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									GRAVIJA | 
								
									 
									
										Currently on D-soma when you die and revive a good few times, you lose alot of int/wisdom and minor str/dex/con. 
									Upto the point you can lose all int/wis down to 5.0 and still retain 99% of ur other stats. I can see this turning into a punching bug at higher levels to obtain massive int/wisdom gains from just 1 punch level (for melee chars anyway) Not sure if stat loss in generic now, i remember it used to be dependant on what weapon you were holding, so if holding an axe you would lose primarily str, bow would = dex ect ect. 
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									[quote="GRAVIJA"]Currently on D-soma when you die and revive a good few times, you lose alot of int/wisdom and minor str/dex/con.
Upto the point you can lose all int/wis down to 5.0 and still retain 99% of ur other stats.
I can see this turning into a punching bug at higher levels to obtain massive int/wisdom gains from just 1 punch level (for melee chars anyway)
Not sure if stat loss in generic now, i remember it used to be dependant on what weapon you were holding, so if holding an axe you would lose primarily str, bow would = dex ect ect.
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								#1 2013/09/14 06:01:40 | 
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									NUCLEAR | 
								
									 
									
										I grieffed my lvl  (unsuccessfully i might add) to  try and "jump" the 65 str slow down. needless to say this didnt really work very well. Basically i grieffed 60% to begin with, then a further 100% (at lvl 31, dsoma). now over the 160% i lost 1.7 dex, 0.7 str, and 0.0 con. However in the first 60% alone i went from 27.9 int/wis to 5.0. Now when i was about to lvl i decided to do the last 10% punching to gain some int/wis back and got back to 27.5.Since int/wis seems to go down A LOT faster than the other stats, isnt it possible that what gravija says could happen? for example, you grief at lvl 80. u grief away all your int / wis back down to 5.0. you will probably only lose say a maximum of 10 str just as an easy number to work with, altho this is probably more than you would lose. now if you did a full punch level at 80+ on say Kharil lizard (would take a while i know) at 5.0 int / wis, then wouldnt you end up with an insane amount of int / wis on level up? would be handy to know since it would be easy for someone to exploit if it works, and hopefully can be sorted.
									 
									
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									[quote="NUCLEAR"]I grieffed my lvl  (unsuccessfully i might add) to  try and "jump" the 65 str slow down. needless to say this didnt really work very well. Basically i grieffed 60% to begin with, then a further 100% (at lvl 31, dsoma). now over the 160% i lost 1.7 dex, 0.7 str, and 0.0 con. However in the first 60% alone i went from 27.9 int/wis to 5.0. Now when i was about to lvl i decided to do the last 10% punching to gain some int/wis back and got back to 27.5.Since int/wis seems to go down A LOT faster than the other stats, isnt it possible that what gravija says could happen? for example, you grief at lvl 80. u grief away all your int / wis back down to 5.0. you will probably only lose say a maximum of 10 str just as an easy number to work with, altho this is probably more than you would lose. now if you did a full punch level at 80+ on say Kharil lizard (would take a while i know) at 5.0 int / wis, then wouldnt you end up with an insane amount of int / wis on level up? would be handy to know since it would be easy for someone to exploit if it works, and hopefully can be sorted.[/quote] 
										
											
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								#2 2013/09/14 23:19:59 | 
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									GHOSTLORD | 
								
									 
									
										I've actually had a comment from this from someone ingame. He said that he didn't gain more than the stats he lossed + the ones he'd normally gain. I'd like to see a more official responce about this though.
									 
									
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								#3 2013/09/15 13:17:06 | 
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