Author | Content | Date |
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LUPISCUS |
Apart from the occasional big pk fight involving a lot of players.. most of the pk is 2-3-4 vs 1...so the person who is '1' has 0 chance...
No real chance.. insta death ..most of the time this 'pk' is just plain and simple outnumbered and meaningless, but makes the person with a few 100 deaths or more look a dick.. Hence some ppl pizzed off with it. Maybe make duel wins and losses added to the armoury as a stat gained or lost. At least that way the fight is 1 vs 1 .. and the player has a choice whether to enter the fight or not depending on lev/ gear etc.. It's a 1 v 1 fight and some degree of control, and maybe add some credibility for a solo/ none large guild player? And should keep the player feed looking busy.
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[quote="LUPISCUS"]Apart from the occasional big pk fight involving a lot of players.. most of the pk is 2-3-4 vs 1...so the person who is '1' has 0 chance...
No real chance.. insta death ..most of the time this 'pk' is just plain and simple outnumbered and meaningless, but makes the person with a few 100 deaths or more look a dick.. Hence some ppl pizzed off with it.
Maybe make duel wins and losses added to the armoury as a stat gained or lost.
At least that way the fight is 1 vs 1 .. and the player has a choice whether to enter the fight or not depending on lev/ gear etc..
It's a 1 v 1 fight and some degree of control, and maybe add some credibility for a solo/ none large guild player?
And should keep the player feed looking busy.[/quote]
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#1 2019/08/01 12:50:40 |
KAZOKU |
What's to stop me dueling my 2nd client and killing a lvl 1 a couple million times ?
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#2 2019/08/01 14:26:39 |
LUPISCUS |
same with pk.... but ppl know generally who is who
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#3 2019/08/01 15:08:53 |
TEMEROSO |
Nice idea, any abuse in boosting wouldn’t be hard to filter.
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#4 2019/08/02 00:59:58 |
TEMEROSO |
Also why not race kills to be added to this?
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#5 2019/08/02 15:46:27 |
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