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panite upgrade on staff worked....

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"CHOJINE"Not having to weaken would be great but making staff skill double the weapons MA would still leave you needing weaken :P


Yes, it was an additional suggestion = e.g Spells to do double damage PvE with double the Cap than they would be doing PvP in order to remove the need to weaken during PvE play. The monotony of weakening every mob before you could engage it really made mage leveling feeling like it dragged to me. Even worse at mags when you get paralyzed 100 times an hour and bounce slightly to get casting bug and can't do anything about it.

With this suggestion weaken would obviously have to be ineffective in PvE in order to not cause issues.

However bit more oomph from staff skill to MA ignoring the weaken suggestion would make a massive difference in how DIRE it feels to PvE on a mage.
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[quote="FLICKTHEBEAN"][quote="CHOJINE"]Not having to weaken would be great but making staff skill double the weapons MA would still leave you needing weaken :P[/quote] Yes, it was an additional suggestion = e.g Spells to do double damage PvE with double the Cap than they would be doing PvP in order to remove the need to weaken during PvE play. The monotony of weakening every mob before you could engage it really made mage leveling feeling like it dragged to me. Even worse at mags when you get paralyzed 100 times an hour and bounce slightly to get casting bug and can't do anything about it. With this suggestion weaken would obviously have to be ineffective in PvE in order to not cause issues. However bit more oomph from staff skill to MA ignoring the weaken suggestion would make a massive difference in how DIRE it feels to PvE on a mage. [/quote]
"FLICKTHEBEAN"
"CHOJINE"Not having to weaken would be great but making staff skill double the weapons MA would still leave you needing weaken :P


Yes, it was an additional suggestion = e.g Spells to do double damage PvE with double the Cap than they would be doing PvP in order to remove the need to weaken during PvE play. The monotony of weakening every mob before you could engage it really made mage leveling feeling like it dragged to me. Even worse at mags when you get paralyzed 100 times an hour and bounce slightly to get casting bug and can't do anything about it.

With this suggestion weaken would obviously have to be ineffective in PvE in order to not cause issues.

However bit more oomph from staff skill to MA ignoring the weaken suggestion would make a massive difference in how DIRE it feels to PvE on a mage.


Fair one.
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[quote="CHOJINE"][quote="FLICKTHEBEAN"][quote="CHOJINE"]Not having to weaken would be great but making staff skill double the weapons MA would still leave you needing weaken :P[/quote] Yes, it was an additional suggestion = e.g Spells to do double damage PvE with double the Cap than they would be doing PvP in order to remove the need to weaken during PvE play. The monotony of weakening every mob before you could engage it really made mage leveling feeling like it dragged to me. Even worse at mags when you get paralyzed 100 times an hour and bounce slightly to get casting bug and can't do anything about it. With this suggestion weaken would obviously have to be ineffective in PvE in order to not cause issues. However bit more oomph from staff skill to MA ignoring the weaken suggestion would make a massive difference in how DIRE it feels to PvE on a mage. [/quote] Fair one.[/quote]
Yep, giving us a skill bonus like 100% of other classes would help counteract some issues.

Remove PVE weak and double PVE spell damage would be cool, it is very annoying having to weak constantly and even more annoying on the rare occasion I waste my time at a boss - usually when I go to weak again the boss dies, very annoying on top of the fact I have like a 1% chance of any drop at best anyway.

PVE on a mage is awful, hence there’s like 10 in the whole of Soma lol.
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[quote="DR_EVIL"]Yep, giving us a skill bonus like 100% of other classes would help counteract some issues. Remove PVE weak and double PVE spell damage would be cool, it is very annoying having to weak constantly and even more annoying on the rare occasion I waste my time at a boss - usually when I go to weak again the boss dies, very annoying on top of the fact I have like a 1% chance of any drop at best anyway. PVE on a mage is awful, hence there’s like 10 in the whole of Soma lol.[/quote]

 

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