Back to Home

Myth of Soma Account Management

By clicking GO to login you are agreeing to the terms and conditions and privacy policy. > Register an Account > Forgot your password?

The Forum

When is the new level cap coming?

Author Content Date
Can we have a new level cap released please.

Thank you
PM Reply Quote
[quote="HALOWEEN"]Can we have a new level cap released please. Thank you [/quote]
Game needs more balance in terms of more people at cap and especially balance in terms of gear (Some tweaks to anvil) would be better to make game more even and competitive at the highest level

A level cap wont help
PM Reply Quote
[quote="REBEKAH"]Game needs more balance in terms of more people at cap and especially balance in terms of gear (Some tweaks to anvil) would be better to make game more even and competitive at the highest level A level cap wont help[/quote]
Ad prefer a prestige type thing rather than a cap raise

Like diablo 3 and star craft 2 co-op
PM Reply Quote
[quote="SUBXERO"]Ad prefer a prestige type thing rather than a cap raise Like diablo 3 and star craft 2 co-op[/quote]
More important things need addressing, tweaking, overhauling than yet another level increase.

PM Reply Quote
[quote="RAVENSOUL"]More important things need addressing, tweaking, overhauling than yet another level increase. [/quote]
nega weps/tears available for all..double tabs way too op for the privileged few.. stop being able to log out in the dung .. same ppl killing bosses all the time...that's a couple of ways of ending the p2w culture thats putting off lots of ppl from playing.
more levels would put a pk gap inbetween the ppl who can't play much.... and maybe a reduction to 10 levels..
And some clarity about the use of bots... either give us 1.. or preferably make clear it aint allowed and ban them.
Sorted!!
Just have to hope that the gm's still love us like we love them, and that they have time and wana do stuff.

This is fact.
imo
.
PM Reply Quote
[quote="WOLF8"]nega weps/tears available for all..double tabs way too op for the privileged few.. stop being able to log out in the dung .. same ppl killing bosses all the time...that's a couple of ways of ending the p2w culture thats putting off lots of ppl from playing. more levels would put a pk gap inbetween the ppl who can't play much.... and maybe a reduction to 10 levels.. And some clarity about the use of bots... either give us 1.. or preferably make clear it aint allowed and ban them. Sorted!! Just have to hope that the gm's still love us like we love them, and that they have time and wana do stuff. This is fact. imo .[/quote]
is itbeing tweaked , adressed or overhauled ?
PM Reply Quote
[quote="ROMELIS"]is itbeing tweaked , adressed or overhauled ?[/quote]
Here we go 😂
PM Reply Quote
[quote="CARNAGE"]Here we go 😂[/quote]
"RAVENSOUL"More important things need addressing, tweaking, overhauling than yet another level increase.



need to pad statements like this out with reasons and possible solutions pls x
PM Reply Quote
[quote="LUPISCUS"][quote="RAVENSOUL"]More important things need addressing, tweaking, overhauling than yet another level increase. [/quote] need to pad statements like this out with reasons and possible solutions pls x[/quote]
There's a neat little function on the forums.......

Goes by the name of "search" you are able to find loads of threads regarding my previous post and hundreds more from other players that feel the same way.

Dsoma stat allocation...
Dsoma drops
Dsoma armour

Hsoma/Dsoma drop lists

Hsoma drops


Anvil.....

There's just a few to get your search function going 😉
PM Reply Quote
[quote="RAVENSOUL"]There's a neat little function on the forums....... Goes by the name of "search" you are able to find loads of threads regarding my previous post and hundreds more from other players that feel the same way. Dsoma stat allocation... Dsoma drops Dsoma armour Hsoma/Dsoma drop lists Hsoma drops Anvil..... There's just a few to get your search function going 😉[/quote]
and these things coudn't be fixed within a cap + ?
PM Reply Quote
[quote="LUPISCUS"]and these things coudn't be fixed within a cap + ?[/quote]
I don't believe a cap rise is needed at the moment, unless you want to completely prevent any new players stumbling upon soma to give it a try...

Lvl 130 wtf how many years playing 1-2 hours a day is that gonna take I can already hear any new player asking themselves.

I know you enjoy levelling characters lupi but 10 more levels ain't gonna cure Soma imho, it may help keep you and the handful of players content for a couple of months then it'll be back to normality trying to justify the time verses the reward for the majority.
PM Reply Quote
[quote="RAVENSOUL"]I don't believe a cap rise is needed at the moment, unless you want to completely prevent any new players stumbling upon soma to give it a try... Lvl 130 wtf how many years playing 1-2 hours a day is that gonna take I can already hear any new player asking themselves. I know you enjoy levelling characters lupi but 10 more levels ain't gonna cure Soma imho, it may help keep you and the handful of players content for a couple of months then it'll be back to normality trying to justify the time verses the reward for the majority.[/quote]
I'd say get some dungeons going? Dungeons that require 4+ people working together like other games do, better chance of drops, as it stands there is nothing about this game that new players would think "oh I wanna try this" there are better games out there with proper endgame content
PM Reply Quote
[quote="OZAIII"]I'd say get some dungeons going? Dungeons that require 4+ people working together like other games do, better chance of drops, as it stands there is nothing about this game that new players would think "oh I wanna try this" there are better games out there with proper endgame content [/quote]
As long as variants on this discussion persist I’m not going to stop banging the drum for rates that allow a causal player (couple of hours a day) to cap in about a month.

Quests chains to get +x skill books for crafting as rewards as well as dropped cookbook/smithing manual etc for +crafting skill so you only craft to actually make something as opposed to the horrendous, mindless grind we have now.

Anvil +1 but no stats on fail so most can get to decent-ish gear within maybe another month of casual play but keeps ppl farming to strive for perfect stuff. Many more more PvP incentives/events that ppl can now realistically join without investing 2000 hours min.

Remove anything that promotes use of dual screen and set path mobs wep/combos as best way to play the game.

If people uninterested in PvP would complain as Carnage suggested in another thread where I put this forward the just keep one farming map non-pvp with farmable mobs so they can do their thing also.
PM Reply Quote
[quote="SAL3M"]As long as variants on this discussion persist I’m not going to stop banging the drum for rates that allow a causal player (couple of hours a day) to cap in about a month. Quests chains to get +x skill books for crafting as rewards as well as dropped cookbook/smithing manual etc for +crafting skill so you only craft to actually make something as opposed to the horrendous, mindless grind we have now. Anvil +1 but no stats on fail so most can get to decent-ish gear within maybe another month of casual play but keeps ppl farming to strive for perfect stuff. Many more more PvP incentives/events that ppl can now realistically join without investing 2000 hours min. Remove anything that promotes use of dual screen and set path mobs wep/combos as best way to play the game. If people uninterested in PvP would complain as Carnage suggested in another thread where I put this forward the just keep one farming map non-pvp with farmable mobs so they can do their thing also.[/quote]
"SAL3M"As long as variants on this discussion persist I’m not going to stop banging the drum for rates that allow a causal player (couple of hours a day) to cap in about a month.

Quests chains to get +x skill books for crafting as rewards as well as dropped cookbook/smithing manual etc for +crafting skill so you only craft to actually make something as opposed to the horrendous, mindless grind we have now.

Anvil +1 but no stats on fail so most can get to decent-ish gear within maybe another month of casual play but keeps ppl farming to strive for perfect stuff. Many more more PvP incentives/events that ppl can now realistically join without investing 2000 hours min.

Remove anything that promotes use of dual screen and set path mobs wep/combos as best way to play the game.

If people uninterested in PvP would complain as Carnage suggested in another thread where I put this forward the just keep one farming map non-pvp with farmable mobs so they can do their thing also.


100% this.
PM Reply Quote
[quote="ARGANOX"][quote="SAL3M"]As long as variants on this discussion persist I’m not going to stop banging the drum for rates that allow a causal player (couple of hours a day) to cap in about a month. Quests chains to get +x skill books for crafting as rewards as well as dropped cookbook/smithing manual etc for +crafting skill so you only craft to actually make something as opposed to the horrendous, mindless grind we have now. Anvil +1 but no stats on fail so most can get to decent-ish gear within maybe another month of casual play but keeps ppl farming to strive for perfect stuff. Many more more PvP incentives/events that ppl can now realistically join without investing 2000 hours min. Remove anything that promotes use of dual screen and set path mobs wep/combos as best way to play the game. If people uninterested in PvP would complain as Carnage suggested in another thread where I put this forward the just keep one farming map non-pvp with farmable mobs so they can do their thing also.[/quote] 100% this. [/quote]
i returned to soma in around march/april/ atm lvl 90 i like the pace it is going. so no, i dont want to cap in a month.
PM Reply Quote
[quote="ROMELIS"]i returned to soma in around march/april/ atm lvl 90 i like the pace it is going. so no, i dont want to cap in a month.[/quote]

 

Please sign in with one of your characters to reply