| Author | Content | Date | 
|---|---|---|
| RAVER | 
									
										is it a trial run? or is it permanent? Basicly, i think it sucks | #1 2014/05/17 21:02:37 | 
| JAHEIRA | 
									
										how does it suck ? think its a good idea, stop ppl from losing stats and ruining a char, but think it could do with being caped at 100% and not 10%, and give more penalty per death I understand that it gives ppl 10% free exp to farm for items, but that's one person caped already and free to farm any mob 
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											 [quote="JAHEIRA"]how does it suck ?
think its a good idea, stop ppl from losing stats and ruining a char, but think it could do with being caped at 100% and not 10%, and give more penalty per death
I understand that it gives ppl 10% free exp to farm for items, but that's one person caped already and free to farm any mob [/quote] | #2 2014/05/17 22:14:45 | 
| ADATH | 
									
										Nothing wrong with people being able to farm mobs for items
									 | #3 2014/05/17 22:18:36 | 
| YOSHIMITSU | 
									
										Its an awesome idea, stops people grieffing and allows people to skill and farm for items
									 | #4 2014/05/17 23:04:06 | 
| ISYLVER [Staff] | 
									
										Keep in mind it also scales which I find quite nice. i.e. 10% at a low level isnt much time but 10% at a high level is. It also alows people to reskill weapons without the constant worry of a looming cap. | #5 2014/05/18 06:18:56 | 
| GHOSTLORD | 
									
										At best I would arguably say 2.5% a death is a bit harsh. But I also find people get used to things like this and it's a lot less harsh than before.
									 | #6 2014/05/18 11:10:30 | 
| YOSHIMITSU | "GHOSTLORD"At best I would arguably say 2.5% a death is a bit harsh. But I also find people get used to things like this and it's a lot less harsh than before. Means people will think twice about reviving without a res scroll | #7 2014/05/18 11:17:24 | 
| MDC | 
									
										runs to pit, got killed twice 5% penalty....  next hunt runs to pit with 3 resis gets killed 3 times... 70k down and had to return back to town for more resi cause I'm not having a penalty again. I hate it but I'm sure it just grow on me. | #8 2014/05/18 12:31:15 | 
| ACE | 
									
										i think first death should only be 1% as a warning as 2.5% is ruthless :p
									 | #9 2014/05/18 13:27:22 | 
| S0RCERER | 
									
										You could lose up to 3% per death with the old system. You also lost very few of any stats,  meaning dying ultimately had a positive effect on your character. This new system is great. It prevents abuse.
									 | #10 2014/05/18 13:55:05 | 
| DR3AD | 
									
										I like and hate it all the same.  I end up with 10% after 1st gorshak,  and got 2.5% when I forgot to take my resies back out after crafting.  good to keep you awake and not dying,  bad because 10% penalty is HELL on earth!!
									 | #11 2014/05/18 18:07:52 | 
| RAVER | 
									
										Sorry just preferred the old system, at least if u lost 3% and a stat, you had a chance to gain it back within that 3%. But now if u get 2.5% penalty just after gaining a stat, you have to do 2.5% then say 5% for an stat making it 7.5% on rested and being a player that doesnt play all day. its abit of a shock to the system and put a downer towards playing, so i logged out. Anyway just have to get used to it 
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											 [quote="RAVER"]Sorry just preferred the old system, at least if u lost 3% and a stat, you had a chance to gain it back within that 3%.
But now if u get 2.5% penalty just after gaining a stat, you have to do 2.5% then say 5% for an stat making it 7.5% on rested and being a player that doesnt play all day. its abit of a shock to the system and put a downer towards playing, so i logged out.
Anyway just have to get used to it[/quote] | #12 2014/05/18 18:38:22 | 
| ISYLVER [Staff] | 
									
										Res scrolls are key. And that 2.5% back can be done quicker by farming mobs. | #13 2014/05/18 19:55:21 | 
| JARAGOONDOO | "RAVER"Sorry just preferred the old system, at least if u lost 3% and a stat, you had a chance to gain it back within that 3%. Umm so you're basically saying you'd rather lose a stat just so you can gain it back? Ok. 
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											 [quote="JARAGOONDOO"][quote="RAVER"]Sorry just preferred the old system, at least if u lost 3% and a stat, you had a chance to gain it back within that 3%.
But now if u get 2.5% penalty just after gaining a stat, you have to do 2.5% then say 5% for an stat making it 7.5% on rested and being a player that doesnt play all day. its abit of a shock to the system and put a downer towards playing, so i logged out.
Anyway just have to get used to it[/quote]
Umm so you're basically saying you'd rather lose a stat just so you can gain it back? Ok.[/quote] | #14 2014/05/18 20:17:53 | 
| TAKESHI | 
									
										The simple answer is, use a resi.
									 | #15 2014/05/18 21:42:32 | 
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