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Dsoma Tweaks

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*Wbm were made range 1 to make sure archers/spear users take both magic and melle damage but some archers are using giant liz to block themselves in and hit wbm.

-Make range 2 again or move wbm or giant lizards somewhere else.


*Moral on Dsoma is way to fast once people start hunting altered beasts

- Half the moral points given by abs/tark paladin and similar mobs, save the higher moral points for higher level mobs or conti variants.

*Add a dex requirement to 67 skill knuckle, as currently only has a skill requirement, meaning they obtain probably 8 levels lower than some other classes.




Anymore?
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[quote="GRAVIJA"]*Wbm were made range 1 to make sure archers/spear users take both magic and melle damage but some archers are using giant liz to block themselves in and hit wbm. [b]-Make range 2 again or move wbm or giant lizards somewhere else.[/b] *Moral on Dsoma is way to fast once people start hunting altered beasts [b]- Half the moral points given by abs/tark paladin and similar mobs, save the higher moral points for higher level mobs or conti variants.[/b] *Add a dex requirement to 67 skill knuckle, as currently only has a skill requirement, meaning they obtain probably 8 levels lower than some other classes. Anymore?[/quote]
I agree
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[quote="RAZOR"]I agree [/quote]
Unsure if you are aware but.

A) WBM are range 2 with arrows now
B) Knuckle has a dex req.
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[quote="ISYLVER"]Unsure if you are aware but. A) WBM are range 2 with arrows now B) Knuckle has a dex req. [/quote]
There's nothing wrong with moral lol.
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[quote="CARNAGE"]There's nothing wrong with moral lol.[/quote]

 

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