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Mass Weaken

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So who knows what is coming in the new patch But we have seen Mass weaken already by Isylver

I'd love to see it incorporated in the game, Now before you all bite my head off obviously that is a crazy powerful spell.

Whether it could be a spell that can only be used once by GVW owners or reduced to if two players are standing directly next to each other it would weaken them both (And take half hp off the spell caster) there are lots of possible combinations of ensuring this isn't OP as hell.

Am just making this thread as it would be cool to be usable in game.

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[quote="DEAMOND"]So who knows what is coming in the new patch But we have seen Mass weaken already by Isylver I'd love to see it incorporated in the game, Now before you all bite my head off obviously that is a crazy powerful spell. Whether it could be a spell that can only be used once by GVW owners or reduced to if two players are standing directly next to each other it would weaken them both (And take half hp off the spell caster) there are lots of possible combinations of ensuring this isn't OP as hell. Am just making this thread as it would be cool to be usable in game. [/quote]
mass multi status spells. that afflict weaken slow blind all in 1 go that would be pretty cool too
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[quote="FRINGE"]mass multi status spells. that afflict weaken slow blind all in 1 go that would be pretty cool too[/quote]
Think for mass weaken to make it ingame it would need a cooldown so it cant be spamed constant
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[quote="JAHEIRA"]Think for mass weaken to make it ingame it would need a cooldown so it cant be spamed constant[/quote]
make it an attacking aura for staff. very high skill to use. cooldown 3-5 mins
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[quote="FRINGE"]make it an attacking aura for staff. very high skill to use. cooldown 3-5 mins[/quote]
like a bad breath spell from final fantasy series

a remedy type item would be cool to counter it that cures all status
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[quote="CYA"]like a bad breath spell from final fantasy series a remedy type item would be cool to counter it that cures all status [/quote]
crowd control spells - and counter spells - would be an awesome idea
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[quote="MICKYC"]crowd control spells - and counter spells - would be an awesome idea[/quote]
Just like how rock paper scissors works, I think a system that allows for mass crowd control (not 100% per person in range but a sensible % chance) and likewise something that can beat 'that' type of crowd control or over turn it. If it is restricted to black and white magic, both types of magic should be available with different advantages etc. Also then certain upgrades that heighten that % chance too. Would really up the usefulness of utility sets etc and the utility role itself.
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[quote="FOXTRCK"]Just like how rock paper scissors works, I think a system that allows for mass crowd control (not 100% per person in range but a sensible % chance) and likewise something that can beat 'that' type of crowd control or over turn it. If it is restricted to black and white magic, both types of magic should be available with different advantages etc. Also then certain upgrades that heighten that % chance too. Would really up the usefulness of utility sets etc and the utility role itself.[/quote]

 

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