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Hoarde map

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If it’s possible the idea is to have a hoarde map using the level 4 dungeon map due to it being open and quite large to have wall to wall mobs hungry for victims;)

At time 0 the hoarde map becomes open to enter /hoarde each race has there own.

After 5/10 minutes the chance to enter these respective hoarde maps is gone till the next time 0.

The hoarde maps will consist of 4 waves of relentless mobs vying for blood, each wave brings stronger mobs.

Once the door to these maps is shut off the first wave of mobs is spawned with enough mobs squashed in that you can’t breathe ( the mobs need to be packed in that there is no room to move until the brave players make room to move )

First wave mobs hsoma - boars and valk shaman

First wave mobs dsoma - equivalent dsoma mobs

Second wave mobs hsoma - hellish trolls and necro wasps

Second wave mobs dsoma - again equivalent dsoma mobs

Third wave mobs hsoma - mags and healers

Third wave mobs dsoma - mags and healers

Fourth wave mobs hsoma - elder mags and healers

Fourth wave mobs dsoma - elder mags and healers

Each wave must be cleared to spawn the next wave and each wave of mobs has a timer of 50 minutes to complete if you fail to clear the mobs in time everyone is warped out to there respective town tyt or pandi and you will have to wait till the next time 0 to try again.

Resurrection scrolls can be used but if you run out of them you are warped out upon your death without any scrolls left in your inventory and again will have to wait till the next time 0 to take part.

The hoarde maps for hsoma/dsoma should reflect the difficulty of completing by the drop rates being 30-40-50% more.
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[quote="RAVENSOUL"]If it’s possible the idea is to have a hoarde map using the level 4 dungeon map due to it being open and quite large to have wall to wall mobs hungry for victims;) At time 0 the hoarde map becomes open to enter /hoarde each race has there own. After 5/10 minutes the chance to enter these respective hoarde maps is gone till the next time 0. The hoarde maps will consist of 4 waves of relentless mobs vying for blood, each wave brings stronger mobs. Once the door to these maps is shut off the first wave of mobs is spawned with enough mobs squashed in that you can’t breathe ( the mobs need to be packed in that there is no room to move until the brave players make room to move ) First wave mobs hsoma - boars and valk shaman First wave mobs dsoma - equivalent dsoma mobs Second wave mobs hsoma - hellish trolls and necro wasps Second wave mobs dsoma - again equivalent dsoma mobs Third wave mobs hsoma - mags and healers Third wave mobs dsoma - mags and healers Fourth wave mobs hsoma - elder mags and healers Fourth wave mobs dsoma - elder mags and healers Each wave must be cleared to spawn the next wave and each wave of mobs has a timer of 50 minutes to complete if you fail to clear the mobs in time everyone is warped out to there respective town tyt or pandi and you will have to wait till the next time 0 to try again. Resurrection scrolls can be used but if you run out of them you are warped out upon your death without any scrolls left in your inventory and again will have to wait till the next time 0 to take part. The hoarde maps for hsoma/dsoma should reflect the difficulty of completing by the drop rates being 30-40-50% more.[/quote]
+100!

Soma needs this, along with a proper dungeon run with a boss at the end (hsoma dungeon already does this but it needs revamping)
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[quote="PROCEZ"]+100! Soma needs this, along with a proper dungeon run with a boss at the end (hsoma dungeon already does this but it needs revamping)[/quote]

 

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