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Lower end bosses camped / logged

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Is there anyway to stop the Chinese manopolising the lower end time 8 bosses , how are lowers meant to ever catch if they can't get drops from a boss designed for their level .



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[quote="THEHERNIA"]Is there anyway to stop the Chinese manopolising the lower end time 8 bosses , how are lowers meant to ever catch if they can't get drops from a boss designed for their level . [/quote]
which bosses specifically? as this has been brought up many times before

also you know when they spawn so you could goto them early.

I run to d3 often and manage to find raro before them
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[quote="FRINGE"]which bosses specifically? as this has been brought up many times before also you know when they spawn so you could goto them early. I run to d3 often and manage to find raro before them[/quote]
Take Darian queen for example . I was hunting cyclones and everytime it spwned 5 mins before a char was log in and out damaged and hit me on the boss so never got a look in due to my lack of upgraded weps and 200 str This happended every time 8 I was there .
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[quote="THEHERNIA"]Take Darian queen for example . I was hunting cyclones and everytime it spwned 5 mins before a char was log in and out damaged and hit me on the boss so never got a look in due to my lack of upgraded weps and 200 str This happended every time 8 I was there .[/quote]
Aside from the obvious people saying the obvious that he needs to level up - I do think it would be worth certain bosses being made ineligible for level 90+. Which then then create the economy of selling e. Hero rings more.

Other than that it is a case I’m afraid of hernia that certain some bosses drop times people farm to upgrade with so willingly camp.

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[quote="FOXTRCK"]Aside from the obvious people saying the obvious that he needs to level up - I do think it would be worth certain bosses being made ineligible for level 90+. Which then then create the economy of selling e. Hero rings more. Other than that it is a case I’m afraid of hernia that certain some bosses drop times people farm to upgrade with so willingly camp. [/quote]
maybe some of the bosses could have a cooldown where if ur over lvl 100 u cant hit it for the first 10 minutes.
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[quote="FRINGE"]maybe some of the bosses could have a cooldown where if ur over lvl 100 u cant hit it for the first 10 minutes.[/quote]
"FRINGE"maybe some of the bosses could have a cooldown where if ur over lvl 100 u cant hit it for the first 10 minutes.


This is a great idea but would it not just encourage people to make a character that was capable of killing and not let the character level anymore.

As much as I like the 5 minute warning and announcement that the boss has spawned I do think that this needs to be changed for the lower bosses. Perhaps they should have the warning/announcement removed, have a random spawn (time and location) and should be untraceable (like the scorpion boss). This will hopefully allow the lower levels who are levelling in that location get a few of the kills, or at the very least make it more difficult for the higher levels to kill them.

Just my thoughts, be kind.
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[quote="ADVANTAGE"][quote="FRINGE"]maybe some of the bosses could have a cooldown where if ur over lvl 100 u cant hit it for the first 10 minutes.[/quote] This is a great idea but would it not just encourage people to make a character that was capable of killing and not let the character level anymore. As much as I like the 5 minute warning and announcement that the boss has spawned I do think that this needs to be changed for the lower bosses. Perhaps they should have the warning/announcement removed, have a random spawn (time and location) and should be untraceable (like the scorpion boss). This will hopefully allow the lower levels who are levelling in that location get a few of the kills, or at the very least make it more difficult for the higher levels to kill them. Just my thoughts, be kind. [/quote]
or cap the damage done to the monster to a reasonable level so that lower people have a chance?
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[quote="FRINGE"]or cap the damage done to the monster to a reasonable level so that lower people have a chance?[/quote]
"FRINGE"or cap the damage done to the monster to a reasonable level so that lower people have a chance?


Good idea for the lower end bosses, just make them have 100 HP* and all players deal 1 damage, gives the lower levels who may need these bosses for drops have an equal chance against the capped chars who camp them
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[quote="SAM0"][quote="FRINGE"]or cap the damage done to the monster to a reasonable level so that lower people have a chance?[/quote] Good idea for the lower end bosses, just make them have 100 HP* and all players deal 1 damage, gives the lower levels who may need these bosses for drops have an equal chance against the capped chars who camp them[/quote]
Just vary the spawn times .... that's all (like all the other bosses)

8)

Jac
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[quote="JACKELPUP"]Just vary the spawn times .... that's all (like all the other bosses) 8) Jac[/quote]
wouldnt stop them seeing the shout and logging onto the character tho.

reducing damage from higher players on these mobs would benefit low lvls alot more.

i.e. max damage you can do is 100 a hit
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[quote="FRINGE"]wouldnt stop them seeing the shout and logging onto the character tho. reducing damage from higher players on these mobs would benefit low lvls alot more. i.e. max damage you can do is 100 a hit [/quote]
FRINGE

wouldnt stop them seeing the shout and logging onto the character tho.

reducing damage from higher players on these mobs would benefit low lvls alot more.

i.e. max damage you can do is 100 a hit


+1
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[quote="MICKYC"][quote=]FRINGE wouldnt stop them seeing the shout and logging onto the character tho. reducing damage from higher players on these mobs would benefit low lvls alot more. i.e. max damage you can do is 100 a hit [/quote] +1[/quote]
To be honest, with bosses like Darian Queen, why are you even that bothered? It drops a hero ring. A RoK has more attack on it, and I doubt any “low levels” can afford to be making KE to upgrade them.
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[quote="ALEXISONFIRE"]To be honest, with bosses like Darian Queen, why are you even that bothered? It drops a hero ring. A RoK has more attack on it, and I doubt any “low levels” can afford to be making KE to upgrade them. [/quote]
As cyclone drop hero ring, had quite a few drop while my nub was there getting tanked.

Sorry I just see this as a none problem. Creepy sand crawler drops a LL normally when you kill it and that’s rately killed.

The Lich boss in tyt just drops gear which is craftable.

The only “worthwhile” one is the poisonous toxic ratio as it can drop small diamond and small ruby
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[quote="ALEXISONFIRE"]As cyclone drop hero ring, had quite a few drop while my nub was there getting tanked. Sorry I just see this as a none problem. Creepy sand crawler drops a LL normally when you kill it and that’s rately killed. The Lich boss in tyt just drops gear which is craftable. The only “worthwhile” one is the poisonous toxic ratio as it can drop small diamond and small ruby [/quote]
It's not how easily attainable the items are though. If higher levels are killing these bosses, the items are worth some value.

For example, Darian Queen drops hero rings for the level 50/60 players or whatever. It's killed much more easily than boars which drop Ring of Knight. I know you don't expect a level 50/60 to kill a boar right? Or if you're suggesting that they're gifted a sufficient amount of RoKs by the "kind" community, it's possible.

But I think this addresses players that don't have any gear, and need to find a place to start (such as Lich Lord).

I don't think that you should, as a new player, be limited to just one option - asking other players to do things for you.

not lich lord, the lich king or whatever drops the gear - edit
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[quote="ADREN"]It's not how easily attainable the items are though. If higher levels are killing these bosses, the items are worth some value. For example, Darian Queen drops hero rings for the level 50/60 players or whatever. It's killed much more easily than boars which drop Ring of Knight. I know you don't expect a level 50/60 to kill a boar right? Or if you're suggesting that they're gifted a sufficient amount of RoKs by the "kind" community, it's possible. But I think this addresses players that don't have any gear, and need to find a place to start (such as Lich Lord). I don't think that you should, as a new player, be limited to just one option - asking other players to do things for you. not lich lord, the lich king or whatever drops the gear - edit[/quote]
I think they are right Alex.

Its about making middle bosses more accessible to the wider group of players. After all level 90+s have all the opportunity to actually go for tough bosses.

Its good for the economy also if drops are more distributed too.

No boss should be readily camped especially a mid level one.
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[quote="FOXTRCK"]I think they are right Alex. Its about making middle bosses more accessible to the wider group of players. After all level 90+s have all the opportunity to actually go for tough bosses. Its good for the economy also if drops are more distributed too. No boss should be readily camped especially a mid level one.[/quote]

 

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