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YOSHIMITSU |
When putting a DP on displacer, i remember in esoma it would give you screwed up results, like 8% (10%)? Is this meant to be the case? As the only way to currently add a DP to items with evasion is to take the evasion off it with another upgrade then add the DP.
Another one is hero boots and helm, if you add accuracy to hero helm or evasion to boots, it should go to 8% but it does something similar I think? Can anyone clarify this for me please
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[quote="YOSHIMITSU"]When putting a DP on displacer, i remember in esoma it would give you screwed up results, like 8% (10%)? Is this meant to be the case? As the only way to currently add a DP to items with evasion is to take the evasion off it with another upgrade then add the DP.
Another one is hero boots and helm, if you add accuracy to hero helm or evasion to boots, it should go to 8% but it does something similar I think? Can anyone clarify this for me please[/quote]
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#1 2014/05/20 14:52:26 |
GHOSTLORD |
DP adds 5% evasion, meaning it'll conflict with any evasion stat that has more than one number. Ie 5-5 or 10-10(15%) even 5%(15%) would end up 6%(15%).
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#2 2014/05/20 14:53:57 |
JAHEIRA |
would you call that a bug tho, as imo that's a big nerf to DP upgrading a dex armor ?
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#3 2014/05/20 15:00:10 |
YOSHIMITSU |
"GHOSTLORD"DP adds 5% evasion, meaning it'll conflict with any evasion stat that has more than one number. Ie 5-5 or 10-10(15%) even 5%(15%) would end up 6%(15%). Surely that's a bug though? Also what about hero, adding a DP or keen eye to boots/helm respectively should make them 8% shouldn't it?
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[quote="YOSHIMITSU"][quote="GHOSTLORD"]DP adds 5% evasion, meaning it'll conflict with any evasion stat that has more than one number. Ie 5-5 or 10-10(15%) even 5%(15%) would end up 6%(15%).[/quote]
Surely that's a bug though?
Also what about hero, adding a DP or keen eye to boots/helm respectively should make them 8% shouldn't it?[/quote]
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#4 2014/05/20 16:05:51 |
JAHEIRA |
don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc
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#5 2014/05/20 16:55:32 |
POOPANTS |
DP offers 3% 100% of the time.
Disp only offers 10% of the time. Surely adding DP to reduce from 100% to 10% would be a bug as this is not the items intention ? |
#6 2014/05/20 17:17:31 |
YOSHIMITSU |
"JAHEIRA"don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc I thought it should if the (%) is the same, eg hero. If you've got the balls to risk your hero then you should reap the rewards of having sick hero armour, or fail and have sweet fa :D
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[quote="YOSHIMITSU"][quote="JAHEIRA"]don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc[/quote]
I thought it should if the (%) is the same, eg hero. If you've got the balls to risk your hero then you should reap the rewards of having sick hero armour, or fail and have sweet fa :D[/quote]
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#7 2014/05/20 17:38:14 |
GHOSTLORD |
"POOPANTS"DP offers 3% 100% of the time. The alternative would mean to wipe the old stat off. Personally I don't see a lot of issues with this as it is.
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[quote="GHOSTLORD"][quote="POOPANTS"]DP offers 3% 100% of the time.
Disp only offers 10% of the time.
Surely adding DP to reduce from 100% to 10% would be a bug as this is not the items intention ? [/quote]
The alternative would mean to wipe the old stat off. Personally I don't see a lot of issues with this as it is.[/quote]
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#8 2014/05/20 18:46:09 |
JAHEIRA |
"YOSHIMITSU""JAHEIRA"don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc basicly what I mean, if it normal eva and not the % of the time eva like on dex armors
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[quote="JAHEIRA"][quote="YOSHIMITSU"][quote="JAHEIRA"]don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc[/quote]
I thought it should if the (%) is the same, eg hero. If you've got the balls to risk your hero then you should reap the rewards of having sick hero armour, or fail and have sweet fa :D[/quote]
basicly what I mean, if it normal eva and not the % of the time eva like on dex armors[/quote]
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#9 2014/05/20 18:46:51 |
YOSHIMITSU |
"JAHEIRA""YOSHIMITSU""JAHEIRA"don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc Yeah I agree, but the hero armour is 5%-5%, could it not be changed so it's 5% like normal so we can upgrade it? Dex armours isn't really a problem because displacer is the highest dex armour, which is pretty pointless now because the evasion you gain from it is so minimal that it's useless and once you're at 67 dex you can probably wear gold and/or dark now
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[quote="YOSHIMITSU"][quote="JAHEIRA"][quote="YOSHIMITSU"][quote="JAHEIRA"]don't think it should upgrade the already there % for % amount, but a DP/KE should overwipe that eva/acc and add the DP/KE eva/acc[/quote]
I thought it should if the (%) is the same, eg hero. If you've got the balls to risk your hero then you should reap the rewards of having sick hero armour, or fail and have sweet fa :D[/quote]
basicly what I mean, if it normal eva and not the % of the time eva like on dex armors[/quote]
Yeah I agree, but the hero armour is 5%-5%, could it not be changed so it's 5% like normal so we can upgrade it?
Dex armours isn't really a problem because displacer is the highest dex armour, which is pretty pointless now because the evasion you gain from it is so minimal that it's useless and once you're at 67 dex you can probably wear gold and/or dark now[/quote]
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#10 2014/05/20 20:13:14 |
POOPANTS |
^ Woteva that cunt said
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#11 2014/05/20 20:42:18 |
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