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_MITCHY_ |
I’ll do my best to explain this, and if anyone else wants to jump in feel free.
So immunity works sometimes and doesn’t other times. Basically, if you are being attacked and try to heal, you instantly loose immunity. Even without attacking the player back. It also happens that if you are healing a friend or another char of yours while they are being attacked you loose immunity too. Sometimes aura’s cause you to loose immunity, for example 2nd spear attacks too targets in a row. If I’m tanking mobs on char A and char B is standing one pace away directly horizontally away and 2nd spear aura’s the mob (while in peacemode) it must register as an attempted hit on a player and you loose immunity again. There is also something happening which I haven’t quite worked out yet but players are seeming to loose immunity without healing, using aura’s or hitting back. I’ve seen a player go into peace mode instantly when first attacked, take two deaths and still be attacked After those two deaths. You could argue that it’s because he’s previously attacked a player or fought back within that hour, except they hadn’t, I’d been hunting next to them for hours before it happened. I know it’s all very vague but hopefully someone whose more tech minded jumps on the thread to explain it better. Cheers
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[quote="_MITCHY_"]I’ll do my best to explain this, and if anyone else wants to jump in feel free.
So immunity works sometimes and doesn’t other times.
Basically, if you are being attacked and try to heal, you instantly loose immunity. Even without attacking the player back. It also happens that if you are healing a friend or another char of yours while they are being attacked you loose immunity too.
Sometimes aura’s cause you to loose immunity, for example 2nd spear attacks too targets in a row. If I’m tanking mobs on char A and char B is standing one pace away directly horizontally away and 2nd spear aura’s the mob (while in peacemode) it must register as an attempted hit on a player and you loose immunity again.
There is also something happening which I haven’t quite worked out yet but players are seeming to loose immunity without healing, using aura’s or hitting back. I’ve seen a player go into peace mode instantly when first attacked, take two deaths and still be attacked After those two deaths. You could argue that it’s because he’s previously attacked a player or fought back within that hour, except they hadn’t, I’d been hunting next to them for hours before it happened.
I know it’s all very vague but hopefully someone whose more tech minded jumps on the thread to explain it better.
Cheers[/quote]
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#1 2020/05/30 07:36:59 |
MERLIN |
Yea this happens(2nd aura thing), it's the same as when you aoe a char in hunting mode to hit the mobs around them its classed as attempted pvp (char being in own guild seems to remove this) it's why it displays the message 'csnt attack chars blah level dif' message and you cant aim at them if there is a big lvl dif and dif guilds
The other one I dont know about, but gvw etc all class as pvp, unsure but maybe duels do too?
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[quote="MERLIN"]Yea this happens(2nd aura thing), it's the same as when you aoe a char in hunting mode to hit the mobs around them its classed as attempted pvp (char being in own guild seems to remove this) it's why it displays the message 'csnt attack chars blah level dif' message and you cant aim at them if there is a big lvl dif and dif guilds
The other one I dont know about, but gvw etc all class as pvp, unsure but maybe duels do too? [/quote]
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#2 2020/05/30 08:17:04 |
_MITCHY_ |
Yeah I use the same guild for all chars. I did wonder if that had anything to do with it.
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#3 2020/05/30 09:27:50 |
LINNYI |
The immunity following attendance at gvw needs looking at too. Maybe it was just me but I wasnt aware until i attended and afterwards got pkd, where the message said you hit it healed a grey person whereas in reality I hadn't.
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#4 2020/05/31 09:12:03 |
FINITO [Staff] |
What was the gray status and moral status of the characters involved?
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#5 2020/06/01 17:00:41 |
_MITCHY_ |
Non grey, not attacked anyone took two deaths and didn’t get immunity. My moral was either virtuous or moral moral.
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#6 2020/06/03 19:17:37 |
FRIEZA |
what if there was some kind of countdown timer you recieve when you are no longer immune. would solve any issues over confusion?
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#7 2020/06/05 10:16:50 |
KAZOKU |
Wouldnt it be better to just reset immunity after 2 deaths ? Wouldnt think it would be any more open to abuse than current, but would solve all these duels/gvw breaking immunity
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#8 2020/06/05 21:55:24 |
AFRO |
"KAZOKU"Wouldnt it be better to just reset immunity after 2 deaths ? Wouldnt think it would be any more open to abuse than current, but would solve all these duels/gvw breaking immunity Na this would be a silly idea... people would abuse this during pk war. Start pking and then get killed x2.. now your running around the enemy line being immune and as soon as your lot come in you can stone, zombie, weak or attk them.
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[quote="AFRO"][quote="KAZOKU"]Wouldnt it be better to just reset immunity after 2 deaths ? Wouldnt think it would be any more open to abuse than current, but would solve all these duels/gvw breaking immunity
[/quote]
Na this would be a silly idea... people would abuse this during pk war.
Start pking and then get killed x2.. now your running around the enemy line being immune and as soon as your lot come in you can stone, zombie, weak or attk them.[/quote]
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#9 2020/06/07 22:03:04 |
KAZOKU |
"AFRO""KAZOKU"Wouldnt it be better to just reset immunity after 2 deaths ? Wouldnt think it would be any more open to abuse than current, but would solve all these duels/gvw breaking immunity Ye i though that but can do this once already, and would have to give 2 deaths each time with out attacking back (each time u attack someone it would reset your death count immunity)
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[quote="KAZOKU"][quote="AFRO"][quote="KAZOKU"]Wouldnt it be better to just reset immunity after 2 deaths ? Wouldnt think it would be any more open to abuse than current, but would solve all these duels/gvw breaking immunity
[/quote]
Na this would be a silly idea... people would abuse this during pk war.
Start pking and then get killed x2.. now your running around the enemy line being immune and as soon as your lot come in you can stone, zombie, weak or attk them.[/quote]
Ye i though that but can do this once already, and would have to give 2 deaths each time with out attacking back (each time u attack someone it would reset your death count immunity)[/quote]
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#10 2020/06/08 05:40:21 |
AFRO |
"KAZOKU" You can't try and abuse the system by engaging in pks but as soon as you get overpowered 2x you are immune. What about the shitt0rs who kill their main with their alt or vice versa for immunity bug? Immunity is already a bad idea, don't add more ideas to it.
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[quote="AFRO"][quote="KAZOKU"]
...
Ye i though that but can do this once already...[/quote]
You can't try and abuse the system by engaging in pks but as soon as you get overpowered 2x you are immune.
What about the shitt0rs who kill their main with their alt or vice versa for immunity bug?
Immunity is already a bad idea, don't add more ideas to it.[/quote]
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#11 2020/06/08 14:29:45 |
KAZOKU |
"AFRO""KAZOKU" To your first question, wouldnt you just tp at that point anyhows? And it would still req you to take 2 deaths without fighting back, if anything it would encourage you to fight back at the beggining before you die, as it wouldnt kill your immunity for a hour so just take 2 deaths and then carry on hunting attitude To your second question thats already done now so back to my first post that its not open to any more abuse than current Possibly, but until somthings put in place to curbe the constant pk abuse from someone who can play 9+ hours a day on someone who can only play 2, then i feel some sort of immunity is needed, would be a complete diff story if you could "lay low", but the things to hunt is limited to 1 mob at the top lvls, and with /pos , /lastonline and bows trace feature its just not possible to hide away and lvl for the person playing less hours
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[quote="KAZOKU"][quote="AFRO"][quote="KAZOKU"]
...
Ye i though that but can do this once already...[/quote]
You can't try and abuse the system by engaging in pks but as soon as you get overpowered 2x you are immune.
What about the shitt0rs who kill their main with their alt or vice versa for immunity bug?
Immunity is already a bad idea, don't add more ideas to it.[/quote]
To your first question, wouldnt you just tp at that point anyhows? And it would still req you to take 2 deaths without fighting back, if anything it would encourage you to fight back at the beggining before you die, as it wouldnt kill your immunity for a hour so just take 2 deaths and then carry on hunting attitude
To your second question thats already done now so back to my first post that its not open to any more abuse than current
Possibly, but until somthings put in place to curbe the constant pk abuse from someone who can play 9+ hours a day on someone who can only play 2, then i feel some sort of immunity is needed, would be a complete diff story if you could "lay low", but the things to hunt is limited to 1 mob at the top lvls, and with /pos , /lastonline and bows trace feature its just not possible to hide away and lvl for the person playing less hours[/quote]
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#12 2020/06/08 18:04:11 |
ZERO1 |
Just remove immunity and let the fun begin :)
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#13 2020/06/09 16:50:08 |
MERLIN |
Remove player trace from bow aura leave it mobs only
If someone has to manually run all the spawns rather than a 5 second map hop and trace it would deter some |
#14 2020/06/10 10:50:30 |
KAZOKU |
"MERLIN"Remove player trace from bow aura leave it mobs only +1 |
#15 2020/06/10 14:43:14 |
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