Author | Content | Date |
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RAVENSOUL |
This suggestion is for the introduction of 2 new bosses.
A new human boss and new devil boss The idea is that the race that defeats there boss gains a increase in there race's drop rate for the week. Human boss ( i.e. Lucifer ) if humans defeat this boss they gain a increase of 25% drop rate. Devil boss ( i.e. Archangel ) if devils defeat this boss they gain a increase of 25% drop rate. The bosses should be made able if possible to spawn on any of there race's maps and not fixed to one map, these bosses should have a timer once the timer runs out they disappear until there next spawn if not killed. They both spawn at the same time so both races have the same chance to win. These bosses should only spawn once a week and they should be tough ( equal in str/int so warriors and mages have same chance to hurt them ) They should also require a lot of team work ;)
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[quote="RAVENSOUL"]This suggestion is for the introduction of 2 new bosses.
A new human boss and new devil boss
The idea is that the race that defeats there boss gains a increase in there race's drop rate for the week.
Human boss ( i.e. Lucifer ) if humans defeat this boss they gain a increase of 25% drop rate.
Devil boss ( i.e. Archangel ) if devils defeat this boss they gain a increase of 25% drop rate.
The bosses should be made able if possible to spawn on any of there race's maps and not fixed to one map, these bosses should have a timer once the timer runs out they disappear until there next spawn if not killed. They both spawn at the same time so both races have the same chance to win. These bosses should only spawn once a week and they should be tough ( equal in str/int so warriors and mages have same chance to hurt them )
They should also require a lot of team work ;)[/quote]
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#1 2019/09/08 12:44:09 |
MICKYC |
great idea
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#2 2019/09/10 08:27:44 |
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