Author | Content | Date |
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SOMAWIZARD |
Idea proprosed by "SH1VS".
Everyone complains about the anvil success, would it be possible to introduce new crafting robes for both races, and add the special bit of +5% success rate? ------------------ Additional Suggestion by me Like this idea of 5% make sure it is not tradeable though. Not sure about dsoma but on hsoma have it so you are 100 in 2 or even 3 crafts. There is already bonus at 150 and 200 to increase success so maybe being a master craftsman across multiple crafts has an additional reward. Call it an elite upgrade robe and tint it blue/green or something? You could take this even further and have upgrade tokens that allow to you upgrade it 1% at a time (max +5) and are earned through crafting quests e.g produce a Lego weapon / armor / access, produce 5000 rare / 500 epics / 50 intense, get to 200 in a single skill etc. Goals are up for discussion? Upgrading it is done via the anvil NPC where you trade your upgrade robe + upgrade token and he gives you one with an added 1% each time and has a 100% success rate. Things like this would further reward the crafting community and help alleviate the harshness of anvil with making people having to work for it too.
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[quote="SOMAWIZARD"]Idea proprosed by "SH1VS".
[quote=]Everyone complains about the anvil success, would it be possible to introduce new crafting robes for both races, and add the special bit of +5% success rate?
Maybe make them obtainable by say obtaining min of 100 craft skill 2 professions for dsoma and 70 in hsoma?
Just an idea I don't think 5% is overt the top as a bonus and it still has to be earnt.[/quote]
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Additional Suggestion by me
Like this idea of 5% make sure it is not tradeable though.
Not sure about dsoma but on hsoma have it so you are 100 in 2 or even 3 crafts. There is already bonus at 150 and 200 to increase success so maybe being a master craftsman across multiple crafts has an additional reward.
Call it an elite upgrade robe and tint it blue/green or something?
You could take this even further and have upgrade tokens that allow to you upgrade it 1% at a time (max
+5) and are earned through crafting quests e.g produce a Lego weapon / armor / access, produce 5000 rare / 500 epics / 50 intense, get to 200 in a single skill etc. Goals are up for discussion?
Upgrading it is done via the anvil NPC where you trade your upgrade robe + upgrade token and he gives you one with an added 1% each time and has a 100% success rate.
Things like this would further reward the crafting community and help alleviate the harshness of anvil with making people having to work for it too.[/quote]
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#1 2018/11/25 12:56:58 |
DEAMOND |
+1 Like this idea
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#2 2018/11/26 18:33:31 |
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