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Devil QOL suggestions

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Leveled a mage myself and had to skip trolls and drazil druids as there drops are just bad

Ferals are a nice change and def entice you to level normal rather than nerfed (tho cant rly say I make enough profit, bar could do with being dropped from every mob, basically funding mage from leveling melee at apai

My only issue is the access ferals drop just dosnt seem to drop enough, been there 6 levels now and only had 1 shaman ring
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[quote="MAZOKU"]Leveled a mage myself and had to skip trolls and drazil druids as there drops are just bad Ferals are a nice change and def entice you to level normal rather than nerfed (tho cant rly say I make enough profit, bar could do with being dropped from every mob, basically funding mage from leveling melee at apai My only issue is the access ferals drop just dosnt seem to drop enough, been there 6 levels now and only had 1 shaman ring[/quote]
could feral walkers drops be looked at please

the drop list looks amazing and drops aint to bad, but theres stuff on there that's not droped at all in 10+ levels and the odd access that has droped seems to be untag only

just looking for harden tag to be droped, so have chance at combines


had like 3 visionless viles In them 10+ lvls, which don't rly have a use for, but don't think that drop rate is overkill and could possible match this drop rate for other tabs (assuming there on different rates and not just me unlucky)

as for other mage mobs, drazil drops are a little on the poor side aswell, trolls I just skiped entirly
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[quote="KAZOKU"]could feral walkers drops be looked at please the drop list looks amazing and drops aint to bad, but theres stuff on there that's not droped at all in 10+ levels and the odd access that has droped seems to be untag only just looking for harden tag to be droped, so have chance at combines had like 3 visionless viles In them 10+ lvls, which don't rly have a use for, but don't think that drop rate is overkill and could possible match this drop rate for other tabs (assuming there on different rates and not just me unlucky) as for other mage mobs, drazil drops are a little on the poor side aswell, trolls I just skiped entirly [/quote]
It’s a similar story for mags (for me at least.) nearly 4k mags in to 120 quest, plus all mags previous to that which is about 2k, and I’ve never had an otm drop. Only 1 agi ear also. Either I’m really unlucky or their drop rate is extremely low! Would be nice for a small buff
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[quote="NUCLEAR"]It’s a similar story for mags (for me at least.) nearly 4k mags in to 120 quest, plus all mags previous to that which is about 2k, and I’ve never had an otm drop. Only 1 agi ear also. Either I’m really unlucky or their drop rate is extremely low! Would be nice for a small buff[/quote]
"NUCLEAR"It’s a similar story for mags (for me at least.) nearly 4k mags in to 120 quest, plus all mags previous to that which is about 2k, and I’ve never had an otm drop. Only 1 agi ear also. Either I’m really unlucky or their drop rate is extremely low! Would be nice for a small buff


Guess your unlucky then mate last time i went mags on here i went with psychotix and in the 1 pot run we did we got 2 agility ears dropped xD
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[quote="CYA"][quote="NUCLEAR"]It’s a similar story for mags (for me at least.) nearly 4k mags in to 120 quest, plus all mags previous to that which is about 2k, and I’ve never had an otm drop. Only 1 agi ear also. Either I’m really unlucky or their drop rate is extremely low! Would be nice for a small buff[/quote] Guess your unlucky then mate last time i went mags on here i went with psychotix and in the 1 pot run we did we got 2 agility ears dropped xD[/quote]
Mags work in weird ways boys, go through waves.
I once had 2 weaken rings in 1 hunt. They are the only 2 weaken rings i have had in over 10k mags. I also think the IC ones have different drop priority to Conti but RNG does mess with your head like that:p sure theyre all the same.
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[quote="IBEX"]Mags work in weird ways boys, go through waves. I once had 2 weaken rings in 1 hunt. They are the only 2 weaken rings i have had in over 10k mags. I also think the IC ones have different drop priority to Conti but RNG does mess with your head like that:p sure theyre all the same.[/quote]
And Ferals are the same little mage. Would go days without a decent drop then bang out 2 macabres and 2 cts in 1 hunt then back to nothing for a week :p. i know it doesnt help you but atleast you know your normal =)
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[quote="IBEX"]And Ferals are the same little mage. Would go days without a decent drop then bang out 2 macabres and 2 cts in 1 hunt then back to nothing for a week :p. i know it doesnt help you but atleast you know your normal =)[/quote]
A new level of heal would be nice too
A hunting spell would be nice but maybe an improved 3rd aura would do the trick, save 1/2 or 2/3 rather than 1/3 mana

The drop rate of rubies on mags for me could easily be changed to large rubies and still not be op

Maybe mags could have drop rates increase and stat rework to be true endgame again, or introduce a new endgame mob (hell, even have that dropping the new armour if we got one, a recoloured human armour would do, maybe bone?)
A hero armour/weapon would be a nice add as would get people hunting all spawns and would be a nice add to get economy going again
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[quote="MERLIN"]A new level of heal would be nice too A hunting spell would be nice but maybe an improved 3rd aura would do the trick, save 1/2 or 2/3 rather than 1/3 mana The drop rate of rubies on mags for me could easily be changed to large rubies and still not be op Maybe mags could have drop rates increase and stat rework to be true endgame again, or introduce a new endgame mob (hell, even have that dropping the new armour if we got one, a recoloured human armour would do, maybe bone?) A hero armour/weapon would be a nice add as would get people hunting all spawns and would be a nice add to get economy going again[/quote]

 

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