Back to Home

Myth of Soma Account Management

By clicking GO to login you are agreeing to the terms and conditions and privacy policy. > Register an Account > Forgot your password?

The Forum

Idea about visualizing cooldown

Author Content Date
Is there a way to perhaps implement a cooldown timer to our wep auras?

I'd be a nice addition as it helps a lot knowing when your auras are back up.

I'm sure donations could cover it if we needed to pay someone to do it ^_^
PM Reply Quote
[quote="NITE"]Is there a way to perhaps implement a cooldown timer to our wep auras? I'd be a nice addition as it helps a lot knowing when your auras are back up. I'm sure donations could cover it if we needed to pay someone to do it ^_^[/quote]
great idea that
PM Reply Quote
[quote="SUBXERO"]great idea that[/quote]
Waste of time and effort.

Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.
PM Reply Quote
[quote="BENZYL"]Waste of time and effort. Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.[/quote]
"BENZYL"Waste of time and effort.

Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.


Imagine how much better the film 'The Sixth Sense' would have been if the kid could have counted to between 5 & 30 seconds in his own head instead.
PM Reply Quote
[quote="SAL3M"][quote="BENZYL"]Waste of time and effort. Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.[/quote] Imagine how much better the film 'The Sixth Sense' would have been if the kid could have counted to between 5 & 30 seconds in his own head instead.[/quote]
Exactly, seems adding up chip shop prices doesn’t work the same as counting up to 30
PM Reply Quote
[quote="BENZYL"]Exactly, seems adding up chip shop prices doesn’t work the same as counting up to 30[/quote]
"BENZYL"Waste of time and effort.

Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.


4Head
PM Reply Quote
[quote="NITE"][quote="BENZYL"]Waste of time and effort. Not sure if I speak for myself but knowing when an aura has finished its cool down comes as a 6th sense to me. Not only that but all you have to do is hold the right button down if you’re not sure.[/quote] 4Head[/quote]
I think you’re confused.
PM Reply Quote
[quote="BENZYL"]I think you’re confused.[/quote]
Persnoly would love this, and then think we need to take it futher

Spells, there's quit a few powerful spells (That get spamed) which would be cool to have a cooldown on

As well as new spells (Like mass weaken) that could be added with a long cooldown
PM Reply Quote
[quote="MAZOKU"]Persnoly would love this, and then think we need to take it futher Spells, there's quit a few powerful spells (That get spamed) which would be cool to have a cooldown on As well as new spells (Like mass weaken) that could be added with a long cooldown [/quote]


-Benzyl counting cd-
PM Reply Quote
[quote="NITE"][img]https://i.imgur.com/lOcmGUL.jpg[/img] -Benzyl counting cd-[/quote]
I like this idea
PM Reply Quote
[quote="DEAMOND"]I like this idea[/quote]
Can we add that the aura auto fires itself at the end of the cooldown to please
PM Reply Quote
[quote="TYROZET"]Can we add that the aura auto fires itself at the end of the cooldown to please [/quote]
if you cant count yourself to work out the cooldown and cant be bothered to even right click to trigger an aura then whats the point, Dan may as well just let people bot, stop being so lazy there is bigger things needed for this game then a cooldown clock, geez.
PM Reply Quote
[quote="ARYA_"]if you cant count yourself to work out the cooldown and cant be bothered to even right click to trigger an aura then whats the point, Dan may as well just let people bot, stop being so lazy there is bigger things needed for this game then a cooldown clock, geez.[/quote]
But Arya i need my fingers to pot with :(
PM Reply Quote
[quote="TYROZET"]But Arya i need my fingers to pot with :( [/quote]
@Nite

As stated, I don’t count.

Also I’d prefer not to be referred to as an anime character, I feel my love for underage Japanese girls isn’t strong enough for that.
PM Reply Quote
[quote="BENZYL"]@Nite As stated, I don’t count. Also I’d prefer not to be referred to as an anime character, I feel my love for underage Japanese girls isn’t strong enough for that.[/quote]
"TYROZET"Can we add that the aura auto fires itself at the end of the cooldown to please


@Arya I think he was just taking the piss - obviously this would be a bad Idea, imagine suddenly doing a 180 degree turn because your 5th stone just came up and it's targeting someone lmao.

My idea is just a quality of life idea, all mmorpgs have a cooldown indicators and all mobas too, so why not soma too? ^_^

I always thought Esoma release was very rushed, the game it self had loop holes and a lot of things you could exploit. But now it's a lot better because of the work the team has put into it.

I don't have an Honours degree in programming to know how this could be implemented into Soma but someone does and could do it.

PM Reply Quote
[quote="NITE"][quote="TYROZET"]Can we add that the aura auto fires itself at the end of the cooldown to please [/quote] @Arya I think he was just taking the piss - obviously this would be a bad Idea, imagine suddenly doing a 180 degree turn because your 5th stone just came up and it's targeting someone lmao. My idea is just a quality of life idea, all mmorpgs have a cooldown indicators and all mobas too, so why not soma too? ^_^ I always thought Esoma release was very rushed, the game it self had loop holes and a lot of things you could exploit. But now it's a lot better because of the work the team has put into it. I don't have an Honours degree in programming to know how this could be implemented into Soma but someone does and could do it. [/quote]

 

Please sign in with one of your characters to reply