Author | Content | Date |
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ANGRYLUCAS |
Tyrant Coat Defense : 27~42 Weight : 44 Durability : 3500 Req. Con : 190 DEX + 3~4 27-42 +3-4 dex 190 con to use |
#1 2019/11/19 11:51:49 |
KAZOKU |
Conti peice ?
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#2 2019/11/19 11:52:51 |
ANGRYLUCAS |
"KAZOKU"Conti peice ? Yes |
#3 2019/11/19 11:55:51 |
KAZOKU |
Grats btw :D
Not a bad top |
#4 2019/11/19 12:23:43 |
SAL3M |
Will DT make it go 4-5 assuming no rip?
Could somebody also explain to me how x-x works for dex? Str makes sense because you have min-max attk (df is split to con on d soma) but aren’t eva/accu set % rather than being a min-max %? |
#5 2019/11/19 12:52:51 |
ROCH |
"SAL3M"Will DT make it go 4-5 assuming no rip? Eva and accuracy are held in the bounds of 20-80% purely from dexterity, with additional dexterity giving diminishing returns as you get to 80%. The rest has to be made up from +acc/eva% gear. It works in the same way STR would really, just affects the chance to hit or dodge instead of damage. Using that armour as an example; On each particular attack roll (attempt to hit) it will pick from either 3 or 4 dex, hopefully in a 50:50 manner, to be added to your actual dex value before going through the hit calculations. This roll will take place on every single attack attempt. Would work the same way on a defensive roll for chance to dodge.
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[quote="ROCH"][quote="SAL3M"]Will DT make it go 4-5 assuming no rip?
Could somebody also explain to me how x-x works for dex?
Str makes sense because you have min-max attk (df is split to con on d soma) but aren’t eva/accu set % rather than being a min-max %?
[/quote]
Eva and accuracy are held in the bounds of 20-80% purely from dexterity, with additional dexterity giving diminishing returns as you get to 80%. The rest has to be made up from +acc/eva% gear.
It works in the same way STR would really, just affects the chance to hit or dodge instead of damage. Using that armour as an example; On each particular attack roll (attempt to hit) it will pick from either 3 or 4 dex, hopefully in a 50:50 manner, to be added to your actual dex value before going through the hit calculations. This roll will take place on every single attack attempt.
Would work the same way on a defensive roll for chance to dodge.[/quote]
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#6 2019/11/19 15:40:12 |
NUCLEAR |
Out of interest, how much less dex would you need to the thing your hitting / avoiding to be at 20%
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#7 2019/11/19 15:50:27 |
BRAINSTORM |
i cant even see it lol :(
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#8 2019/11/19 15:55:37 |
ROCH |
"NUCLEAR"Out of interest, how much less dex would you need to the thing your hitting / avoiding to be at 20% Sorry, i made a bit of a mistake on my values there. There's a sort of soft cap with 80% accuracy and evasion in terms of really significant diminishing returns. Here's a post from Finito from some years back. "FINITO"AttackDex = dex + item dex
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[quote="ROCH"][quote="NUCLEAR"]Out of interest, how much less dex would you need to the thing your hitting / avoiding to be at 20% [/quote]
Sorry, i made a bit of a mistake on my values there. There's a sort of soft cap with 80% accuracy and evasion in terms of really significant diminishing returns.
Here's a post from Finito from some years back.
[quote="FINITO"]AttackDex = dex + item dex
DefenseDex = target dex + target item dex
HitDex = AttackDex - DefenseDex
HitDex == 0 then HitRate = 50%
HitDex < -50 then HitRate = 20%
Every 1 dex above is +1% evasion until 99% (49 dex above is the maximum 99%).
Every 1 dex below is -1% evasion until 36% (stops at 14 dex below).
Every 2 dex below starting at 15 dex below is -1% evasion until 23% (stops at 42 dex below).
43 dex below is 23%
44 to 49 dex below is 21%
50+ dex below is 20%
After have got a HitRate from the above.
HitRate += Accuracy on items.
HitRate -= Target Evasion on items and evasion from aura.
HitRate is then kept within the bounds of 1% and 99%.[/quote]
[/quote]
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#9 2019/11/19 17:40:10 |
NAKRUL |
Pandi essences:
Tyrant Mask Defense : 7~18 Weight : 38 Durability : 1999 Req. Con : 196 Thornified (7%) Could do with say 7~15 attack as an example as i'm not sure many would be willing to try an experiemental build to try and test the helmet out. |
#10 2019/11/20 03:37:16 |
TEMEROSO |
Well done on getting these so fast !! It took 7days from essences being released to the first part being collected.
Enjoy collecting more !! |
#11 2019/11/20 15:11:18 |
MERLIN |
Is there a mage and warrior version of these?
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#12 2019/11/21 17:01:59 |
ANGRYLUCAS |
"MERLIN"Is there a mage and warrior version of these? yes believe the top is 5% Dragon breath proc? |
#13 2019/11/21 18:25:31 |
MICKYC |
I am filling in the blanks here:
https://myth-of-soma.fandom.com/wiki/Devil_Essences as Devs discover the new items and post them in this forum :P |
#14 2019/11/21 19:48:20 |
DEVASTATION |
Loving the 1 hour PK immunity btw :)
Wow I like that Wiki page, what about stats for the armours? I also cannot seem to see it (on here not on the wiki page). |
#15 2019/11/21 22:35:41 |
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