender has an additional +15 Defence in the Perfect Defence calculations. ■ No accessories or offensive gear (titus pads ect) calculated for either attacker or defender. ■ Skill wise, Sword is presumed to be using 1st and 5th, Bow/Knuckle using 1st and 4th, Spear using 1st and 2nd and Axe using 4th. ■ Offensive skills such as 5th sword, 2nd spear ect have been normalised to equate into a per second value – This is done by calculating the effect of these skills over a minute and dividing the result by 60. [/spoiler] A lot of calculations (a good few pages) have gone into creating this so I'm going to omit them from the thread for obvious reasons. [spoiler][img]https://image.ibb.co/daHzMy/mess.png[/img][/spoiler] Please feel free to ask a question if you want to know about a particular aspect of it. The numbers in the table below are the damage INFLICTED PER SECOND on the defender by the supposed attacker laid out above. There are two attacker and three defender scenarios in the table. ■ [b]ATK1[/b] - 200 STR + Untagged Weapon, NO SKILLS / AURAS ■ [b]ATK2[/b] - 200 STR + Untagged Weapon, WITH SKILLS / AURAS ■ [b]DEF1[/b] - 200 STR + full untagged Bitter Bone Set ■ [b]DEF2[/b] - 200 STR + full untagged Bitter Bone Set + Untagged Fellforged Bulwark ■ [b]DEF3[/b] - 200 STR + full untagged Bitter Bone Set, Untagged Fellforged Bulwark + Perfect Defence [img]https://image.ibb.co/dezkDd/base_Aura.png[/img] Please bare in mind that this is calculated using untagged weapons, so in the skilled section axe 4th is going to skew the DPS in its favour, which would not be the case in heavily upgraded items. [b][UPDATES][/b] ■ Corrected error in minimum PvP damage values. ■ Changed perfect defence from +15% STR as defence to flat +15 defence. ■ Corrected error in 2nd Spear statistics. ■ Corrected error in 4th Knuckle statistics. ■ Full Recalc using the above values. A big thanks to QIANG for providing info for the above corrections. [b]I will be re-running all of the above calculations in the next few days using Tagged weapon statistics and using the average +5 ToE rolls for each weapon. Once that's complete, I may then start factoring in accessories and armours upgraded with fort plates ect.[/b] [/quote]
Just a quick note to say, nice job lol. I'll come back to you with more questions :P
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[quote="FOXTRCK"]Just a quick note to say, nice job lol. I'll come back to you with more questions :P[/quote]
This is ace!!!!!!
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[quote="SUBXERO"]This is ace!!!!!![/quote]
Bust out your Spears, Maulers and Pan's boys! That's the only thing that's getting through PD ;)
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[quote="MISERICORD"]Bust out your Spears, Maulers and Pan's boys! That's the only thing that's getting through PD ;)[/quote]
Great work! I'm glad I've stuck with knuck throughout.

It would be interesting to see one done for int / magic to compare.
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[quote="GINGESTRO"]Great work! I'm glad I've stuck with knuck throughout. It would be interesting to see one done for int / magic to compare.[/quote]
The max stats for each tag are 110,120,130,140,150% of the untagged armory value, rounded up.
The min stats for each tag I cant remember but think it was like a % off the max stats, like -8% or -9%.
Min dmg human on human looks to be 6-12
Spear is 6sec cd, +5dmg 100%hit iirc
4th knux is 25 power
PD is a flat +15def unless I missed it getting changed to +15% str

very nice work, pan+bsb best weapon combo ;)
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[quote="QIANG"]The max stats for each tag are 110,120,130,140,150% of the untagged armory value, rounded up. The min stats for each tag I cant remember but think it was like a % off the max stats, like -8% or -9%. Min dmg human on human looks to be 6-12 Spear is 6sec cd, +5dmg 100%hit iirc 4th knux is 25 power PD is a flat +15def unless I missed it getting changed to +15% str very nice work, pan+bsb best weapon combo ;)[/quote]
"QIANG"The max stats for each tag are 110,120,130,140,150% of the untagged armory value, rounded up.
The min stats for each tag I cant remember but think it was like a % off the max stats, like -8% or -9%.
Min dmg human on human looks to be 6-12
Spear is 6sec cd, +5dmg 100%hit iirc
4th knux is 25 power
PD is a flat +15def unless I missed it getting changed to +15% str

very nice work, pan+bsb best weapon combo ;)


Thanks very much for that Qi :) I'll run some more numbers over the next day or two with the max intense roll on weapons and the average roll from your weapon speed calc.

Will update figures for min damage, 25 power 4th knuck and 6/s spear cooldown - First two will be negligable but the 2nd aura adjustment will defintley put spear further up the rankings (Not that its got too far to go).

I'm sure PD was 15% STR as def; can anyone else confirm? A source would be great as well if you can.
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[quote="MISERICORD"][quote="QIANG"]The max stats for each tag are 110,120,130,140,150% of the untagged armory value, rounded up. The min stats for each tag I cant remember but think it was like a % off the max stats, like -8% or -9%. Min dmg human on human looks to be 6-12 Spear is 6sec cd, +5dmg 100%hit iirc 4th knux is 25 power PD is a flat +15def unless I missed it getting changed to +15% str very nice work, pan+bsb best weapon combo ;)[/quote] Thanks very much for that Qi :) I'll run some more numbers over the next day or two with the max intense roll on weapons and the average roll from your weapon speed calc. Will update figures for min damage, 25 power 4th knuck and 6/s spear cooldown - First two will be negligable but the 2nd aura adjustment will defintley put spear further up the rankings (Not that its got too far to go). I'm sure PD was 15% STR as def; can anyone else confirm? A source would be great as well if you can.[/quote]
"To clarify: Second Axe aura does not give a percentage defense it adds a static +15 defense to EVERY player."
06/01/2017 Isylver

Thats the last i've heard of it m8 and where im thinking from, might have changed since tho.
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[quote="QIANG"]"To clarify: Second Axe aura does not give a percentage defense it adds a static +15 defense to EVERY player." 06/01/2017 Isylver Thats the last i've heard of it m8 and where im thinking from, might have changed since tho.[/quote]
"QIANG""To clarify: Second Axe aura does not give a percentage defense it adds a static +15 defense to EVERY player."
06/01/2017 Isylver

Thats the last i've heard of it m8 and where im thinking from, might have changed since tho.


Thats perfect! Thanks yet again Qi. I'm thinking back to the days at launch when that was the common thinking - glad to see something more recent on the matter.

Will make these updates tomorrow as it's saved on my work computer. For now, the perfect def values are incorrect. The actual values will fall between the bulwark and PD values.
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[quote="MISERICORD"][quote="QIANG"]"To clarify: Second Axe aura does not give a percentage defense it adds a static +15 defense to EVERY player." 06/01/2017 Isylver Thats the last i've heard of it m8 and where im thinking from, might have changed since tho.[/quote] Thats perfect! Thanks yet again Qi. I'm thinking back to the days at launch when that was the common thinking - glad to see something more recent on the matter. Will make these updates tomorrow as it's saved on my work computer. For now, the perfect def values are incorrect. The actual values will fall between the bulwark and PD values.[/quote]
Awesomely Cool !

8)

Jac
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[quote="JACKELPUP"]Awesomely Cool ! 8) Jac[/quote]
That's why I struggled to answer the 2nd spear aura CD as I couldn't believe it didn't seem to be 5, nor 8... when testing lol
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[quote="FOXTRCK"]That's why I struggled to answer the 2nd spear aura CD as I couldn't believe it didn't seem to be 5, nor 8... when testing lol[/quote]
Main post has been updated.
All figures have been recalculated using the information provided so far within the thread.

Have a re-read; I've also had a general tidy up and re-written some of the explanations.

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[quote="MISERICORD"]Main post has been updated. All figures have been recalculated using the information provided so far within the thread. Have a re-read; I've also had a general tidy up and re-written some of the explanations. [/quote]
Miseri is undercover finito lol
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[quote="DEAMOND"]Miseri is undercover finito lol [/quote]
Hi Mis,

Great work.

Forgetting dex a moment and actually missing a swing in your calcs. I think this does show that how Spear has the best attack values although its marginal. Interesting at how poor sword is.

Do you have the overall attack values of 200 str + weapon skill bonus + attack of weapon of each class?

PS I think Dsoma would love for you to do the same for them :P
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[quote="FOXTRCK"]Hi Mis, Great work. Forgetting dex a moment and actually missing a swing in your calcs. I think this does show that how Spear has the best attack values although its marginal. Interesting at how poor sword is. Do you have the overall attack values of 200 str + weapon skill bonus + attack of weapon of each class? PS I think Dsoma would love for you to do the same for them :P[/quote]

 

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